Dungeon Sprint DCSS version 0.27-a0-901-g8736458e1e (webtiles) character file. Game seed: 17458075142880003667 0 4veeq the Magician (level 1, -1/13 HPs) Began as a Mummy Hedge Wizard on Apr 6, 2021. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:37 (55 turns). 4veeq the Magician (Mummy Hedge Wizard) Turns: 55, Time: 00:02:38 Health: -1/13 AC: 2 Str: 13 XL: 1 Next: 8% Magic: 6/6 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/9 levels left rFire x . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of blinking Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 4.5 Spellcasting + Level 0.7 Conjurations + Level 0.7 Summonings + Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Slow Hex 2% N/A 30% 2 Conjure Flame Conj/Fire 3% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History There is an open door to the Storerooms (Easy) here. Magic restored. You open the huge gate. An orc comes into view. It is wielding a +0 dagger. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. A swamp drake comes into view. There is a huge open gate here. Unknown command. Unknown command. Sorry, you're not good enough to have a special ability. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail Attack! The swamp drake breathes poison at you. The orc is engulfed in noxious fumes. The orc appears confused. There is a huge open gate leading to the Armoury (Hard) here. The orc closely misses you. You hit the orc but do no damage. You hit the orc but do no damage. You hit the orc but do no damage. The orc hits you with a +0 dagger. You barely miss the orc. The orc seems less confused. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. A steam dragon, an orc priest and 2 orc wizards come into view. The orc wizard shouts! x2 A hound comes into view. The steam dragon hisses angrily. The hound barks! The orc wizard casts a spell at you. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... #.##................''..# ...'................''..# ####......#..#..k...##....... #................# °°..... ####'#####''###### ####### #.......##k'# #.......##.o## #.......##...## #...<...###..@# #.......# ##h........ #.......# #.o###+###. #.......##.o## ##########D. #.. ##. You could see a swamp drake, a steam dragon, a hound, 2 orc wizards and an orc. Vanquished Creatures A ball python zombie (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 4veeq the Mummy Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 5/5 38 | D | Noticed a swamp drake 54 | D | Noticed an orc wizard 54 | D | Noticed an orc wizard 54 | D | Noticed an orc priest 54 | D | Noticed a steam dragon 54 | D | Noticed a hound 55 | D | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_3, final_vault] Action || total -------------------------++------- Melee: Dagger || 11 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 36 | 19 | 0 | 0 | 1 | 55.0 | Dungeon | 55 | 36 | 19 | 0 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 55 daAuts