4tharraofdagon the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. Zin opposes the use of such an evil item. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. Zin disapproves of the use of such an item. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. Zin opposes the use of such an evil item. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. Zin opposes the use of such an evil item. the +0,+0 Sword of Power the +5,+3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Zin disapproves of the use of such an item. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) the +6 blowgun of Caod {evade, rElec rF+ MR++} It affects your evasion (+5 to EV). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (63, 1, D) an uncursed staff of earth (67, 1, D) a cursed -2 ring of evasion (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a plain deck of defence (73, 2, D) a +0,+0 whip of draining (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (67, 3, D) a +0,+0 bow 8 arrows of flame a centaur corpse (rotten by now) (68, 3, D) a +0,+0 crossbow 18 bolts (69, 3, D) a +0,+0 crossbow 9 bolts a yaktaur corpse (rotten by now) (75, 3, D) a +2,+0 elven scimitar a +0 elven leather armour an elf corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a disc of storms (75, 4, D) a +1,+0 elven long sword (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) a crystal ball of energy (68, 6, D) a bolt an arrow of flame (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 2 potions of berserk rage (10, 7, D) a wand of draining (5) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 ring mail of poison resistance (63, 9, D) a box of beasts (70, 9, D) the +10,+8 whip of Invincibility {flame, rC+ Int-4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from cold. (71, 9, D) a +0 ice dragon armour (72, 9, D) a cursed -2 ring of dexterity (62, 10, D) an uncursed ring of protection from cold (70, 10, D) an uncursed staff of cold (72, 10, D) a +0,+0 orcish dagger (71, 11, D) a -1,+1 orcish club a +0 orcish robe an uncursed staff of death an orc corpse (rotten by now) (72, 11, D) a -1,+1 orcish whip a +0 orcish leather armour (70, 12, D) a -1,+2 orcish short sword (unseen) (71, 12, D) a -1,+0 orcish flail (61, 17, D) a disc of storms (62, 17, D) an uncursed staff of summoning (64, 17, D) an uncursed staff of conjuration (71, 17, D) an uncursed amulet of guardian spirit (72, 17, D) a plain deck of dungeons (62, 18, D) an uncursed ring of see invisible (63, 18, D) a plain deck of escape (64, 18, D) a book of Maledictions (71, 18, D) a Necronomicon (73, 20, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). Zin opposes the use of such an evil item. (61, 21, D) a jackal corpse (71, 21, D) a +4,+2 war axe of chopping (61, 22, D) a jackal corpse (61, 27, D) a +1,+0 elven long sword (62, 27, D) an uncursed staff of conjuration (64, 27, D) the cursed -1 leather armour of the Wumpus {Dex-1} It affects your dexterity (-1). It has a curse placed upon it. (65, 27, D) a +3,+1 elven short sword (71, 27, D) a +0,+2 demon blade of flaming (72, 27, D) a +3 leather armour of fire resistance (62, 28, D) an uncursed amulet of rage (63, 28, D) the ring of Law {MR++ Str+4} [ring of strength] It affects your strength (+4). It affects your resistance to hostile enchantments. (64, 28, D) a +4,+0 elven bow of velocity (71, 28, D) a +5,+1 great mace of protection (72, 28, D) an uncursed ring of sustain abilities (62, 30, D) a +0,+0 elven long sword a +3,+1 elven bow 9 arrows of flame an elf corpse (63, 30, D) a cursed +1,-3 elven short sword a +2 elven buckler an elf corpse (62, 31, D) a +6,+1 elven long sword of electrocution