4tharraofdagon the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +10,+5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a +4,+2 whip of holy wrath (20, 1, D) a +2,+1 spear of dragon slaying (21, 1, D) the Catalogue of Boosts Spells Type Level Freezing Aura Charms/Ice 2 Lethal Infusion Charms/Necromancy 2 Song of Slaying Charms 2 Sure Blade Hexes/Charms 2 Excruciating Wounds Charms/Necromancy 5 (22, 1, D) a +2,+3 morningstar of venom (23, 1, D) a book of Air (24, 1, D) an uncursed staff of conjuration (26, 1, D) a +1,+2 executioner's axe of freezing (27, 1, D) a tome of Destruction (28, 1, D) a +1,+2 bow of evasion (29, 1, D) the +2,+10 trident of the Morning {pain, Dex+2 Int+1 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+1). It affects your dexterity (+2). It enhances your eyesight. (35, 1, D) a sack of spiders (38, 1, D) a +7,+4 dwarven war axe of flaming (39, 1, D) the +3 blowgun "Tiezudgh" {evade, rC+ Dex+1} It affects your evasion (+5 to EV). It affects your dexterity (+1). It protects you from cold. (40, 1, D) the cursed -1,+9 mace of the Turnip {flame, rElec SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. (41, 1, D) an uncursed ring of fire (42, 1, D) a wand of draining (5) (49, 1, D) a book of Hinderance (50, 1, D) the +3,+9 falchion of Urcha {vamp, +Fly} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you fly. (51, 1, D) a +1,+6 short sword of protection (53, 1, D) a book of the Earth (54, 1, D) a book of Alchemy (61, 1, D) a +0,+0 orcish mace (62, 1, D) a +0,+1 orcish dagger (63, 1, D) a +0,+1 orcish dagger (68, 1, D) the +3,+2 mace of Resourcefulness {flame, rPois rC+ rN+ SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. It protects you from negative energy. It enhances your eyesight. (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) the cursed +2 plate armour "Kidatukk" {rF+} It protects you from fire. It has a curse placed upon it. (21, 2, D) the +12,+0 quarterstaff of the Candle {drain, Hunger+ +Rage rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you go berserk. It greatly speeds your metabolism. (28, 2, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (29, 2, D) a +6 ring of protection (36, 2, D) the +8,+8 long sword of Weotwa {flame, +Rage Str+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It lets you go berserk. (38, 2, D) the +4 robe of Augmentation {Str+4 Dex+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (39, 2, D) the +2,+9 dagger "Conservator" {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (49, 2, D) a +0,+0 dagger (51, 2, D) a stone of tremors (52, 2, D) a manual of Staves (53, 2, D) a +2 helmet of see invisible (55, 2, D) a scroll of brand weapon (61, 2, D) a tomahawk (62, 2, D) a -1,+0 orcish club (73, 2, D) a +0,+0 elven long sword (75, 2, D) a +2,+0 elven short sword (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (62, 3, D) a +2,+4 falchion of pain a +0 orcish leather armour a +6,+2 dwarven war axe of draining a +0 orcish robe an uncursed staff of earth a +0 orcish ring mail (63, 3, D) a +1,+1 dagger of holy wrath a +0 orcish robe (74, 3, D) the -2,+3 lajatang of Peril {holy, Dex-1} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-1). a +0 elven ring mail a +4,+2 dwarven hand axe of electrocution (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (62, 4, D) 2 tomahawks (68, 4, D) a +6 blowgun (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 5, D) 42 strawberries (62, 5, D) a tomahawk (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (51, 9, D) an uncursed staff of power (unseen) (52, 9, D) a +5,+2 quarterstaff of pain a +2 robe a potion of blood a +1,+2 sabre of speed a +0 robe (53, 9, D) a +2,+0 elven dagger (unseen) (61, 9, D) a +9 blowgun (62, 9, D) an uncursed staff of air (71, 9, D) an uncursed ring of positive energy (51, 10, D) a +0,+0 dagger (still there?) a sack of spiders (still there?) (53, 10, D) a +0,+0 war axe (still there?) a +0 chain mail (still there?) (62, 10, D) a disc of storms (70, 10, D) an uncursed staff of conjuration (72, 10, D) a +4,+2 spear of pain (2, 13, D) a disc of storms (4, 13, D) a +0,+5 morningstar of protection (5, 13, D) a scroll of brand weapon (6, 13, D) the cursed -3 chain mail of Fanaticism {Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It has a curse placed upon it. (7, 13, D) a +2,+3 long sword of slicing (8, 13, D) a