4tharraofdagon the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +7,-4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a manual of Transmutations (21, 1, D) the cursed ring of Jealousy {rF+ EV-3 Int+2} [ring of evasion] It affects your evasion (-3). It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (22, 1, D) a plain deck of war (23, 1, D) a book of Burglary (26, 1, D) an uncursed ring of positive energy (27, 1, D) the Volume of Heat Spells Type Level Fire Brand Charms/Fire 2 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 (28, 1, D) an uncursed staff of poison (29, 1, D) a book of Power (35, 1, D) a plain deck of war (37, 1, D) the +11,+4 quarterstaff "Hydra's Curse" {speed, SInv} Attacks with this weapon take half as long, but cause slightly less damage. It enhances your eyesight. (38, 1, D) an uncursed ring of protection from cold (39, 1, D) a disc of storms (40, 1, D) a book of Battle (41, 1, D) the cursed -4 chain mail of Parlour Games {Dex+1 Stlth++} It affects your dexterity (+1). It makes you much more stealthy. It has a curse placed upon it. (42, 1, D) a book of the Sky (49, 1, D) a book of Changes (50, 1, D) an uncursed staff of fire (51, 1, D) an uncursed ring of ice (52, 1, D) a +1,+0 short sword of protection (53, 1, D) a +2 chain mail of poison resistance (54, 1, D) a plain deck of defence (55, 1, D) a book of Transfigurations (61, 1, D) an uncursed staff of energy (62, 1, D) an uncursed staff of fire (63, 1, D) an uncursed staff of summoning (67, 1, D) a +0,+0 lajatang of protection (68, 1, D) a cursed amulet of faith (69, 1, D) a +3,+1 trident of freezing (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) a +2 ring mail of fire resistance (20, 2, D) a +0 ring mail of cold resistance (21, 2, D) a cursed ring of hunger (22, 2, D) a +2 robe of positive energy (23, 2, D) a crystal ball of energy (24, 2, D) a +2,+1 great sword of holy wrath (25, 2, D) an uncursed ring of see invisible (26, 2, D) an uncursed staff of conjuration (27, 2, D) a +0,+1 mace of pain (28, 2, D) an uncursed amulet of conservation (29, 2, D) the amulet of the Hero {Faith Dam+6 SInv} [amulet of faith] It affects your damage-dealing abilities (+6). It enhances your eyesight. (36, 2, D) a manual of Long Blades (38, 2, D) an uncursed staff of air (40, 2, D) the +11,+9 crossbow of the Lonely Deaths {velocity, Str+2} Any bolt fired from it inflicts extra damage. It affects your strength (+2). (41, 2, D) a +1,+1 crossbow of evasion (42, 2, D) an uncursed staff of fire (49, 2, D) an uncursed ring of protection from cold (50, 2, D) a +6 blowgun of evasion (51, 2, D) a lantern of shadows (52, 2, D) a disc of storms (53, 2, D) a lantern of shadows (54, 2, D) a scroll of brand weapon (55, 2, D) a book of Wizardry (62, 2, D) a +0,+0 trident (75, 2, D) a plain deck of summonings (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (61, 3, D) a +0,+0 spear (62, 3, D) a +2,+0 elven short sword of holy wrath (63, 3, D) a +0,+0 trident (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (74, 4, D) an uncursed staff of air (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a crystal ball of energy (38, 6, D) a cyclops corpse (skeletalised by now) (unseen) (39, 6, D) 4 large rocks a cyclops corpse (skeletalised by now) a +0,+0 giant club a hill giant corpse (skeletalised by now) a troll corpse (skeletalised by now) (40, 6, D) a cursed -2,-3 giant club (unseen) (53, 6, D) a +0,+0 battleaxe of freezing a frost giant corpse (skeletalised by now) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (23, 7, D) (unseen) (38, 7, D) 5 large rocks a stone giant corpse (skeletalised by now) a troll corpse (skeletalised by now) (39, 7, D) a large rock (40, 7, D) 2 large rocks (unseen) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (38, 8, D) a +0,+0 