an elf corpse an arrow of flame a +2,+1 elven dagger an elf corpse a +3,+2 elven short sword (63, 31, D) the cursed +0,+0 hand axe of Ravage {flame, rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. a +0 elven scale mail a +2,+0 elven cutlass a +0 elven leather armour an elf corpse (62, 32, D) 2 arrows of flame (73, 32, D) a +2,+0 elven dagger of draining a +0 elven robe (74, 32, D) a +3,+3 scythe of dragon slaying a +0 robe the human corpse of Sigmund (rotten by now) (75, 33, D) a cursed -3,-1 elven cutlass the elf corpse of Duvessa (rotten by now) (63, 34, D) an arrow of flame (74, 34, D) a +0,+0 dagger a +0 robe a -1,+0 orcish hand axe a +0 orcish robe a wand of polymorph (3) a +4,+2 quarterstaff of chaos (49, 37, D) a +1,+1 dwarven dire flail of holy wrath (50, 37, D) the ring "Pateen" {Hunger- Int+4} [ring of sustenance] It affects your intelligence (+4). (51, 37, D) the +4,+4 falchion "Raisin" {slice, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (52, 37, D) a +1,+1 halberd of venom (53, 37, D) a +5,+1 spear of venom (54, 37, D) a stone of tremors (61, 37, D) a +1,+0 crossbow of evasion 9 bolts a book of Callings (69, 37, D) the +6 chain mail of Foidas {+Rage rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. It lets you go berserk. (70, 37, D) a +3 orcish plate armour of poison resistance (71, 37, D) a cursed -3 ring of intelligence (72, 37, D) the +9 plate armour of the Leaf {Dex+2} It affects your dexterity (+2). (73, 37, D) a plain deck of defence (49, 38, D) 4 scrolls of enchant armour (51, 38, D) an uncursed staff of earth (52, 38, D) an uncursed ring of fire (53, 38, D) a sack of spiders (59, 38, D) a bolt an uncursed ring of positive energy (60, 38, D) the cursed +5 chain mail "Qoovaul" {+Rage rC+} It protects you from cold. It lets you go berserk. It has a curse placed upon it. (61, 38, D) a book of Fire (62, 38, D) a +7 blowgun (63, 38, D) a lantern of shadows (71, 38, D) a book of the Sky (72, 38, D) an uncursed staff of power (73, 38, D) a +0,+0 dagger (59, 39, D) a +0,+0 crossbow a +2,+0 morningstar of protection 8 bolts a yaktaur corpse (59, 40, D) a bolt (68, 40, D) a +2,+0 scimitar of flaming a +0 robe (57, 41, D) a bolt a javelin of penetration (59, 41, D) a +0,+0 crossbow 9 bolts a yaktaur corpse (62, 41, D) a +0,+0 crossbow an uncursed staff of death 18 bolts a yaktaur corpse (63, 41, D) a +4,+0 spear of dragon slaying 7 javelins of penetration a +0 leather armour a bolt (61, 42, D) a bolt (63, 42, D) a +0,+0 bow 13 arrows a centaur corpse (64, 42, D) a +3,+1 longbow 17 arrows a centaur corpse (65, 42, D) 4 bolts a large rock (71, 42, D) a +2 hat the elephant slug corpse of Gastronok a +1,+5 mace of protection a +1 ring mail (61, 43, D) 2 bolts (62, 43, D) a bolt (63, 43, D) a bolt (64, 43, D) the +5,+7 quarterstaff of Smeu {crush, +Fly rF+ MR++} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. a +0,+0 bow a centaur corpse a javelin of penetration (70, 43, D) a +1,+0 spear a +0 animal skin the gnoll corpse of Grum (71, 43, D) a +0,+0 giant club a +0 robe the ogre corpse of Erolcha a +5,+2 flail of holy wrath a +0 leather armour the human corpse of Edmund a throwing net (72, 43, D) a +1,+4 dwarven morningstar of venom a cursed +0 orcish ring mail (57, 44, D) a bolt (61, 44, D) a +0,+0 bow 7 arrows of frost 3 bolts (62, 44, D) an arrow of frost (63, 44, D) 2 bolts (65, 44, D) 2 large rocks (70, 44, D) a +0,+0 falchion a +0 leather armour (59, 45, D) a bolt 4 javelins of penetration (60, 45, D) a bolt (61, 45, D) an arrow of frost 9 arrows 7 javelins of penetration 3 large rocks 3 bolts (62, 45, D) 3 bolts (63, 45, D) 2 bolts 2 javelins of penetration