Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 30 Aargh the Charlatan (level 3, 0/28 HPs) Began as a Draconian Artificer on Nov 16, 2014. Succumbed to an adder's poison ... on Level 2 of the Dungeon. The game lasted 00:07:58 (1120 turns). Aargh the Charlatan (Draconian Artificer) Turns: 1120, Time: 00:07:59 HP 0/28 AC 5 Str 13 XL: 3 Next: 3% MP 4/4 EV 12 Int 13 God: Gold 61 SH 0 Dex 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (no shield) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.1 Dodging + Level 1.4 Stealth + Level 3.4 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand weapons a - a +0 short sword (weapon) h - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) p - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) Missiles q - 5 stones (quivered) Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (15) Comestibles f - 2 bread rations g - a royal jelly {restore abilities} m - a meat ration o - 2 rotting chunks of jackal flesh s - 2 fruits Scrolls t - a scroll of identify {unknown} u - 3 scrolls of remove curse {unknown} Jewellery e - a +2 ring of evasion {unknown} (You found it on level 1 of the Dungeon) i - a +5 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Potions j - a potion of cure mutation {unknown} k - a potion of invisibility {unknown} l - 2 potions of heal wounds {unknown} n - a potion of brilliance {unknown} r - a potion of curing {unknown} v - a potion of confusion {unknown} #.. #####......... .................. ###...#####.#..#.##. ........# #....##. ........# #....... ....... #....##. #....# #.#....##. #....## #......... #@....# ####..#.## #S..#.## #..#..# ###...#..# #..##.# #........# #...#.# #........## #.#.#.. #.........# #.#..#. ###...###.## #.##.#. ##....# #..# #.#...# ####...#.####.###.....# You could see an adder. Action || total -------------------------++------- Melee: Short sword || 128 Use: Scroll || 2 Eat: Chunk || 1 Vault maps used: D:1: wheals_arrival_linesprint, serial_glass, glass_columns_a, glass_columns_a D:2: first_bread, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_end_double, infiniplex_forest_fountain, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_lined_1, infiniplex_forest_clump_tiny, infiniplex_forest_end_3, infiniplex_forest_side_room, serial_bayou_lagoon_a, dk_yredelemnul_ordeal Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aargh, the Draconian Artificer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 211 | D:1 | Reached skill level 2 in Dodging 225 | D:1 | Reached skill level 1 in Stealth 238 | D:1 | Reached XP level 2. HP: 15/23 MP: 3/3 975 | D:2 | Reached XP level 3. HP: 19/28 MP: 4/4 1113 | D:2 | HP: 6/28 [adder (3)] 1118 | D:2 | HP: 2/28 [poisoned by an adder] 1120 | D:2 | Succumbed to an adder's poison Vanquished Creatures A giant gecko (D:2) 2 oozes (D:1) 4 bats (D:1 D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 3 kobolds (D:1) 3 giant newts (D:1) 4 goblins (D:1) A rat (D:1) 24 creatures vanquished. Vault maps used: D:1: wheals_arrival_linesprint, serial_glass, glass_columns_a, glass_columns_a D:2: first_bread, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_end_double, infiniplex_forest_fountain, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_lined_1, infiniplex_forest_clump_tiny, infiniplex_forest_end_3, infiniplex_forest_side_room, serial_bayou_lagoon_a, dk_yredelemnul_ordeal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.3 | 7.9 | 165.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.3 | 7.9 | 165.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------