box of beasts (9, 13, D) a box of beasts (10, 13, D) a +0 ring mail of cold resistance (11, 13, D) a +2,+1 lajatang of electrocution (12, 13, D) an uncursed staff of energy (49, 13, D) a +1,+1 bow of frost (50, 13, D) a +3 orcish plate armour of fire resistance (51, 13, D) a +4,+3 dire flail of crushing (52, 13, D) a +4,+3 sabre of protection (53, 13, D) a crystal ball of energy (54, 13, D) an uncursed staff of summoning (55, 13, D) a crystal ball of energy (2, 14, D) the Disquisition on the Excruciating Arsonist Spells Type Level Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Conjure Flame Conjuration/Fire 3 Ignite Poison Fire/Transmutation 5 Bolt of Fire Conjuration/Fire 6 (3, 14, D) a cursed staff of summoning (5, 14, D) a plain deck of escape (6, 14, D) a +2,+1 mace of protection (7, 14, D) an uncursed ring of see invisible (8, 14, D) the cursed +6 blowgun of Nirur {evade, rF+ Dex+2 Stlth++} It affects your evasion (+5 to EV). It affects your dexterity (+2). It protects you from fire. It makes you much more stealthy. It has a curse placed upon it. (9, 14, D) the ring "Siliuch" {+Inv rPois rC+ Dex+4} [ring of invisibility] It affects your dexterity (+4). It protects you from cold. It protects you from poison. (10, 14, D) a crystal ball of energy (11, 14, D) a +4,+6 anti-magic short sword (12, 14, D) the +1 robe of Context {+Rage +Fly rElec Dam+3} It affects your damage-dealing abilities (+3). It insulates you from electricity. It lets you fly. It lets you go berserk. (35, 14, D) a +2 chain mail of cold resistance (45, 14, D) a +2,+2 war axe of chopping (50, 14, D) a +2,+1 elven vampiric trident (52, 14, D) a +2 orcish robe of cold resistance (53, 14, D) a +2,+4 spear of dragon slaying (54, 14, D) a +0,+4 long sword of draining (55, 14, D) a Young Poisoner's Handbook (3, 15, D) a +0 scale mail of fire resistance (6, 15, D) a +2,+0 crossbow of flame (7, 15, D) a +2,+4 battleaxe of freezing (8, 15, D) an uncursed ring of sustain abilities (9, 15, D) a +2,+1 dwarven dagger of protection (10, 15, D) a book of Conjurations (11, 15, D) a plain deck of summonings (12, 15, D) a +2,+2 battleaxe of chopping (35, 15, D) a +0,+0 sabre of protection (36, 15, D) a +0,+0 spear (38, 15, D) a +0,+0 trident (41, 15, D) the Grimoire of Creative Curses Spells Type Level Summon Small Mammal Summoning 1 Sure Blade Hexes/Charms 2 Confuse Hexes 3 Enslavement Hexes 4 Summon Scorpions Summoning/Poison 4 Silence Hexes/Air 5 (42, 15, D) a +0,+0 trident (35, 16, D) a book of Beasts (36, 16, D) a +1 leather armour (37, 16, D) an uncursed staff of power (38, 16, D) an uncursed staff of conjuration (39, 16, D) a +0,+0 dwarven dagger of draining (40, 16, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (42, 16, D) a book of Wizardry (43, 16, D) a cursed +2,+3 giant club (20, 17, D) the Reference Book on Beguiling and Shape Shifting Spells Type Level Corona Hexes 1 Beastly Appendage Transmutation 1 Stoneskin Transmutation/Earth 2 Inner Flame Hexes/Fire 3 Statue Form Transmutation/Earth 6 Darkness Hexes 7 (21, 17, D) the +4,+12 great sword "Ixkeust" {holy, rC++ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. It makes you much more stealthy. (22, 17, D) a crystal ball of energy (25, 17, D) a legendary deck of war (26, 17, D) a scroll of brand weapon (35, 17, D) a +7,+2 sabre of protection (36, 17, D) a +1 ring mail of poison resistance (61, 17, D) a +2 orcish plate armour of fire resistance (62, 17, D) an uncursed staff of fire (64, 17, D) a +4,+1 sabre of draining (71, 17, D) a +2,+2 sabre of venom (72, 17, D) a +0,+0 elven short sword (62, 18, D) Sif Muna's Volume of the Rocks Spells Type Level Stoneskin Transmutation/Earth 2 Lee's Rapid Deconstruction Earth 5 Statue Form Transmutation/Earth 6 (63, 18, D) the ring "Nufum" {Str+2 Int+4} [ring of strength] It affects your strength (+2). It affects your intelligence (+4). (64, 18, D) the Catalogue of Creative Aid Spells Type Level Summon Butterflies Summoning 1 Fire Brand Charms/Fire 2 Flight Charms/Air 3 Recall Summoning/Translocation 3 Warp Weapon Charms/Translocation 5 Summon Demon Summoning 5 (71, 18, D) a +2 plate armour of magic resistance (72, 18, D) a +1,+0 elven short sword (73, 18, D) a +0,+0 elven whip of venom (36, 19, D) a +0 pair of boots of stealth (37, 19, D) a +1 ice dragon armour (52, 19, D) a +2,+4 scimitar of flaming a +0,+0 great