great sword of flaming an uncursed ring of protection from fire a fire giant corpse (skeletalised by now) (52, 8, D) a +0,+0 battleaxe of freezing (25, 9, D) (unseen) (61, 9, D) a +2,+6 broad axe of flaming (63, 9, D) an uncursed staff of death (70, 9, D) a +3 rod of inaccuracy (9/9) (72, 9, D) a +6 blowgun (39, 10, D) a large rock (62, 10, D) a plain deck of defence (70, 10, D) the +5,+9 trident of the Pit {holy, rF++ rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It protects you from cold. (72, 10, D) an uncursed ring of sustenance (2, 13, D) a +4,+0 flail of holy wrath (4, 13, D) the ring "Duschig" {Dex+2 Int+2} [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+2). (5, 13, D) a +6,+1 mace of crushing (6, 13, D) a +2,+0 dagger of venom (7, 13, D) a +0,+2 demon whip of venom (8, 13, D) a +2,+0 demon whip of electrocution (9, 13, D) a +5 ring of dexterity (10, 13, D) the Grimoire of Boosts and Orientation Spells Type Level Freezing Aura Charms/Ice 2 Sure Blade Hexes/Charms 2 Regeneration Charms/Necromancy 3 Control Teleport Charms/Translocation 4 Warp Weapon Charms/Translocation 5 (12, 13, D) an uncursed staff of death (49, 13, D) the +2 robe of Conscience {+Rage Int+1 Acc+3} It affects your intelligence (+1). It affects your accuracy (+3). It lets you go berserk. (50, 13, D) the +1 steam dragon armour "Ochaw" {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). (51, 13, D) the +2 cloak of the Thief {+Fog Dam-3 SInv Stlth++} It affects your damage-dealing abilities (-3). It enhances your eyesight. It can be evoked to emit clouds of fog. It makes you much more stealthy. (53, 13, D) a plain deck of war (55, 13, D) a book of the Earth (2, 14, D) an uncursed staff of wizardry (4, 14, D) an uncursed staff of death (5, 14, D) a book of Burglary (6, 14, D) a +1,+0 scimitar of flaming (7, 14, D) a +3 elven scale mail of fire resistance (8, 14, D) a +2,+3 sabre of protection (10, 14, D) an uncursed staff of earth (11, 14, D) the +5,+3 hand axe "Dwarf's Doom" {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (12, 14, D) a +4,+2 trident of freezing (50, 14, D) a +3 chain mail of poison resistance (51, 14, D) a stone of tremors (52, 14, D) a +2 leather armour of fire resistance (53, 14, D) a book of Death (54, 14, D) the +13,+13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (2, 15, D) a manual of Earth Magic (3, 15, D) a +5,+1 trident of venom (4, 15, D) a +1,+1 scimitar of flaming (5, 15, D) a +1 chain mail of fire resistance (6, 15, D) a +4,+0 bow of evasion (7, 15, D) a +0 elven cloak of magic resistance (9, 15, D) a +0 orcish chain mail of fire resistance (10, 15, D) a +1 ring mail of magic resistance (11, 15, D) a book of Callings (12, 15, D) an uncursed staff of conjuration (35, 15, D) the +4,+10 quarterstaff of the Moon {drain, rElec rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. (36, 15, D) a +5,+2 dagger of venom (37, 15, D) the Guide on Transmutation and the Rocks Spells Type Level Beastly Appendage Transmutation 1 Petrify Transmutation/Earth 4 Alistair's Intoxication Transmutation/Poison 4 Lee's Rapid Deconstruction Earth 5 Iron Shot Conjuration/Earth 6 (38, 15, D) the +3,+7 halberd "Twisouch" {distort, MR++ Str+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (39, 15, D) the +8,+8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (40, 15, D) a scroll of brand weapon (41, 15, D) a +2,+2 falchion of holy wrath (42, 15, D) a cursed ring of hunger (43, 15, D) a book of Power (35, 16, D) a +1 pair of boots of flying (36, 16, D) an ornate deck of changes (37, 16, D) a +2 leather armour of poison resistance (38, 16, D) a +2,+1 mace of crushing (39, 16, D) a book of Wizardry (41, 16, D) the +8,+5 morningstar of the Traitor {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (42, 16, D) a book of Unlife (43, 