ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.28.0-53-g5a82cb258f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6562579089696657393, deterministic pregen: 1 Command line: /usr/games/crawl-0.28 -name 4FPSwarrior -rc /dgldir/rcfiles/crawl-0.28/4FPSwarrior.rc -macro /dgldir/rcfiles/crawl-0.28/4FPSwarrior.macro -morgue /dgldir/morgue/4FPSwarrior/ -webtiles-socket /crawl-master/webserver/sockets/4FPSwarrior:2022-07-16.15:56:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-0.28(_Z17write_stack_traceP8_IO_FILE+0x28) [0x5587842075e8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.28(_Z13do_crash_dumpv+0x47c) [0x55878420fb0c]: do_crash_dump() /usr/games/crawl-0.28(_Z20crash_signal_handleri+0x7e) [0x5587842078ee]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f8c1fb65060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f8c1fee1f9f]: /usr/games/crawl-0.28(+0x39c2c6) [0x55878420f2c6]: /usr/games/crawl-0.28(+0x39c432) [0x55878420f432]: /usr/games/crawl-0.28(+0x1f07cc) [0x5587840637cc]: /usr/games/crawl-0.28(+0x35c2ab) [0x5587841cf2ab]: /usr/games/crawl-0.28(_Z16fill_status_infoiR11status_info+0x11d4) [0x5587846effd4]: fill_status_info(int, status_info&) /usr/games/crawl-0.28(_ZN14TilesFramework12_send_playerEb+0x1608) [0x5587847f3e38]: TilesFramework::_send_player(bool) /usr/games/crawl-0.28(_ZN14TilesFramework6redrawEv+0x9f) [0x5587847f75ef]: TilesFramework::redraw() /usr/games/crawl-0.28(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x188) [0x5587847f7878]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-0.28(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x558784444dd9]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-0.28(+0x65aa40) [0x5587844cda40]: /usr/games/crawl-0.28(_ZN14message_window4moreEbb+0x192) [0x5587844cec52]: message_window::more(bool, bool) /usr/games/crawl-0.28(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x47b) [0x5587844cf2fb]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-0.28(_ZN13message_store9store_msgERK12message_line+0x116) [0x5587844cfdc6]: message_store::store_msg(message_line const&) /usr/games/crawl-0.28(_ZN13message_store10flush_prevEv+0x1a2) [0x5587844cffd2]: message_store::flush_prev() /usr/games/crawl-0.28(+0x657784) [0x5587844ca784]: /usr/games/crawl-0.28(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x8a) [0x5587844cae8a]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-0.28(_Z4mprf16msg_channel_typePKcz+0xa2) [0x5587844cb282]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.28(+0x76fd13) [0x5587845e2d13]: /usr/games/crawl-0.28(+0x771350) [0x5587845e4350]: /usr/games/crawl-0.28(_Z13player_reactsv+0xef) [0x5587845e53cf]: player_reacts() /usr/games/crawl-0.28(_Z12world_reactsv+0x73d) [0x5587848008cd]: world_reacts() /usr/games/crawl-0.28(+0x98f58c) [0x55878480258c]: /usr/games/crawl-0.28(+0x98fb55) [0x558784802b55]: /usr/games/crawl-0.28(main+0x351) [0x55878415f431]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f8c1fb522e1]: /usr/games/crawl-0.28(_start+0x2a) [0x55878415fdba]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.28/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.28/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = passages, absdepth0 = 8 Level vaults: layout_long_grid marbit_many_paths uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The elephant barely misses you. The elephant trunk-slaps you but does no damage. You slash the elephant! The elephant is severely wounded. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! You barely miss the elephant. The elephant is severely wounded. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! Your primal bloodlust is almost over. You howl as the wereblood boils in your veins! You howl as the wereblood boils in your veins! Your primal bloodlust has ended. You feel a little less mighty now. You hit the elephant. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you. You hit the elephant. The elephant is moderately wounded. The elephant closely misses you. The elephant barely misses you. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you. You stumble backwards! You hit the elephant. The elephant is moderately wounded. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant closely misses you. The elephant trunk-slaps you. You barely miss the elephant. The elephant is moderately wounded. The elephant misses you. The elephant barely misses you. You slash the elephant! The elephant is severely wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The elephant tramples you! You stumble backwards! You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you. You stumble backwards! You hit the elephant. The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You barely miss the elephant. The elephant is heavily wounded. Casting: Wereblood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The elephant closely misses you. The elephant trunk-slaps you but does no damage. The elephant barely misses you. The elephant trunk-slaps you but does no damage. Okay, then. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You feel very mighty all of a sudden. The elephant tramples you! You stumble backwards! You hit the elephant but do no damage. You punch the elephant. The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant tramples the fungus!! The fungus begins to die. The elephant trunk-slaps the fungus. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! The elephant is severely wounded. The elephant tramples the fungus!! The elephant trunk-slaps the fungus. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! The elephant is severely wounded. The elephant tramples the fungus! The elephant trunk-slaps the fungus. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! The elephant is almost dead. The elephant tramples the fungus. The elephant trunk-slaps the fungus. The elephant barely misses you. x2 You slash the elephant! You feel a bit better. You kill the elephant! A nearby fungus withers and dies. You hit the elephant. The elephant is almost dead. The elephant tramples you. You stumble backwards! You slash the elephant! You feel a bit better. You kill the elephant! You start resting. Your primal bloodlust is almost over. You start resting. You howl as the wereblood boils in your veins! You start resting. You howl as the wereblood boils in your veins! You start resting. You howl as the wereblood boils in your veins! You start resting. You howl as the wereblood boils in your veins! You start resting. Your primal bloodlust has ended. You start resting. You feel a little less mighty now. You start resting. HP restored. A cane toad comes into view. The cane toad stings you!! The cane toad croaks. The cane toad closely misses you. The cane toad stings you but does no damage. The cane toad stings you. You are poisoned. The cane toad poisons you! You feel very sick. The cane toad closely misses you. The cane toad stings you! You feel very sick. You feel very sick. The cane toad closely misses you. There is a stone staircase leading up, spattered with blood here. You feel very sick. The cane toad barely misses you. The cane toad stings you but does no damage. You climb upwards. Level annotation: exclusion: hydra You feel very sick. There is a stone staircase leading down here. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The cane toad stings you but does no damage. The cane toad stings you. The cane toad barely misses you. You feel sick. You feel sick. Your surroundings suddenly seem different. You feel sick. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. HP restored. As you read the scroll of identify, it crumbles to dust. q - 2 potions of mutation Okay, then. Setting a skill training target for Long Blades at 14.0. Level map cleared. Casting: Wereblood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (wandering, hasn't noticed you, 100% to hit) The magic dart hits the cane toad but does no damage. The cane toad gives a loud, deep croak! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (85% to hit) The searing ray hits the cane toad! The cane toad is moderately wounded. (Press . to maintain the ray.) The searing ray misses the cane toad. The cane toad stings you! The searing ray hits the cane toad! The cane toad is moderately wounded. The cane toad stings you! The searing ray hits the cane toad. The cane toad is heavily wounded. You finish channelling your searing ray. The cane toad closely misses you. The cane toad barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (heavily wounded, 85% to hit) The searing ray hits the cane toad! The cane toad is heavily wounded. (Press . to maintain the ray.) The cane toad stings you but does no damage. The searing ray hits the cane toad but does no damage. The cane toad is heavily wounded. The cane toad stings you! The searing ray hits the cane toad. The cane toad is severely wounded. The cane toad barely misses you. The searing ray hits the cane toad but does no damage. The cane toad is severely wounded. You finish channelling your searing ray. The cane toad barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, 85% to hit) The searing ray hits the cane toad. The cane toad is severely wounded. (Press . to maintain the ray.) The cane toad stings you!! The cane toad stings you. The searing ray hits the cane toad but does no damage. The cane toad is severely wounded. The cane toad closely misses you. The searing ray hits the cane toad. The cane toad is almost dead. The cane toad closely misses you. The searing ray hits the cane toad! You kill the cane toad! You finish channelling your searing ray. You start resting. HP restored. You start resting. Magic restored. The cane toad gives a loud, deep croak! A cane toad is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (85% to hit) The searing ray hits the cane toad! The cane toad is moderately wounded. (Press . to maintain the ray.) The searing ray hits the cane toad! The cane toad is heavily wounded. The cane toad closely misses you. The searing ray