386 Level 1 of the Dungeon (6, -1, D:1) a stone (8, -8, D:1) 6 stones (12, 11, D:1) a +0 short sword a stone (17, 23, D:1) a +0 buckler (24, 21, D:1) a +0 club (26, 8, D:1) 7 stones (27, 13, D:1) a +0 dagger (29, 15, D:1) a +0 helmet (32, -18, D:1) a +0 dagger (35, -13, D:1) 3 stones (39, 11, D:1) a stone Level 2 of the Dungeon [Shop] Memebbua's Antique Weapon Emporium a +0 sling (46 gold) a +0 trident (108 gold) a +0 falchion (93 gold) a +0 broad axe (124 gold) a +0 mace (93 gold) the +12 pair of quick blades "Gyre" and "Gimble" {protect} (2635 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 flail (108 gold) a +0 dagger (62 gold) a +0 whip (77 gold) (0, 0, D:2) a +0 robe (26, -32, D:2) 6 silver javelins (37, -43, D:2) a +0 leather armour (39, -4, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a goblin corpse (6, -2, D:3) a +0 club a +0 ring mail