16, D) a +5,+0 great sword of electrocution (19, 17, D) a crystal ball of energy (21, 17, D) a +2,+6 hand axe of pain (22, 17, D) a manual of Staves (23, 17, D) the +5,+10 scimitar "Senehila" {speed, Dex+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+2). (24, 17, D) a +2 ring of strength (25, 17, D) a book of the Warp (26, 17, D) a +2 robe of fire resistance (27, 17, D) an uncursed staff of conjuration (29, 17, D) a +0,+2 mace (61, 17, D) a +5,+1 quarterstaff of protection (62, 17, D) a book of Cantrips (63, 17, D) an uncursed staff of air (64, 17, D) a book of Alchemy (71, 17, D) a +0,+1 dagger of venom (72, 17, D) a book of Power (73, 17, D) a cursed staff of fire (19, 18, D) an uncursed staff of fire (23, 18, D) a +5 rod of frigid destruction (9/9) (25, 18, D) a bottled efreet (27, 18, D) an uncursed staff of death (28, 18, D) the +0 ring mail of Death's Door {Str+3 Acc+4} It affects your strength (+3). It affects your accuracy (+4). (53, 18, D) a +2,+2 sabre of protection (62, 18, D) Tiovvuu's Guide on Burning Conjuration Spells Type Level Magic Dart Conjuration 1 Bolt of Fire Conjuration/Fire 6 Iron Shot Conjuration/Earth 6 Delayed Fireball Conjuration/Fire 7 (63, 18, D) the ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv Stlth+} [ring of invisibility] It affects your evasion (+4). It affects your accuracy (-4). It protects you from negative energy. It enhances your eyesight. It makes you much more stealthy. (64, 18, D) a +3,+1 hand axe of chopping (71, 18, D) a +4,+1 elven trident of venom (72, 18, D) an uncursed staff of power (6, 19, D) a +2 rod of the swarm (11/11) a fire giant corpse (skeletalised by now) (24, 19, D) a +1,+3 dagger of flaming (25, 19, D) a +0,+0 spear (8, 20, D) a +0,+2 bardiche of dragon slaying (39, 20, D) a shadow dragon corpse (skeletalised by now) (40, 20, D) a shadow dragon corpse (skeletalised by now) (6, 21, D) a +0,+0 great sword of flaming a crystal ball of energy a +2,+2 demon whip a +0,+0 great sword of flaming a +1,+1 demon whip a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (7, 21, D) the +9,+4 scimitar "Byvewe" {drain, Contam rC++ Dex+1 Stlth++} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It greatly protects you from cold. It causes magical contamination when unequipped. It makes you much more stealthy. a +2,+0 demon whip of electrocution a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (8, 21, D) a +3,+4 battleaxe of electrocution a +2,+4 scimitar of flaming the +0 robe "Quoth" {Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). a +0,+0 great sword of flaming the ring "Qito" {Wiz Hunger+} [ring of wizardry] It greatly speeds your metabolism. a fire giant corpse (skeletalised by now) a +0,+0 demon whip of electrocution (71, 21, D) a +0,+0 giant club (72, 21, D) a +0,+0 giant spiked club (73, 21, D) a +0,+0 giant club (6, 22, D) a dragon corpse (skeletalised by now) (8, 22, D) a +0,+0 great sword of flaming (still there?) a +2,+3 scimitar of flaming (still there?) (24, 22, D) a ball python corpse (skeletalised by now) (25, 22, D) a +0,+0 glaive an ornate deck of war (72, 22, D) a large rock (22, 23, D) a +0,+0 trident (unseen) (24, 23, D) a +0,+1 spear of dragon slaying a +0 robe a naga corpse (skeletalised by now) a cursed +0,-3 flail a water moccasin corpse (skeletalised by now) (25, 23, D) a +1,+2 morningstar of venom (still there?) a +0,+0 halberd (still there?) (73, 23, D) a large rock (23, 24, D) a water moccasin corpse (skeletalised by now) (24, 24, D) an anaconda corpse (skeletalised by now) (25, 24, D) a +0,+2 battleaxe (still there?) a +0,+0 short sword (still there?) (72, 24, D) a large rock (23, 25, D) a +0,+0 flail (unseen) (24, 25, D) a +1,+3 great mace of protection (unseen) (25, 25, D) a +2,+6 great mace of protection (unseen) (49, 25, D) the +8,+3 sling of Trauma {flame, rPois} It turns projectiles fired from it into bolts of flame. It protects you from poison. (50, 25, D) the cursed +3,-1 spear of Inconvenience {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. It has a curse placed upon it. (51, 25, D) an uncursed staff of cold (52, 25, D) an uncursed ring of fire (53, 25, D) a +1,+2 longbow of flame (54, 25, D) an uncursed staff of power (55, 25, D) an uncursed staff of death (50, 26, D) an uncursed staff of death (52, 26, D) a +3,+4 quarterstaff of draining (53, 26, D) the +3 ring mail of the Old World {Dam-3} It affects your damage-dealing abilities (-3). (54, 26, D) a disc of storms (61, 27, D) the +9,+9 Staff of Wucad Mu (62, 27, D) a book of Frost (64, 27, D) a +0,+4 trident of venom (71, 27, D) a sack of spiders (72, 27, D) a plain deck of defence (71, 28, D) the Tome of Evil Execration Spells Type Level Corona Hexes 1 Sure Blade Hexes/Charms 2 Enslavement Hexes 4 Twisted Resurrection Necromancy 5 Death Channel Necromancy 6 (72, 28, D) a +2 elven robe of magic resistance (34, 29, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (37, 29, D) the ring "Chiulum" {Regen Str+2 Int+3} [ring of regeneration] It affects your strength (+2). It affects your intelligence (+3). (38, 29, D) the cursed +0,+2 morningstar of Plague {antimagic, rElec rF++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It greatly protects you from fire. It insulates you from electricity. It has a curse placed upon it. (41, 29, D) a +2 orcish chain mail of cold resistance (38, 30, D) a book of Alchemy (73, 31, D) a +1,+0 broad axe of electrocution (1, 32, D) a +0,+0 scimitar (2, 32, D) a sack of spiders (5, 32, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (6, 32, D) a book of Maledictions (7, 32, D) a tome of Destruction (8, 32, D) a book of the Sky (9, 32, D) a cursed staff of summoning (10, 32, D) a +1,+1 dwarven hand axe (12, 32, D) a +3 plate armour of fire resistance (13, 32, D) a +1,+2 war axe of chopping (1, 33, D) the +7,+6 Sceptre of Torment (10, 33, D) a +1,+0 mace of protection (11, 33, D) an uncursed staff of wizardry (12, 33, D) the Catalogue of Supportive Curses Spells Type Level Confusing Touch Hexes 1 Sure Blade Hexes/Charms 2 Slow Hexes 2 Abjuration Summoning 3 Recall Summoning/Translocation 3 Summon Dragon Summoning 9 (13, 33, D) a legendary deck of defence (19, 33, D) an uncursed ring of protection from fire (20, 33, D) a +2 robe of positive energy (23, 33, D) a stone of tremors (24, 33, D) a +0,+3 quarterstaff of draining (25, 33, D) a manual of Maces & Flails (26, 33, D) a +1,+1 long sword of freezing (unseen) (28, 33, D) an uncursed staff of summoning (29, 33, D) a +3,+1 dwarven vampiric war axe (4, 34, D) an uncursed staff of earth (6, 34, D) an uncursed staff of death (9, 34, D) a +0,+0 dire flail (11, 34, D) a manual of Long Blades (12, 34, D) an uncursed staff of wizardry (13, 34, D) an uncursed staff of death (19, 34, D) a +2 scale mail of positive energy (21, 34, D) an uncursed staff of power (23, 34, D) a stone of tremors (24, 34, D) a book of War Chants (26, 34, D) an uncursed staff of cold (28, 34, D) an uncursed ring of ice (29, 34, D) a book of Debilitation (9, 35, D) a +0,+0 battleaxe (11, 35, D) a +3,+3 great mace (unseen) (21, 35, D) a +2 elven leather armour of cold resistance (23, 35, D) a book of Dreams (25, 35, D) a +1,+1 spear of dragon slaying (27, 35, D) the +2,+8 demon blade of Fobyna {elec, rElec rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. (10, 36, D) a cursed -2,-1 dagger (unseen) (51, 37, D) a book of Control (52, 37, D) a +1,+2 long sword of slicing (54, 37, D) a plain deck of war (60, 37, D) a +1,+4 longbow of evasion (61, 37, D) an uncursed staff of summoning (63, 37, D) a +4,+5 giant spiked club (69, 37, D) a +3,+2 hand axe