sword of flaming a +2,+0 scimitar of flaming a hell hound corpse (skeletalised by now) (53, 19, D) a fire drake corpse (skeletalised by now) a dragon corpse (skeletalised by now) (41, 20, D) the +0 leather armour "Belec" {Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). (43, 20, D) a +1 gold dragon armour (44, 20, D) a +3,+1 crossbow of flame (34, 21, D) a bottled efreet (35, 21, D) a +3 chain mail of cold resistance (36, 21, D) an uncursed amulet of conservation (37, 21, D) a +0,+0 trident (unseen) (38, 21, D) the +6,+1 war axe "Scheixix" {venom, rElec Str-3 Stlth} It poisons the flesh of those it strikes. It affects your strength (-3). It insulates you from electricity. It makes you more stealthy. (unseen) (39, 21, D) a +0,+0 trident (unseen) (41, 21, D) a +10 plate armour of ponderousness (71, 21, D) a +2,+0 elven long sword (72, 21, D) a +6,+1 great mace of protection the +6,+9 dagger of Umygam {speed, Hunger+ Int+1} Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (+1). It greatly speeds your metabolism. a +2 elven chain mail (73, 21, D) a +2,+2 elven long sword a +4,+2 elven bow 15 arrows a +1,+0 elven short sword of holy wrath a +0 elven leather armour a +0,+0 elven scimitar a +0 elven leather armour (7, 22, D) a +3,+3 vampiric lajatang (8, 22, D) a +5,+2 falchion of slicing an uncursed ring of wizardry (37, 22, D) a +4,+2 demon trident of venom a +1 robe a lantern of shadows a merfolk corpse (skeletalised by now) an uncursed amulet of the gourmand (38, 22, D) 3 javelins a sea snake corpse (skeletalised by now) a +2,+3 spear of dragon slaying 16 poisoned javelins a +0 leather armour (39, 22, D) a +0,+1 vampiric war axe (unseen) (40, 22, D) a +3,+1 vampiric demon whip (still there?) a cursed +0,+0 sabre (still there?) (37, 23, D) an uncursed staff of poison (38, 23, D) a sea snake corpse (skeletalised by now) (still there?) the cursed -5 plate armour of Eternal Night {rPois rF++ MR+} (still there?) It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (39, 23, D) the cursed +0,+0 short sword "Poqy" {elec, Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It has a curse placed upon it. a mermaid corpse (skeletalised by now) 2 poisoned tomahawks 3 poisoned javelins (40, 23, D) the +6,+3 battleaxe "Plokim" {chop, +Inv rPois rC+} (still there?) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you turn invisible. a merfolk corpse (skeletalised by now) (still there?) (36, 24, D) a +4 chain mail of poison resistance (37, 24, D) a +5,+0 quarterstaff of holy wrath a +0 robe a merfolk corpse (skeletalised by now) a silver javelin a javelin a merfolk corpse (skeletalised by now) (38, 24, D) a javelin a manticore corpse (skeletalised by now) (39, 24, D) a +1,+1 trident of freezing 6 silver javelins a +0 robe a plain deck of changes a merfolk corpse (skeletalised by now) a javelin a +3,+3 spear of flaming a +0 leather armour a merfolk corpse (skeletalised by now) a +2,+3 spear of venom 15 javelins of returning a +0 leather armour a +0,+0 trident a +0 leather armour (40, 24, D) 2 throwing nets (unseen) (72, 24, D) an arrow (37, 25, D) a +1,+2 sabre of electrocution (unseen) (38, 25, D) 2 arrows (39, 25, D) a +2,+1 bow 18 arrows a +0,+0 sabre a +0 robe a merfolk corpse (skeletalised by now) (51, 25, D) a +0,+0 orcish dagger (52, 25, D) a -1,+0 orcish glaive (36, 26, D) 2 javelins (38, 26, D) 2 javelins (unseen) (39, 26, D) a +5,+1 spear of piercing 6 javelins a +2 leather armour an ornate deck of wonders a merfolk corpse (skeletalised by now) 4 silver javelins (42, 26, D) a book of Conjurations (50, 26, D) a +0,+0 dagger (51, 26, D) a +0,+1 great sword of slicing (52, 26, D) an uncursed staff of poison (53, 26, D) a +0 cloak of magic resistance (54, 26, D) a +0,+2 orcish glaive (61, 27, D) 2 scrolls of enchant weapon III (62, 27, D) the cursed -1,-1 long sword "Hydra's Doom" {vamp, +Rage rF+ SInv Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It enhances your eyesight. It lets you go berserk. It makes you much more stealthy. It has a curse placed upon it. (63, 27, D) a book of the Earth (64, 27, D) a +5,+1 mace of crushing (65, 27, D) the +3 leather armour of Trumpets {Stlth+} It makes you much more stealthy. (71, 27, D) the Volume of Companions Spells Type Level Abjuration Summoning 3 Summon Ice Beast Ice/Summoning 4 Summon Scorpions Summoning/Poison 4 Summon Dragon Summoning 