4tharraofdagon Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (-5, 12, D:1) a +0 dagger (-8, 27, D:1) a +0 club (-7, 28, D:1) a +0 short sword (-5, 30, D:1) a stone (3, 38, D:1) a stone (7, 38, D:1) a stone (2, 39, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (12, 6, D:2) a +0 dagger (-34, 13, D:2) a +0 cutlass (-22, 14, D:2) a +0 ring mail (-22, 21, D:2) a +0 club (-18, 22, D:2) a +0 robe (-9, 33, D:2) a +0 robe (-23, 41, D:2) a +0 mace (14, 42, D:2) a +0 ring mail Level 3 of the Dungeon (-3, 7, D:3) a +0 leather armour (34, 9, D:3) a +0 ring mail (-2, 10, D:3) a +0 animal skin (0, 10, D:3) 13 stones (-4, 11, D:3) a cursed +0 animal skin (unseen) (4, 14, D:3) a +0 animal skin (39, 25, D:3) a +0 club (-4, 41, D:3) 21 stones (12, 41, D:3) 2 potions of brilliance (13, 41, D:3) 16 gold pieces (14, 41, D:3) a bread ration (12, 42, D:3) 13 poisoned needles (13, 42, D:3) 2 scrolls of enchant weapon (14, 42, D:3) 17 sling bullets (12, 43, D:3) a +0 hunting sling (13, 43, D:3) a cursed -3 hand crossbow (14, 43, D:3) 11 gold pieces (4, 45, D:3) a stone (3, 46, D:3) a stone Level 4 of the Dungeon [Shop] Phopiwk's Antique Weapon Shoppe a +0 dagger (56 gold) a +0 quarterstaff (112 gold) a +2 antimagic glaive (182 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1946 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a cursed +0 giant club (47 gold) a +1 spear of venom (84 gold) a +0 hand axe (84 gold) the +7 long sword "Beast's Peril" {antimagic, rElec Dex+2 SInv} (238 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It insulates you from electricity. It enhances your eyesight. a +0 shortbow (84 gold) [Shop] Shridile's Antique Weapon Shoppe a +0 scimitar (88 gold) the +6 great sword of the Traitor {freeze, rElec Int+2} (253 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It insulates you from electricity. a +0 lajatang (330 gold) a +2 short sword of venom (66 gold) a +0 blowgun (55 gold) a +3 halberd of venom (88 gold) a +0 hand axe (66 gold) a +0 hand axe (66 gold) a +1 shortbow of flaming (66 gold) the cursed +8 demon blade of Ada Mouc {freeze, +Inv} (440 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It has a curse placed upon it. a +0 club (22 gold) [Shop] Ovaobb's Armour Emporium a +0 buckler (45 gold) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} (1 gold) It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may recurse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) [Shop] Fraem's Distillery a potion of restore abilities (39 gold) a potion of brilliance (32 gold) a potion of porridge (13 gold) a potion of magic (71 gold) a potion of magic (71 gold) a potion of lignification (26 gold) (4, 3, D:4) a +0 leather armour (-14, 13, D:4) a +0 club (16, 19, D:4) a +0 short sword (-27, 21, D:4) 24 bolts (10, 21, D:4) a +0 dagger (-20, 26, D:4) 20 stones (-7, 34, D:4) a +0 flail a +0 leather armour a +0 club (-12, 35, D:4) a cursed +0 hunting sling (-5, 38, D:4) a cursed +0 club (13, 40, D:4) 3 tomahawks (-24, 41, D:4) a +0 animal skin (-7, 46, D:4) a +0 leather armour a +0 club (-9, 60, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (-42, 3, D:5) 18 bolts (-29, 8, D:5) a +0 leather armour a +0 flail (0, 8, D:5) 16 stones (-44, 11, D:5) a +0 dagger a +0 scale mail (-39, 17, D:5) a +0 leather armour a cursed -2 hand axe (-41, 18, D:5) a +0 ring mail a +0 club (-39, 21, D:5) a +2 ring mail of fire resistance a +4 short sword (-20, 21, D:5) a +0 whip (-20, 25, D:5) a +0 ring mail (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) (-20, 26, D:5) a +0 club (0, 28, D:5) a +0 shortbow (-6, 29, D:5) 3 stones a +0 short sword (-8, 30, D:5) a stone (-6, 39, D:5) an arrow of frost (-5, 39, D:5) an arrow of frost (-3, 39, D:5) a +0 shortbow (-2, 43, D:5) a tomahawk (0, 45, D:5) an arrow of frost (7, 45, D:5) 5 gold pieces (8, 45, D:5) an arrow of frost (7, 48, D:5) an arrow of frost (2, 52, D:5) a +0 quarterstaff Level 6 of the Dungeon (5, 12, D:6) a rotting jackal corpse a rotting jackal corpse (16, 12, D:6) 8 gold pieces (29, 13, D:6) a +0 cutlass (15, 16, D:6) a bread ration (24, 19, D:6) a scroll of holy word (24, 24, D:6) 18 gold pieces (6, 27, D:6) 20 stones (4, 37, D:6) a tomahawk (4, 38, D:6) a tomahawk Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (10, 0, D:7) a +0 trident (3, 3, D:7) 3 scrolls of random uselessness (-13, 10, D:7) a +0 leather armour (1, 15, D:7) a +0 club (-6, 18, D:7) a +0 club (2, 20, D:7) a +0 scale mail (-9, 21, D:7) a kobold corpse (skeletalised by now) (0, 22, D:7) a +0 mace (5, 24, D:7) 21 stones the Ecumenical Temple