of chopping (70, 37, D) a book of Beasts (71, 37, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. (72, 37, D) a scroll of brand weapon (73, 37, D) a +3 ring mail of cold resistance (7, 38, D) a +2,+3 elven spear of venom a +0 robe the ring "Baorhev" {rF+ SInv} [ring of see invisible] It protects you from fire. a human corpse (skeletalised by now) (49, 38, D) the +9,+9 flail of Uman {freeze, +Blink} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. (51, 38, D) a book of the Dragon (52, 38, D) a +3,+0 broad axe of draining (53, 38, D) the +0,+5 giant club "Skullcrusher" {speed, Str+5} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+5). (59, 38, D) a +1,+1 dagger of venom (61, 38, D) a +2 naga barding of flying (62, 38, D) a crystal ball of energy (63, 38, D) a book of Annihilations (70, 38, D) a tome of Destruction (71, 38, D) an uncursed staff of earth (72, 38, D) a +6,+5 quarterstaff (73, 38, D) a +0,+2 great mace of draining (7, 39, D) a +2,+1 dagger (8, 39, D) a +0,+0 battleaxe a +4 ring mail of fire resistance a +0 plate armour a cursed staff of poison a +0 robe (9, 39, D) the amulet "Vofoerar" {Ward Dex+2 Int+5} [amulet of warding] It affects your intelligence (+5). It affects your dexterity (+2). a +6 lightning rod (14/14) a +0 robe a +0,+0 great mace the +7,+5 quarterstaff "Hyfodwid" {pain, rPois rC+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from cold. It protects you from poison. a box of beasts a +4,+0 elven scimitar of slicing a +0 robe (10, 39, D) a +4,+0 vampiric war axe a +0,+0 dwarven hand axe a +0,+0 morningstar a +0 robe a +0,+0 dagger a +10 plate armour of ponderousness a +2,+0 battleaxe a +0 orcish plate armour a potion of blood a +1,+0 battleaxe a +1 dwarven plate armour a +0,+0 war axe a +0 robe a +0,+0 war axe a +0 plate armour (26, 39, D) an uncursed staff of air (7, 40, D) a +0,+0 halberd a sack of spiders (8, 40, D) a +2,+4 dire flail of crushing a +0 chain mail (10, 40, D) a +0,+0 orcish great mace a +0 chain mail a +4,+4 ring of slaying a +0,+0 dire flail a +0 chain mail an uncursed amulet of resist mutation a +4,+1 demon whip of draining a +0 chain mail (8, 41, D) a +5,+1 dwarven hand axe an uncursed staff of fire a +0 robe a plain deck of changes (9, 41, D) a +0,+0 war axe a +0 plate armour (10, 41, D) a +0,+2 dwarven war axe a +0 robe the cursed ring of Pruocw {Contam rN+ MR++ Str-3 Dam+3 SInv} [ring of strength] It affects your strength (-3). It affects your damage-dealing abilities (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It causes magical contamination when unequipped. It has a curse placed upon it. (23, 41, D) a cursed ring of magical power (unseen) (61, 42, D) an uncursed staff of air a +2,+1 dagger a +0 robe (23, 43, D) a +4,+0 scimitar of holy wrath (58, 48, D) a +0 leather armour of fire resistance (59, 48, D) the Grimoire of Confrontation Spells Type Level Sting Conjuration/Poison 1 Stone Arrow Conjuration/Earth 3 Sticky Flame Conjuration/Fire 4 Lightning Bolt Conjuration/Air 5 Poisonous Cloud Conjuration/Poison/Air 6 (61, 48, D) a plain deck of summonings (62, 48, D) a Grand Grimoire (63, 48, D) a +3,+2 falchion of slicing (64, 48, D) a scroll of fog (65, 48, D) a manual of Crossbows (67, 48, D) a book of Fire (69, 48, D) a scroll of acquirement (71, 48, D) a +2 leather armour of cold resistance (73, 48, D) a +3 chain mail of fire resistance (18, 49, D) a +0,+0 spear (19, 49, D) an uncursed staff of air (21, 49, D) the Guide on Orientation Spells Type Level *Shroud of Golubria Charms/Translocation 2 Passage of Golubria Translocation 4 Warp Weapon Charms/Translocation 5 (23, 49, D) a book of Control (24, 49, D) the +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+3). It enhances your eyesight. (25, 49, D) a +3 orcish ring mail of magic resistance (27, 49, D) a