9 (51, 28, D) a +0,+0 sabre of freezing a +0 orcish robe (62, 28, D) the +9,+0 battleaxe "Olaeqoil" {chop, +Fly} It inflicts extra damage upon your enemies. It lets you fly. (72, 28, D) Voul's Tome of Conjuration Spells Type Level Flame Tongue Conjuration/Fire 1 Conjure Flame Conjuration/Fire 3 Static Discharge Conjuration/Air 3 Iron Shot Conjuration/Earth 6 (73, 28, D) a lantern of shadows (34, 29, D) an uncursed staff of conjuration (35, 29, D) the cursed +2,-2 glaive of Trog {venom, +Blink +Fly rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you fly. It lets you blink. It has a curse placed upon it. (38, 29, D) the cursed +0 ring mail "Brevaagiuc" {+Blink rElec MR++} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (39, 29, D) an uncursed staff of air (43, 29, D) the cursed +9,+6 mace of Yqiogiz {crush, +Blink rF+ Str-1 Stlth++} It inflicts extra damage upon your enemies. It affects your strength (-1). It protects you from fire. It lets you blink. It makes you much more stealthy. It has a curse placed upon it. (44, 29, D) a +4,+0 short sword of draining (51, 29, D) a fan of gales 3 large rocks (52, 29, D) a +1,+4 demon blade of electrocution a +0 orcish plate armour an orc corpse (skeletalised by now) a +6,+1 trident of pain an orc corpse (skeletalised by now) a +1,+2 orcish flail an orc corpse (skeletalised by now) (53, 29, D) the +10,+7 trident of the Silent Majority {pain, rN+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from negative energy. a +0 orcish chain mail an orc corpse (skeletalised by now) (35, 30, D) a book of Flames (37, 30, D) a book of Party Tricks (38, 30, D) a +2 robe of the Archmagi (39, 30, D) the cursed +3,+1 hand axe "Worm" {chop, rF++ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It greatly protects you from fire. It has a curse placed upon it. (42, 30, D) a book of Enchantments (43, 30, D) a +3 orcish chain mail of magic resistance (45, 30, D) 2 bolts of penetration (52, 30, D) a goblin corpse (skeletalised by now) (53, 30, D) a +0 orcish chain mail an orc corpse (skeletalised by now) (40, 31, D) 4 large rocks (41, 31, D) a +2,+0 elven longbow 31 arrows a +0 elven leather armour an elf corpse (skeletalised by now) (51, 31, D) a +3,+1 dwarven vampiric war axe (53, 31, D) an uncursed staff of summoning a +0 orcish leather armour an orc corpse (skeletalised by now) (62, 31, D) (unseen) (72, 31, D) a +1,+3 great sword a +0 robe (73, 31, D) a +0,+1 orcish hand axe a +0 robe (1, 32, D) a plain deck of changes (3, 32, D) the Collected Works on Fire Spells Type Level Fire Brand Charms/Fire 2 Fireball Conjuration/Fire 5 Delayed Fireball Conjuration/Fire 7 (4, 32, D) the ring of Beogh's Displeasure {Hunger- rC+} [ring of sustenance] It protects you from cold. (5, 32, D) a book of Geomancy (6, 32, D) a sack of spiders (9, 32, D) a book of Burglary (10, 32, D) a +2,+1 halberd of dragon slaying (11, 32, D) a +4 rod of venom (12/12) (12, 32, D) a +5,+1 long sword of flaming (13, 32, D) the amulet "Klemag" {Cons Str+3 Dex+2} [amulet of conservation] It affects your strength (+3). It affects your dexterity (+2). (39, 32, D) a large rock a cyclops corpse (skeletalised by now) (40, 32, D) a +2,+0 elven longbow 24 arrows a +2 elven leather armour an elf corpse (skeletalised by now) a +0,+0 crossbow 16 bolts of flame (41, 32, D) a bolt of penetration 6 arrows a +1,+2 crossbow 23 bolts (42, 32, D) a +2,+1 crossbow 3 bolts of frost a yaktaur corpse (skeletalised by now) an uncursed staff of poison a +0,+2 bow a centaur corpse (skeletalised by now) an uncursed staff of wizardry a +2,+1 bow of velocity 59 arrows a legendary deck of changes a centaur corpse (skeletalised by now) a large rock a stone giant corpse (skeletalised by now) (45, 32, D) 2 large rocks (1, 33, D) a +2,+2 halberd of venom (2, 33, D) an uncursed amulet of inaccuracy (3, 33, D) a +1 helmet of intelligence (4, 33, D) a manual of Slings (5, 33, D) a manual of Polearms (6, 33, D) a +6,+2 bow of velocity (7, 33, D) a book of Ice (8, 33, D) a lantern of shadows (9, 33, D) a cursed -3 ring of dexterity (10, 33, D) a +3 dwarven chain mail of fire resistance (11, 33, D) a manual of Conjurations (12, 33, D) an uncursed staff of energy (13, 33, D) a +3 ring of intelligence (19, 33, D) a book of Geomancy (20, 33, D) the +2 leather armour "Toiseb" {rF++} It greatly protects you from fire. (21, 33, D) a