AAAAA Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 33, D:1) a +0 dagger (30, -2, D:1) a +0 dagger (33, 13, D:1) a +0 club (48, 15, D:1) a +0 mace (49, 47, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 robe (3, -21, D:2) a +0 dagger (5, -6, D:2) a +0 robe (7, 10, D:2) a +0 dagger (12, -6, D:2) a +0 chain mail (13, 15, D:2) a +0 scythe (16, -17, D:2) a +0 dagger (18, -18, D:2) a +0 club a cursed -1 club (28, -10, D:2) a +0 dagger (34, -4, D:2) a +0 cloak (39, -14, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (4, -28, D:3) a +0 mace (7, -40, D:3) a +0 dagger (10, -40, D:3) a +0 giant club (11, -40, D:3) a +0 club (16, -27, D:3) a +0 war axe (19, -10, D:3) a +0 club (23, -40, D:3) a +0 club (23, -13, D:3) a +0 leather armour (26, -50, D:3) 8 bolts (29, -24, D:3) a +0 whip (37, -9, D:3) a +0 short sword (38, -9, D:3) a +0 mace a cursed -1 club (39, -9, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 scale mail (45, 0, D:3) a +0 dagger a +2 robe of resistance Level 4 of the Dungeon [Shop] Saha's Weapon Shoppe a +4 broad axe of flaming (321 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 20 stones (22 gold) a +5 shortbow of freezing (356 gold) a +0 falchion (33 gold) a +0 hunting sling (16 gold) (0, 0, D:4) 10 arrows (4, -11, D:4) a +0 whip (6, 7, D:4) a +0 trident (10, 7, D:4) 19 arrows (12, 6, D:4) a +0 club (21, 3, D:4) 15 sling bullets (21, 7, D:4) a +0 giant club (28, -5, D:4) 13 bolts (40, 18, D:4) 9 arrows (42, 19, D:4) a +0 hunting sling (45, 18, D:4) 5 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 short sword (1, 0, D:5) a +0 short sword (7, 20, D:5) a +0 robe (8, 25, D:5) a +0 giant club (12, -20, D:5) a +0 leather armour (12, -17, D:5) 8 bolts (13, 3, D:5) a +0 short sword (14, 12, D:5) a +0 ring mail (14, 17, D:5) a +0 trident a +0 chain mail (22, 19, D:5) a +0 great sword (24, 9, D:5) a +0 dagger (29, -13, D:5) 16 sling bullets Level 6 of the Dungeon (1, 10, D:6) a +0 hand axe (3, 10, D:6) a cursed +0 hand axe a cursed +0 leather armour a +0 whip (11, 22, D:6) 22 arrows a cursed +0 shortbow (41, 10, D:6) a +0 mace a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 22 arrows (6, -11, D:7) a cursed +0 pair of gloves (20, -4, D:7) a +0 hunting sling (26, -24, D:7) a +0 flail (26, -11, D:7) a cursed +0 mace (33, -13, D:7) 29 arrows a +0 shortbow (47, -20, D:7) a +0 chain mail Level 8 of the Dungeon (2, -2, D:8) a cursed -1 club (2, 0, D:8) a +0 short sword (2, 1, D:8) a +0 dagger (2, 9, D:8) a +0 falchion (3, -2, D:8) a +0 dagger (3, -1, D:8) a +0 short sword (3, 0, D:8) a +1 whip of venom (4, -21, D:8) a +0 flail (5, -22, D:8) a wand of flame (8/48) (5, -21, D:8) a +3 mace a +0 club a +0 leather armour (6, -29, D:8) a +0 leather armour (6, -20, D:8) a +0 leather armour (9, -22, D:8) a cursed +0 quarterstaff (14, 4, D:8) a cursed -1 giant club (28, -11, D:8) a +0 dagger (33, -23, D:8) a +0 pair of boots (33, 6, D:8) 3 tomahawks (34, 11, D:8) a +0 club (36, 6, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 22 arrows (9, -3, D:9) a +0 giant club (10, 19, D:9) a +3 morningstar of freezing a +0 robe (12, 23, D:9) a +0 robe (12, 25, D:9) a +0 whip (13, 26, D:9) a +2 mace a +0 robe (14, 27, D:9) a +0 spear a +0 ring mail (17, 28, D:9) a +0 short sword (19, 49, D:9) 17 arrows (20, 50, D:9) a +0 scimitar a +0 plate armour (21, -4, D:9) a +0 spear a +0 ring mail (21, 28, D:9) a +0 scale mail a +0 spear (21, 50, D:9) a +0 flail (22, 48, D:9) a +0 dagger a +0 leather armour (23, 32, D:9) a +0 scale mail (23, 54, D:9) a +0 whip a +0 leather armour (24, 54, D:9) a +0 trident a cursed +0 plate armour (30, 46, D:9) a +0 scale mail a +1 spear of freezing (31, -4, D:9) a +0 helmet (31, 46, D:9) a +1 mace of crushing (33, 31, D:9) a +0 robe a +0 great sword (39, 23, D:9) 24 arrows a +0 shortbow (39, 30, D:9) a +0 leather armour a +0 club (42, 28, D:9) a +0 ring mail (42, 31, D:9) a +0 robe a cursed -3 dagger (43, 32, D:9) a +0 leather armour (53, 29, D:9) the +0 long sword of Qazlal's Condemnation {freeze, rC- rN+ Str+3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from negative energy. Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (4, 26, D:10) 17 arrows (20, 11, D:10) a +0 plate armour (22, -14, D:10) a +0 shortbow 15 arrows a +0 centaur barding (23, -7, D:10) a +0 dagger (23, -6, D:10) a cursed -2 mace a +0 plate armour (23, -5, D:10) a cursed -1 club a +0 leather armour (24, -2, D:10) a +0 flail (28, 33, D:10) a cursed +0 leather armour 3 tomahawks a +0 dagger (29, 32, D:10) a +0 dagger (30, 33, D:10) a tomahawk (31, 32, D:10) a +0 leather armour 2 tomahawks a +0 trident (35, 33, D:10) a tomahawk (38, 32, D:10) a +0 chain mail a +0 hand axe (42, 6, D:10) a +0 flail (43, 9, D:10) a +0 flail (43, 11, D:10) a +0 spear a +0 scale mail a +0 shield (48, 22, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces (1, 6, D:11) a +0 arbalest (7, 4, D:11) 21 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, 6, Lair:1) a spiny frog corpse (14, -1, Lair:1) a wyvern corpse (22, -9, Lair:1) a +0 rapier (40, 4, Lair:1) a water moccasin corpse (45, 3, Lair:1) a poisoned needle (46, 3, Lair:1) a poisoned needle (47, 2, Lair:1) a poisoned needle (48, 0, Lair:1) 2 poisoned needles (48, 1, Lair:1) a poisoned needle