javelin of penetration (28, 49, D) a kraken corpse (rotten by now) (still there?) the +7,+6 short sword of True Grit {slice, +Fly MR++ Dex+3 SInv} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. (29, 49, D) a book of Unlife (31, 49, D) a +0 robe (32, 49, D) a book of Clouds (33, 49, D) the cursed -2 helmet of Urif Phi {MR++} It affects your resistance to hostile enchantments. It has a curse placed upon it. (34, 49, D) a kraken corpse (rotten by now) (still there?) a +1,+1 scimitar of slicing (still there?) (39, 49, D) a +6,+2 dagger of holy wrath (41, 49, D) a +1,+2 falchion of protection (45, 49, D) an uncursed amulet of clarity (46, 49, D) a potion of porridge (47, 49, D) a +6,+0 elven bow of flame (48, 49, D) a +2 dwarven cloak of darkness (49, 49, D) a +6,+2 great sword of flaming (50, 49, D) the +12,+10 sword of Jihad {holy, *Rage rN+ MR EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you angry. It makes you much less stealthy. (51, 49, D) a +4,+0 broad axe of freezing (53, 49, D) a +0,+4 bow of flame (59, 49, D) a manual of Hexes (64, 49, D) 4 scrolls of enchant armour (65, 49, D) a +2,+3 dagger of speed (67, 49, D) a fan of gales (70, 49, D) a +3 ring mail of cold resistance (72, 49, D) the cursed +0 leather armour of Ethics {rC+ Dam+5 Stlth++} It affects your damage-dealing abilities (+5). It protects you from cold. It makes you much more stealthy. It has a curse placed upon it. (18, 50, D) a +0,+0 trident (still there?) a +1,+0 vampiric spear (still there?) (21, 50, D) a book of the Tempests (22, 50, D) a book of Ice (23, 50, D) a +3 ring mail of fire resistance (24, 50, D) a manual of Short Blades (27, 50, D) an uncursed staff of energy (31, 50, D) a +0 robe (32, 50, D) 42 strawberries a scroll of amnesia a wand of draining (5) the +1 leather armour "Fricrur" {Str+2 Acc-3 Curse} It affects your strength (+2). It affects your accuracy (-3). It may recurse itself. (34, 50, D) a +4 rod of warding (9/9) (39, 50, D) an uncursed amulet of guardian spirit (40, 50, D) a +1 leather armour of cold resistance (42, 50, D) a manual of Shields (43, 50, D) a book of Fire (45, 50, D) a fan of gales (50, 50, D) an ornate deck of dungeons (51, 50, D) the +1 ring mail "Iggoecut" {Dex-1} It affects your dexterity (-1). (52, 50, D) the ring "Stramarcha" {Hunger rC+ Str+3 Dex+3} [ring of dexterity] It affects your dexterity (+3). It affects your strength (+3). It protects you from cold. It speeds your metabolism. (53, 50, D) a +2 plate armour of fire resistance (54, 50, D) a +6,+5 quick blade (58, 50, D) a +1,+1 spear of flaming (still there?) a +2 chain mail of magic resistance (still there?) (59, 50, D) the ring of Lezokhlef {rN+ Str+4} [ring of positive energy] It affects your strength (+4). (60, 50, D) a book of Spatial Translocations (62, 50, D) a fan of gales (63, 50, D) a +2 plate armour of cold resistance (64, 50, D) a potion of might (66, 50, D) a +3 orcish scale mail of positive energy (67, 50, D) the ring "Heepyi" {+Blink rF+ Stlth--} [ring of protection from fire] It lets you blink. It makes you much less stealthy. (69, 50, D) the Papyrus of Quantum Evil Spells Type Level Sublimation of Blood Necromancy 2 Blink Translocation 2 Portal Projectile Translocation 2 Excruciating Wounds Charms/Necromancy 5 Death Channel Necromancy 6 (71, 50, D) a book of the Sky (72, 50, D) a +5,+0 whip of freezing (0, 51, D) a +0 animal skin (2, 51, D) an uncursed staff of power (5, 51, D) an uncursed staff of summoning (6, 51, D) a scroll of brand weapon (7, 51, D) an uncursed staff of summoning (8, 51, D) a +3 leather armour of magic resistance (10, 51, D) a +0,+0 mace (13, 51, D) a +0,+0 anti-magic short sword (18, 51, D) a tomahawk an uncursed staff of wizardry (20, 51, D) a +2,+1 elven dagger of speed (21, 51, D) an uncursed staff of fire (22, 