manual of Long Blades (23, 33, D) a book of Frost (24, 33, D) a +9 gold dragon armour a +2 rod of venom (14/14) (25, 33, D) an uncursed staff of death (26, 33, D) an uncursed amulet of conservation (27, 33, D) a book of Wizardry (28, 33, D) a +2,+0 flail of crushing (29, 33, D) an uncursed ring of magical power (39, 33, D) a +0,+0 crossbow 8 bolts of penetration a plain deck of destruction 2 arrows (40, 33, D) 4 large rocks a cyclops corpse (skeletalised by now) an uncursed staff of conjuration a +0,+0 crossbow a yaktaur corpse (skeletalised by now) a +2,+2 bardiche of dragon slaying a +2,+2 crossbow 37 bolts a +0,+0 bow 10 arrows a centaur corpse (skeletalised by now) (41, 33, D) 2 large rocks a bolt a bolt of penetration 3 bolts of frost 9 arrows (42, 33, D) a cursed +0,-3 bow an uncursed staff of power a centaur corpse (skeletalised by now) a bolt of frost 3 arrows (45, 33, D) a bolt of penetration (52, 33, D) a large rock (1, 34, D) a +5,+5 quarterstaff of pain (2, 34, D) the +7,+7 dagger of the Revolution {drain, rC+ MR++ Str+3 Dex+1 Curse} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+1). It protects you from cold. It affects your resistance to hostile enchantments. It may recurse itself. (3, 34, D) a +2,+1 great mace of protection (6, 34, D) a disc of storms (8, 34, D) the +2 pair of gloves "Ylie" {rElec} It insulates you from electricity. (9, 34, D) the +3,+8 spear "Iroizuza" {flame, rC+ MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. (10, 34, D) a +2 rod of demonology (9/9) (11, 34, D) a plain deck of changes (12, 34, D) a Necronomicon (13, 34, D) an uncursed ring of fire (19, 34, D) a lantern of shadows (21, 34, D) a +3,+2 crossbow of flame (22, 34, D) a plain deck of changes (24, 34, D) a +1,+0 trident of dragon slaying (25, 34, D) an uncursed amulet of warding (26, 34, D) a +4,+4 scythe of distortion (28, 34, D) an uncursed staff of poison (40, 34, D) a +2,+1 crossbow a yaktaur corpse (skeletalised by now) a +0,+0 crossbow 31 bolts (41, 34, D) a +0,+1 elven longbow a cursed +0 elven leather armour an elf corpse (skeletalised by now) a cursed -3,-3 crossbow a yaktaur corpse (skeletalised by now) 31 arrows a large rock 14 bolts of flame (21, 35, D) a book of Envenomations (22, 35, D) a box of beasts (23, 35, D) the +8,+2 dire flail of Kiqihus {crush, +Rage rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk. (24, 35, D) a +5,+2 dwarven sabre of distortion (25, 35, D) a manual of Unarmed Combat (26, 35, D) the cursed -3 scale mail of the Little Devil {rPois Str-1 Acc-5} It affects your strength (-1). It affects your accuracy (-5). It protects you from poison. It has a curse placed upon it. (41, 35, D) a large rock 2 arrows (45, 35, D) 2 bolts of penetration (40, 36, D) a bolt of flame an arrow (39, 37, D) a large rock a bolt a bolt of frost an arrow (49, 37, D) a +2,+0 elven dagger (50, 37, D) an uncursed ring of protection from cold (51, 37, D) an uncursed amulet of stasis (52, 37, D) Ozocubu's Papyrus of the Lethal Snowflakes Spells Type Level Throw Frost Conjuration/Ice 2 Bolt of Cold Conjuration/Ice 6 Metabolic Englaciation Hexes/Ice 6 Simulacrum Ice/Necromancy 6 (53, 37, D) a +2,+2 hand axe of flaming (54, 37, D) an uncursed staff of earth (60, 37, D) a +0,+2 morningstar of crushing (61, 37, D) a book of Unlife (62, 37, D) a scroll of brand weapon (63, 37, D) the +9,+2 spear of Conscience {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (69, 37, D) a book of Ice (70, 37, D) a +1 visored helmet of see invisible (71, 37, D) a +2,+1 broad axe of freezing (72, 37, D) a book of Envenomations (73, 37, D) a bottled efreet (8, 38, D) a +0,+2 scythe of protection (38, 38, D) a large rock (39, 38, D) a large rock (still there?) a bolt (still there?) (49, 38, D) a +0,+2 crossbow of flame (50, 38, D) the +15 large shield "Bullseye" {EV-5} It affects your evasion (-5). a +0 shield a +0 robe a +0,+0 hand axe (51, 38, D) a +1 ring mail of cold resistance (52, 38, D) a +4,+6 mace of draining (53, 38, D) a +1,+2 quarterstaff of crushing (59, 38, D) a +0,+1 orcish great sword (61, 38, D) a book of Annihilations (62, 38, D) the +0 leather armour of the Kraken {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). (63, 38, D) a fan of gales (70, 38, D) a +0,+5 crossbow of frost (71, 38, D) a plain deck of changes (72, 38, D) a +3 ring mail of poison resistance (73, 38, D) an uncursed staff of energy (7, 39, D) a +2,+3 broad axe of electrocution a +3 ring of protection (8, 39, D) a hell hog corpse (rotten by now) (10, 39, D) a +1,+0 scythe of venom (41, 39, D) an arrow (24, 40, D) a +0,+2 war axe an uncursed ring of sustenance (25, 40, D) an ice dragon corpse (rotten by now) (41, 40, D) a bolt of penetration (59, 41, D) a -1,+0 orcish bardiche a +0 chain mail (60, 41, D) a +0,+0 great mace a +0 chain mail a human corpse (skeletalised by now) (61, 41, D) a cursed -2,-2 halberd a +2 plate armour a human corpse (skeletalised by now) (59, 42, D) a +0,+0 elven long sword a +1 chain mail a +0 shield of protection (60, 42, D) a +0 plate armour (61, 42, D) a +1,+2 battleaxe a cursed +0 chain mail a human corpse (skeletalised by now) a +0,+0 long sword a cursed -1 orcish plate armour a +1,+1 great sword of slicing a +0 dwarven chain mail (62, 42, D) a stone giant corpse (skeletalised by now) a +1,+0 dwarven war axe a +1 dwarven plate armour a human corpse (skeletalised by now) (50, 43, D) a +1,+0 elven long sword a cursed +0 elven leather armour an arrow a +1,+2 elven long sword of holy wrath a +0 elven buckler (51, 43, D) a cursed +0,-1 elven long sword a +2,+0 elven longbow of frost 10 arrows of dispersal a +2,+0 elven bow 31 arrows a cursed +0 elven leather armour an elf corpse (skeletalised by now) 5 arrows of flame (52, 43, D) a +2,+0 elven longbow a +0 elven leather armour an elf corpse (skeletalised by now) a +1,+1 dwarven hand axe of flaming an elf corpse (skeletalised by now) 11 arrows of flame a +1,+0 elven dagger of venom an arrow (61, 43, D) a large rock (51, 44, D) a +1,+0 elven dagger an elf corpse (skeletalised by now) a cursed -3,-3 elven sabre a +2,+0 elven sabre a +0 elven leather armour an arrow 6 arrows of flame (52, 44, D) a cursed -2,-2 elven short sword an elf corpse (skeletalised by now) (50, 45, D) an arrow of flame (51, 45, D) 5 arrows of flame (54, 45, D) an arrow of flame (57, 45, D) a large rock (60, 45, D) a large rock (61, 45, D) a large rock (18, 49, D) a tome of Destruction (19, 49, D) an uncursed staff of earth (21, 49, D) an uncursed ring of regeneration (22, 49, D) a book of Unlife (23, 49, D) an uncursed staff of power (24, 49, D) a +0,+0 battleaxe of freezing (25, 49, D) an uncursed staff of death (26, 49, D) an uncursed staff of poison (27, 49, D) a +5,+2 great sword of draining (28, 49, D) an uncursed staff of air (30, 49, D) the +3,+7 battleaxe of the Ass {holy, -Cast rElec rN+ MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. (31, 49, D) a +6,+2 spear of piercing (32, 49, D) a cursed -2 ring of strength (33, 49, D) an uncursed ring of magical power (34, 49, D) an ornate deck of war (38, 49, D) an uncursed staff of cold (39, 49, D) a scroll of brand weapon (40, 49, D) a book of Flames (41, 49, D) an uncursed staff of air (42, 49, D) a +5 ring of protection (43, 49, D) an uncursed staff of summoning (44, 49, D) a +5,+6 bow of evasion (45, 49, D) a +1,+1 great sword of electrocution (46, 49, D) the +6,+6 flail of the Enemy {flame, rElec rC++ Int+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+2). It greatly protects you from cold. It insulates you from electricity. (47, 49, D) the cursed +1,-1 falchion "Upany" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. (48, 49, D) a lamp of fire (49, 49, D) a manual of Axes (50, 49, D) a +0,+3 falchion of holy wrath (51, 49, D) a +1 leather armour of fire resistance (52, 49, D) a book of Alchemy (53, 49, D) a disc of storms (54, 49, D) an uncursed staff of wizardry (63, 49, D) a potion of porridge (65, 49, D) a +4,+2 whip of draining (18, 50, D) a +1,+1 trident of protection (19, 50, D) a crystal ball of energy (20, 50, D) a cursed -3 ring of intelligence (21, 50, D) an uncursed ring of protection from magic (22, 50, D) a cursed -6 ring of dexterity (23, 50, D) a +3,+2 dwarven mace of protection (24, 50, D) the +9 plate armour of Theory {Str-2 Acc+3} It affects your strength (-2). It affects your accuracy (+3). (25, 50, D) the +10,+2 great mace of a treasure trove {freeze, rElec rPois rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (26, 50, D) a +7 blowgun (27, 50, D) a plain deck of dungeons (28, 50, D) a +5,+1 scimitar of draining (29, 50, D) an uncursed staff of death (30, 50, D) a +2 scale mail of poison resistance (31, 50, D) an uncursed amulet of