hits the cane toad. The cane toad is severely wounded. The cane toad barely misses you. The searing ray hits the cane toad! The cane toad is almost dead. You finish channelling your searing ray. The cane toad stings you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead, 85% to hit) The searing ray hits the cane toad but does no damage. The cane toad is almost dead. (Press . to maintain the ray.) The cane toad stings you! You are poisoned. The cane toad poisons you! The searing ray hits the cane toad. The cane toad is almost dead. You feel very sick. The cane toad barely misses you. x2 The searing ray hits the cane toad. You kill the cane toad! You feel very sick. You start resting. You feel very sick. x2 You feel sick. x8 You are no longer poisoned. You start resting. HP restored. You start resting. Magic restored. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: wind drake There is a stone staircase leading up, spattered with blood here. The elephant trumpets! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (100% to hit) The magic dart hits the elephant but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (100% to hit) The magic dart hits the elephant. The elephant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (lightly wounded, 100% to hit) The magic dart hits the elephant but does no damage. The elephant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (lightly wounded, 100% to hit) The searing ray hits the elephant but does no damage. The elephant is lightly wounded. (Press . to maintain the ray.) The searing ray hits the elephant. The elephant is lightly wounded. The searing ray hits the elephant. The elephant is lightly wounded. The elephant closely misses you. x2 The searing ray hits the elephant. The elephant is lightly wounded. You finish channelling your searing ray. The elephant tramples you but does no damage. The elephant barely misses you. You hit the elephant but do no damage. The elephant is lightly wounded. The elephant tramples you! You stumble backwards! You hit the elephant but do no damage. The elephant is lightly wounded. The elephant tramples you. You stumble backwards! You hit the elephant but do no damage. The elephant is lightly wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant is lightly wounded. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. You punch the elephant, but do no damage. The elephant is lightly wounded. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant is moderately wounded. The elephant tramples you. You stumble backwards! You hit the elephant. The elephant is moderately wounded. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You completely miss the elephant. The elephant is moderately wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant is moderately wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded, 100% to hit) The magic dart hits the elephant but does no damage. The elephant is moderately wounded. The elephant misses you. The elephant trunk-slaps you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded, 100% to hit) The magic dart hits the elephant. The elephant is moderately wounded. The elephant misses you. The elephant barely misses you. Unknown command. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you. You stumble backwards! You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant barely misses you. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant barely misses you. The elephant completely misses you. You hit the elephant. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant barely misses you. You hit the elephant. The elephant is heavily wounded. The elephant misses you. The elephant completely misses you. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant tramples you. You stumble backwards! You hit the elephant. The elephant is heavily wounded. The elephant barely misses you. The elephant trunk-slaps you. You hit the elephant. The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant barely misses you. You hit the elephant. The elephant is severely wounded. The elephant closely misses you. The elephant trunk-slaps you. You hit the elephant. The elephant is severely wounded. The elephant tramples you. You stumble backwards! You hit the elephant but do no damage. The elephant is severely wounded. The elephant closely misses you. The elephant barely misses you. You slash the elephant! You punch the elephant, but do no damage. The elephant is almost dead. The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is almost dead. The elephant tramples you. You stumble backwards! You hit the elephant but do no damage. The elephant is almost dead. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! The elephant is almost dead. The elephant tramples you! You hold your ground! The elephant closely misses you. You hit the elephant but do no damage. The elephant is almost dead. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. You kill the elephant! You start resting. HP restored. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading up here. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. The cane toad gives a loud, deep croak! The elephant trumpets! x2 You hear an angry growl. You hear a loud, deep croak! Found 16 gold pieces. There is a stone staircase leading up here. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (100% to hit) The magic dart hits the cane toad. The cane toad is lightly wounded. A water moccasin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (lightly wounded, 100% to hit) The magic dart hits the cane toad but does no damage. The cane toad is lightly wounded. The water moccasin hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (lightly wounded, 100% to hit) The magic dart hits the cane toad but does no damage. The cane toad is lightly wounded. You climb upwards. Level annotation: exclusion: wind drake There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. A blink frog comes into view. The blink frog moves out of view. Found eight items. Found an escape hatch in the floor. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - burning bush Aim: a burning bush (dormant, 100% to hit) The magic dart hits the burning bush but does no damage. The cane toad croaks. The blink frog gives a loud, deep croak! You hear a croak. The blink frog blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - burning bush Aim: a burning bush (100% to hit) The magic dart hits the burning bush. The burning bush is lightly damaged. The burning bush throws fire at you. The puff of flame misses you. The blink frog barely misses you. The blink frog hits you. You climb upwards. Level annotation: exclusion: wind drake There is a stone staircase leading down here. You hit the blink frog. The blink frog is lightly wounded. The blink frog closely misses you. The blink frog misses you. The blink frog barely misses you. The blink frog closely misses you. You closely miss the blink frog. The blink frog is lightly wounded. The blink frog hits you. The blink frog closely misses you. You hit the blink frog. The blink frog is moderately wounded. The blink frog hits you! The blink frog blinks! The blink frog barely misses you. You slash the blink frog! The blink frog is heavily wounded. The blink frog closely misses you. x2; The blink frog blinks! You hit the blink frog but do no damage. The blink frog is heavily wounded. The blink frog blinks! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (heavily wounded, 100% to hit) The magic dart hits the blink frog! The blink frog is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, 100% to hit) The magic dart hits the blink frog. The blink frog is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (translocational energy, almost dead, 100% to hit) The magic dart hits the blink frog! You kill the blink frog! The blink frog blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (100% to hit) The magic dart hits the blink frog. The blink frog is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (lightly wounded, 100% to hit) The magic dart hits the blink frog! The blink frog is moderately wounded. The blink frog blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded, 100% to hit) The magic dart hits the blink frog. The blink frog is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded, 100% to hit) The magic dart hits the blink frog. The blink frog is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (heavily wounded, 100% to hit) The magic dart hits the blink frog. The blink frog is severely wounded. The blink frog blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (severely wounded, 100% to hit) The magic dart hits the blink frog. The blink frog is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, 100% to hit) The magic dart hits the blink frog. The blink frog is almost dead. The blink frog blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, 100% to hit) The magic dart hits the blink frog. You kill the blink frog! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. (D) Dungeon (T) Temple (L) Lair (A) Shoals Where to? (Enter - Lair:2 @ (x,y), ? - help) What level of the Dungeon? (default 8, ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. Level annotation: exclusion: hydra There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: Joseph; Psyche There is a staircase to the Lair here. Found a +2 ring mail of fire resistance. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern zombie Aim: a wyvern zombie (94% to hit) The searing ray hits the wyvern zombie! The wyvern zombie is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wyvern zombie. The wyvern zombie is moderately damaged. The searing ray hits the wyvern zombie. The wyvern zombie is heavily damaged. The wyvern zombie bites you! The searing ray hits the wyvern zombie. The wyvern zombie is heavily damaged. You finish channelling your searing ray. The wyvern zombie bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie (heavily damaged, 94% to hit) The searing ray hits the wyvern zombie. The wyvern zombie is severely damaged. (Press . to maintain the ray.) The wyvern zombie bites you but does no damage. x2 The searing ray hits the wyvern zombie! The wyvern zombie is almost destroyed. The wyvern zombie misses you. The searing ray hits the wyvern zombie. You destroy the wyvern zombie! Your Spellcasting skill increases to level 8! You start resting. HP restored. You start resting. Magic restored. You see here a +2 ring mail of fire resistance. e - a +2 ring mail of fire resistance You start removing your armour. You continue taking off your +2 robe of fire resistance. x4 You finish taking off your +2 robe of fire resistance. You feel less resistant to fire. You start putting on your armour. You continue putting on your +2 ring mail of fire resistance. x5 You finish putting on your +2 ring mail of fire resistance. You feel resistant to fire. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll closely misses you. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you but does no damage. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The gnoll barely misses you. x2; The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. x2; The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. x3 You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you but does no damage. x2; The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you but does no damage. x2 You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you but does no damage. You slash the gnoll! You feel a bit better. You kill the gnoll! The gnoll barely misses you. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. You hit the gnoll. You punch the gnoll. You feel a bit better. You kill the gnoll! The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. You howl as the wereblood boils in your veins! The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! No target in view! No target in view! Things that are here: a +0 whip; a +0 club You howl as the wereblood boils in your veins! You howl as the wereblood boils in your veins! You hear a shout! An orc comes into view. It is wielding a +0 short sword. Your primal bloodlust is almost over. The orc throws a boomerang. The boomerang closely misses you. The orc throws a boomerang. The boomerang barely misses you. The orc throws a boomerang. The boomerang barely misses you. The orc hits you but does no damage. You hit the orc. You kill the orc! Items here: ( ) [ †. Your primal bloodlust has ended. Items here: ( ) [ †. Things that are here: a +0 whip; a gnoll corpse Joseph shouts! Joseph shoots a sling bullet. The sling bullet hits you! Joseph shoots a sling bullet. The sling bullet closely misses you. Joseph unwields a +0 hunting sling. Joseph wields a +1 spectral quarterstaff. Joseph hits you but does no damage. You hit Joseph but do no damage. Joseph hits you with a +1 spectral quarterstaff! Casting: Wereblood (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +1 spectral quarterstaff, wearing a +0 plate armour and quivering sling bullets (90% to hit) The searing ray hits Joseph. Joseph is lightly wounded. (Press . to maintain the ray.) Joseph closely misses you. The searing ray hits Joseph. Joseph is lightly wounded. Joseph says, "I'm here to kill trespassers. I like my job." Joseph hits you but does no damage. The searing ray hits Joseph! Joseph is moderately wounded. Joseph hits you but does no damage. The searing ray misses Joseph. You finish channelling your searing ray. Joseph hits you with a +1 spectral quarterstaff. You hit Joseph but do no damage. Joseph is moderately wounded. Joseph hits you with a +1 spectral quarterstaff. You hit Joseph. Joseph is moderately wounded. Joseph hits you but does no damage. You completely miss Joseph. Joseph is moderately wounded. Joseph closely misses you. You closely miss Joseph. Joseph is moderately wounded. Joseph closely misses you. You closely miss Joseph. Joseph is moderately wounded. Joseph completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +1 spectral quarterstaff, wearing a +0 plate armour and quivering sling bullets (moderately wounded, 90% to hit) The searing ray hits Joseph! Joseph is heavily wounded. (Press . to maintain the ray.) Joseph barely misses you. The searing ray hits Joseph. Joseph is severely wounded. Joseph hits you but does no damage. The searing ray hits Joseph. Joseph is severely wounded. Joseph hits you with a +1 spectral quarterstaff. The searing ray hits Joseph! Joseph is severely wounded. You finish channelling your searing ray. Joseph barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +1 spectral quarterstaff, wearing a +0 plate armour and quivering sling bullets (severely wounded, 90% to hit) The searing ray hits Joseph. Joseph is almost dead. (Press . to maintain the ray.) Joseph hits you with a +1 spectral quarterstaff. The searing ray hits Joseph. Joseph is almost dead. Joseph hits you with a +1 spectral quarterstaff! Unknown command. The searing ray hits Joseph! You kill Joseph! Your Long Blades skill increases to level 7! Your Conjurations skill increases to level 10! You start resting. HP restored. You start resting. Magic restored. Items here: ( )) [. Okay, then. There is a stone staircase leading down here. There is a stone staircase leading down here. Psyche gestures wildly while chanting. A swirling arc of seething chaos appears! The arc of chaos hits you! You easily resist. Press: ? - help, v - describe, . - travel Here: Psyche, wielding a +4 dagger of chaos and wearing a +0 robe The floor. There is a stone staircase leading down here. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a +4 dagger of chaos and wearing a +0 robe (79% to hit) The searing ray hits Psyche! Psyche is lightly wounded. (Press . to maintain the ray.) The searing ray hits Psyche! Psyche is heavily wounded. Your surroundings suddenly seem different. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Maggie The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (100% to hit) The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. You cannot move away from Maggie! Okay, then. Really quaff the potion of attraction? You feel attractive to monsters. The centaur shoots an arrow. The arrow hits you but does no damage. Maggie is attracted toward you. The centaur is attracted toward you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 90% to hit) The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur closely misses you. Maggie gestures at you while chanting. The bolt of fire hits you. You resist. Unknown command. The searing ray hits the centaur! You kill the centaur! Maggie zaps a wand. The puff of flame hits you. You resist. Unknown command. Maggie zaps a wand. The puff of flame hits you. You resist. You hit Maggie. Maggie is lightly wounded. Maggie gestures wildly while chanting. Maggie draws you further into her thrall. You completely miss Maggie. Maggie is lightly wounded. Maggie closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 broad axe, wearing +0 swamp dragon scales and carrying a wand of flame (6) (lightly wounded, mesmerising, 85% to hit) The searing ray misses Maggie. (Press . to maintain the ray.) Maggie hits you with a +0 broad axe. The searing ray hits Maggie. Maggie is lightly wounded. Maggie says, "Fear not. I will immortalize you in the tale of my first kill." Maggie hits you with a +0 broad axe. The searing ray hits Maggie. Maggie is lightly wounded. Maggie hits you with a +0 broad axe! The searing ray hits Maggie! Maggie is moderately wounded. You finish channelling your searing ray. Maggie barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 broad axe, wearing +0 swamp dragon scales and carrying a wand of flame (6) (moderately wounded, mesmerising, 85% to hit) The searing ray hits Maggie! Maggie is heavily wounded. (Press . to maintain the ray.) Maggie misses you. The searing ray hits Maggie. Maggie is heavily wounded. Maggie casts a spell at you. The bolt of fire hits you! You resist. The searing ray hits Maggie. Maggie is heavily wounded. Maggie practices a pose. Maggie hits you with a +0 broad axe! The searing ray hits Maggie! Maggie is severely wounded. You finish channelling your searing ray. Maggie zaps a wand. The puff of flame hits you. You resist. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 broad axe, wearing +0 swamp dragon scales and carrying a wand of flame (5) (severely wounded, mesmerising, 85% to hit) The searing ray hits Maggie but does no damage. Maggie is severely wounded. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28.0-53-g5a82cb258f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [4FPSwarrior] Species: Demigod Job: Conjurer HP: 45/95; mods: 0/0 MP: 9/27; mod: 0 Stats: 12 (12) 24 (24) 16 (16) Position: (31, 35), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 8 | 2395 | 255/535 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 25 | 7 | 1688 | 24/476 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 25 | 8 | 2588 | 43/636 Conjurations | X | 1 | 25 | 10 | 3325 | 25/713 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 5 | 891 | 0/357 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #149: 121 Attributes: #12: 713 #13: 183 #23: 10128 #24: -1740647044 #36: 1 #49: 936 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #37: +2 falchion of the Puffin {vorpal, rN+} eq slot #1, inv slot #39: +0 cloak eq slot #2, inv slot #23: +0 helmet eq slot #3, inv slot #17: +0 pair of gloves eq slot #4, inv slot #38: +1 pair of boots eq slot #6, inv slot #4: +2 ring mail of fire resistance eq slot #7, inv slot #30: +4 ring of protection eq slot #8, inv slot #24: ring of poison resistance eq slot #9, inv slot #10: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #...# #...# ####...####### ............. ............ #.......... #...)...... #..@....... #...@.:.... #.......... #.......... #.......... #....<.........##### #............(...... =..........Y........ ........Y....... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.