51, D) a +0,+1 sabre of speed (23, 51, D) a +0,+0 spear (24, 51, D) a javelin of penetration (26, 51, D) a +2,+0 sabre of protection (28, 51, D) an uncursed staff of power (32, 51, D) a +0 leather armour (33, 51, D) a scroll of brand weapon (41, 51, D) an uncursed staff of summoning (44, 51, D) an uncursed staff of conjuration (51, 51, D) a plain deck of changes (52, 51, D) a book of the Warp (53, 51, D) an uncursed staff of earth (54, 51, D) a scroll of brand weapon (64, 51, D) a box of beasts (65, 51, D) the cursed +1 plate armour "Heer" {+Rage +Fly rF+} It protects you from fire. It lets you fly. It lets you go berserk. It has a curse placed upon it. (67, 51, D) Sif Muna's Almanac of the Volcanoes Spells Type Level Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 (68, 51, D) the Guide on Feathery Arcane Weapons Spells Type Level Magic Dart Conjuration 1 Repel Missiles Charms/Air 2 Searing Ray Conjuration 2 Sticky Flame Conjuration/Fire 4 Venom Bolt Conjuration/Poison 5 Freezing Cloud Conjuration/Ice/Air 6 (0, 52, D) a book of Ice (1, 52, D) a +0,+0 mace (2, 52, D) a +0,+0 short sword (4, 52, D) a lantern of shadows (7, 52, D) an uncursed staff of wizardry (8, 52, D) the cursed +0 ring mail of the Heavens {rC+ Acc+4} It affects your accuracy (+4). It protects you from cold. It has a curse placed upon it. (10, 52, D) Mix Uffi's Guide on Feathery Talismans Spells Type Level Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Control Teleport Charms/Translocation 4 Haste Charms 6 Poisonous Cloud Conjuration/Poison/Air 6 (13, 52, D) an uncursed staff of summoning (18, 52, D) a tomahawk (46, 52, D) an uncursed staff of cold (48, 52, D) a +2 orcish chain mail of positive energy (65, 52, D) an uncursed ring of flight (66, 52, D) a +3 leather armour of fire resistance (3, 53, D) an uncursed staff of air (6, 53, D) a cursed +0 leather armour (7, 53, D) a +2,+2 whip of electrocution (8, 53, D) an uncursed staff of summoning (9, 53, D) a +1 robe of cold resistance (10, 53, D) a tome of Destruction (12, 53, D) a box of beasts (13, 53, D) the +4,+7 glaive of Nightmares {flame, +Inv rElec} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It lets you turn invisible. (14, 53, D) an uncursed staff of fire (63, 53, D) the +4,+12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. a cursed -3 ring of protection (64, 53, D) the +9,+6 flail of the Shallot {elec, +Inv rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you turn invisible. (17, 54, D) a +1,+4 trident of venom a +2 steam dragon armour (18, 54, D) a tomahawk (19, 54, D) a +0,+0 spear (unseen) (20, 54, D) a +2,+1 long sword of electrocution (still there?) a tomahawk (still there?) (21, 54, D) a +0,+0 trident (unseen) (22, 54, D) a +0,+0 trident (unseen) (62, 54, D) a +2,+0 demon blade of electrocution (still there?) a +2,+0 quarterstaff of draining (still there?) (63, 54, D) a fan of gales a +4,+4 elven bow of evasion a +4,+2 dagger of speed (64, 54, D) a sack of spiders (still there?) a +3,+1 flail of protection (still there?) (65, 54, D) an uncursed ring of see invisible (19, 55, D) a steel tomahawk 2 tomahawks a +6,+2 dwarven battleaxe of flaming a +6,+2 bow of flame a merfolk corpse (rotten by now) a harpy corpse (rotten by now) a +0,+0 spear 16 poisoned javelins a +0 leather armour a merfolk corpse (rotten by now) (20, 55, D) 6 tomahawks a +2,+2 sabre of speed 16 javelins a +2 leather armour a merfolk corpse (rotten by now) a large rock a cyclops corpse (rotten by now) (21, 55, D) a steel tomahawk (unseen) (23, 55, D) a steel tomahawk (25, 55, D) a +1,+2 trident of distortion (unseen) (46, 55, D) a plain deck of defence (62, 55, D) a lantern of shadows (64, 55, D) a +2,+4 glaive of dragon slaying (unseen) (8, 56, D) a wolf corpse (rotten by now) (9, 56, D) a wolf corpse (rotten by now) (17, 56, D) a +3,+2 sabre of protection (unseen) (18, 56, D) a +2,+2 elven long sword of pain (unseen) (19, 56, D) a +1,+2 glaive of flaming (still there?) 