faith (32, 50, D) the +6,+8 glaive of Quantum Leap {freeze, Stlth} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (33, 50, D) a cursed staff of power (34, 50, D) the +4,+2 war axe "Olext" {drain, MR+ Str+1 Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+1). It affects your intelligence (-3). It affects your resistance to hostile enchantments. (38, 50, D) a +3,+1 dwarven dagger of flaming (39, 50, D) the cursed +0 pearl dragon armour of Parlour Games {rN+ Acc-1} It affects your accuracy (-1). It protects you from negative energy. It has a curse placed upon it. (40, 50, D) the amulet "Guebet" {Ward Dex+2 Int+4} [amulet of warding] It affects your intelligence (+4). It affects your dexterity (+2). (41, 50, D) an uncursed staff of earth (42, 50, D) a +1,+2 demon blade of venom (43, 50, D) a scroll of brand weapon (44, 50, D) an uncursed staff of poison (45, 50, D) the Collected Works on Ashen Changing Spells Type Level Passwall Transmutation/Earth 3 Bolt of Magma Conjuration/Fire/Earth 5 Blade Hands Transmutation 5 Dragon Form Transmutation 7 (46, 50, D) an uncursed staff of summoning (47, 50, D) an uncursed staff of conjuration (48, 50, D) a +4,+1 morningstar of draining (49, 50, D) a Young Poisoner's Handbook (50, 50, D) a book of Enchantments (51, 50, D) a manual of Throwing (52, 50, D) a +2,+2 demon trident of freezing (53, 50, D) a book of Annihilations (54, 50, D) a Grand Grimoire (60, 50, D) a Grand Grimoire (61, 50, D) a stone of tremors (64, 50, D) a +1,+2 halberd (67, 50, D) an uncursed staff of summoning (68, 50, D) Buiclul's Guide on Creation Spells Type Level Summon Butterflies Summoning 1 Abjuration Summoning 3 Summon Ugly Thing Summoning 6 Summon Hydra Summoning 7 (0, 51, D) the Almanac of Talismans Spells Type Level Infusion Charms 1 Ozocubu's Armour Charms/Ice 3 Control Teleport Charms/Translocation 4 Deflect Missiles Charms/Air 6 (1, 51, D) the +6,+3 falchion of Wefeq {elec, rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. (2, 51, D) a +1 elven scale mail of cold resistance (3, 51, D) an uncursed staff of cold (4, 51, D) a plain deck of defence (5, 51, D) the +11,+6 war axe of Defiance {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (6, 51, D) a stone of tremors (7, 51, D) an uncursed staff of fire (8, 51, D) a +1,+2 spear of flaming (9, 51, D) the ring of Plog {EV+2 Str+3 Int-3} [ring of evasion] It affects your evasion (+2). It affects your strength (+3). It affects your intelligence (-3). (10, 51, D) an uncursed staff of conjuration (12, 51, D) a box of beasts (13, 51, D) the +4,+6 triple sword of Tweveohi {drain, MR+ Str+1} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+1). It affects your resistance to hostile enchantments. (14, 51, D) a +1,+0 long sword of protection (18, 51, D) a lamp of fire (19, 51, D) the Reference Book on Attacks and Beguiling Spells Type Level Fulminant Prism Conjuration/Hexes 5 Bolt of Draining Conjuration/Necromancy 6 Mass Confusion Hexes 6 (20, 51, D) a book of Summonings (21, 51, D) an uncursed ring of positive energy (22, 51, D) a +0,+0 glaive of protection (23, 51, D) the +7,+6 Sceptre of Torment (24, 51, D) a +2,+0 morningstar of protection (25, 51, D) a +2,+1 scimitar of holy wrath (26, 51, D) an uncursed ring of protection from cold (27, 51, D) a +1,+1 great mace of protection (28, 51, D) an uncursed staff of power (29, 51, D) a cursed staff of wizardry (30, 51, D) the +9,+7 lajatang "Lorem Ipsum" {drain, rElec rF-} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. (31, 51, D) an uncursed ring of positive energy (32, 51, D) a +2 scale mail of cold resistance (33, 51, D) an uncursed staff of summoning (38, 51, D) a +0 pair of bracers of archery (39, 51, D) an uncursed staff of fire (40, 51, D) an uncursed staff of conjuration (41, 51, D) a fan of gales (42, 51, D) an uncursed amulet of faith (43, 51, D) the cursed +3 leather armour "Schuatim" {Dam+6 Stlth+} It affects your damage-dealing abilities (+6). It makes you much more stealthy. It has a curse placed upon it. (44, 51, D) a cursed staff of death (45, 51, D) the +2 pair of boots of the Assassin {Stlth++} It makes you much more stealthy. (46, 51, D) a +2 dwarven scale mail of magic resistance (47, 51, D) a +2 dwarven plate armour of poison resistance (48, 51, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (49, 51, D) an uncursed ring of protection