Dungeon Crawl Stone Soup version 0.26-a0-501-g57170428f2 (webtiles) character file. Game seed: 10767817714038138131 16 ANON1729 the Vexing (level 2, 0/28 HPs) Began as an Ogre Arcane Marksman on Aug 7, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (409 turns). ANON1729 the Vexing (Ogre Arcane Marksman) Turns: 409, Time: 00:01:22 Health: 0/28 AC: 3 Str: 13 XL: 2 Next: 58% Magic: 4/4 EV: 10 Int: 14 God: Gold: 3 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Missiles c - a large rock (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of degeneration {unknown} Skills: + Level 1.9 Fighting + Level 2.2 Throwing + Level 2.0 Dodging + Level 1.6 Spellcasting + Level 2.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 12% 2 Inner Flame Hex/Fire #....... 38% 3 Portal Projectile Hex/Tloc #..... 38% 3 Cause Fear Hex #......... 58% 4 Leda's Liquefaction Hex/Erth #......... 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal is heavily wounded. The jackal misses you. You aren't carrying any items that you can evoke. Throwing (i - inventory) d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, softly glowing) You throw a throwing net. The throwing net hits the jackal. The jackal is caught in the net! The jackal is heavily wounded. The jackal struggles against the net. x2 c - 2 large rocks The jackal struggles against the net. The net rips apart, and the jackal comes free! Throwing (i - inventory) c - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, softly glowing) You throw a large rock. The large rock hits the jackal. The jackal is severely wounded. The jackal stops glowing. The jackal bites you. You die... #.....##.....##.. #> ................. #. #.......#######.. ##.## #.......#### ### #.... #..........# #.. #.... #.......†..# #.. #.... #..........####.. #....##.......#....)... #.((h@................ #.#########........... #........### #........# #...###### ...### ...# #### ..... #... #.#.. ###.#. You could see a jackal. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ANON1729 the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 128 | D:1 | Reached XP level 2. HP: 9/28 MP: 2/4 404 | D:1 | HP: 1/28 [jackal (3)] 409 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 1.9 Throwing | | 2.2 Spellcasting | | 1.6 Hexes | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 45 Throw: Large rock || 7 Throwing net || 2 Cast: Corona || 10 Armor: Robe || 19 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 414 | 414 | 0 | 214 | 59 | 1 | 414.0 | Dungeon | 414 | 414 | 0 | 214 | 59 | 1 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 414 daAuts