11 javelins of penetration (still there?) a javelin (still there?) 2 poisoned javelins (still there?) a +1,+2 sabre (still there?) (20, 56, D) 2 steel tomahawks a +1,+4 spear of dragon slaying 17 javelins of returning a +3 leather armour of fire resistance a +2,+0 sabre of protection a +1 steam dragon armour a merfolk corpse (rotten by now) a snapping turtle corpse (rotten by now) (21, 56, D) a +0,+0 trident (unseen) (45, 56, D) a +4 rod of the swarm (13/13) (46, 56, D) the cursed -2,+5 trident of Day {freeze, rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It has a curse placed upon it. a plain deck of destruction a +3,+1 quarterstaff of protection a +2 robe of fire resistance the +7,+7 triple sword of Ancient Evil {slice, +Inv Dex+2 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+2). It lets you turn invisible. an uncursed ring of sustain abilities an uncursed staff of cold (62, 56, D) a lamp of fire (63, 56, D) an uncursed staff of power (unseen) (64, 56, D) a +3,+1 scimitar of draining (still there?) a +4,+3 sabre of protection (still there?) (9, 57, D) a wolf corpse (rotten by now) (17, 57, D) a +2,+0 flail of draining (unseen) (18, 57, D) a large rock 3 javelins (19, 57, D) a snapping turtle corpse (rotten by now) (still there?) a +4,+0 sabre of flaming (still there?) (20, 57, D) a +6,+2 elven vampiric sabre (unseen) (21, 57, D) a cursed -3,-2 trident (unseen) (46, 57, D) a +3,+5 mace of draining a disc of storms the amulet "Punenaulle" {Clar Stlth++} [amulet of clarity] It makes you much more stealthy. (47, 57, D) a +4,+1 lajatang of pain a +2,+1 quarterstaff of protection (7, 58, D) a +0,+6 lajatang of electrocution (unseen) (8, 58, D) a +2,+3 sabre of electrocution a +0 robe a +3,+5 quick blade a dire elephant corpse (rotten by now) an apis corpse (rotten by now) a +0 robe a spriggan corpse (rotten by now) a +0,+0 anti-magic short sword a cursed +0 robe a +0 buckler a spriggan corpse (rotten by now) a wolf corpse (rotten by now) (9, 58, D) a +0,+0 club (unseen) (45, 58, D) an uncursed staff of summoning (46, 58, D) an uncursed ring of see invisible (47, 58, D) a +5,+2 quarterstaff a plain deck of defence (7, 59, D) a +2,+0 spear a +2 robe a lamp of fire an uncursed staff of conjuration a +0 animal skin a spriggan corpse (rotten by now) a +0,+0 short sword a +0 animal skin a +0,+0 short sword a +0 animal skin an uncursed ring of protection from cold (8, 59, D) a wolf corpse (rotten by now) (still there?) 4 arrows (still there?) (9, 59, D) an arrow the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. a +0 robe an uncursed amulet of the gourmand a +0 buckler a +4,+3 dwarven flail of crushing a hippogriff corpse (rotten by now) a +0 robe a spriggan corpse (rotten by now) a cursed -1,-1 mace a +0 animal skin a spriggan corpse (rotten by now) (17, 59, D) a steel tomahawk (44, 59, D) an uncursed ring of positive energy (45, 59, D) a sack of spiders (46, 59, D) an uncursed staff of conjuration (47, 59, D) an uncursed staff of fire (48, 59, D) an uncursed staff of summoning (7, 60, D) a wolf corpse (rotten by now) (still there?) a +4 rod of inaccuracy (14/14) (still there?) (8, 60, D) a wolf corpse (rotten by now) a +1,+2 scimitar of holy wrath a +1 blowgun 7 poisoned needles a box of beasts a spriggan corpse (rotten by now) the +5,+7 dagger of Chilly Death {freeze, rPois rF- rC++ MR} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. an arrow a +0 animal skin an uncursed staff of earth a +0 robe (9, 60, D) a +6,+2 whip of electrocution (unseen) (10, 60, D) a spriggan corpse (rotten by now) (unseen) (20, 61, D) 3 large rocks (6, 62, D) a wolf corpse (rotten by now)