from cold (50, 51, D) a scroll of brand weapon (52, 51, D) a +2,+2 falchion of flaming (53, 51, D) an uncursed staff of power (54, 51, D) a +0,+2 sabre of venom (63, 51, D) a scroll of brand weapon (64, 51, D) a +2 cloak of darkness (65, 51, D) a +2 mottled dragon armour (66, 51, D) an uncursed staff of earth (67, 51, D) a manual of Bows (68, 51, D) a lantern of shadows (69, 51, D) a plain deck of war (0, 52, D) an uncursed staff of air (1, 52, D) a book of Ice (2, 52, D) the ring "Blowaw" {rC+ Dex-3 Int-5} [ring of protection from cold] It affects your intelligence (-5). It affects your dexterity (-3). (4, 52, D) the +5,+3 bow of Nyoshri {frost, Contam +Inv rPois rN+} It turns projectiles fired from it into bolts of frost. It protects you from poison. It protects you from negative energy. It lets you turn invisible. It causes magical contamination when unequipped. (5, 52, D) a +3,+1 war axe of electrocution (6, 52, D) the +2 buckler of Tenacity {Dex-3 Int+3} It affects your intelligence (+3). It affects your dexterity (-3). (7, 52, D) a plain deck of dungeons (8, 52, D) a plain deck of changes (9, 52, D) a box of beasts (10, 52, D) a +2 ring of strength (11, 52, D) an uncursed staff of summoning (13, 52, D) the +6,+3 spear "Byfuif" {pierce, +Blink rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It lets you blink. (14, 52, D) a +2,+1 war axe of venom (44, 52, D) a +0 naga barding of cold resistance (45, 52, D) Menaipits' Compendium of Glacial Hexes Spells Type Level Confusing Touch Hexes 1 Freeze Ice 1 Ozocubu's Armour Charms/Ice 3 Cause Fear Hexes 4 Enslavement Hexes 4 (46, 52, D) a +2 plate armour of fire resistance (47, 52, D) an uncursed staff of energy (48, 52, D) a plain deck of changes (66, 52, D) a lantern of shadows (0, 53, D) a +3 scale mail of fire resistance (1, 53, D) a +1 ring mail of cold resistance (2, 53, D) an uncursed staff of earth (3, 53, D) a +0 leather armour of magic resistance (4, 53, D) an uncursed staff of death (5, 53, D) the +12,+10 sword of Jihad {holy, *Rage rN+ MR EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you angry. It makes you much less stealthy. (6, 53, D) a +0,+2 hand axe of freezing (8, 53, D) a box of beasts (10, 53, D) the +6,+6 morningstar "Rooloov" {holy, Dex+4 Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It affects your dexterity (+4). (11, 53, D) the +3,+10 morningstar "Tathyism" {crush, +Inv MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. (12, 53, D) a +5 blowgun (13, 53, D) an uncursed staff of conjuration (14, 53, D) a +5,+6 quick blade (52, 53, D) a chunk of trapdoor spider flesh (5, 55, D) the +8,+1 mace "Tium" {flame, rF- MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (26, 55, D) a +7 rod of destruction (9/9) (still there?) a +7 rod of destruction (7/9) (still there?) a +7 rod of destruction (7/9) (still there?) a +7 rod of destruction (6/9) (still there?) (27, 55, D) a +0,+0 battleaxe of freezing a polar bear corpse (28, 55, D) an ice dragon corpse (still there?) a polar bear corpse (still there?) (26, 56, D) a +0,+0 battleaxe of freezing an uncursed ring of positive energy a polar bear corpse (28, 56, D) an ice dragon corpse (46, 56, D) a wolf spider corpse (47, 56, D) a red wasp corpse a red wasp corpse a red wasp corpse (48, 56, D) a yellow wasp corpse (still there?) a red wasp corpse (still there?) (26, 57, D) a polar bear corpse (still there?) an ice dragon corpse (still there?) (45, 57, D) a moth of wrath corpse (46, 57, D) a trapdoor spider corpse (still there?) a boulder beetle corpse (still there?) (47, 57, D) a ghost moth corpse a wolf spider corpse a yellow wasp corpse (48, 57, D) a moth of wrath corpse (50, 57, D) a redback corpse (7, 58, D) a glowing shapeshifter corpse a shapeshifter corpse (8, 58, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (9, 58, D) a glowing shapeshifter corpse (45, 58, D) a demonic crawler corpse (46, 58, D) a yellow wasp corpse (still there?) a red wasp corpse (still there?) (47, 58, D) a yellow wasp corpse (still there?) a red wasp corpse (still there?) (48, 58, D) a scorpion corpse (66, 58, D) a +2,+1 scythe of venom (7, 59, D) a glowing shapeshifter corpse (still there?) a shapeshifter corpse (still there?) (9, 59, D) a +3,+1 elven dagger of flaming (still there?) a glowing shapeshifter corpse (still there?) (47, 59, D) a demonic crawler corpse