Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 1, D:1) a +0 dagger (20, -23, D:1) a +0 short sword (28, 12, D:1) a +0 dagger (35, 1, D:1) a +0 dagger (35, 4, D:1) a +0 club (38, 3, D:1) a +0 dagger (54, -4, D:1) a +0 club (55, 9, D:1) a +0 dagger Level 2 of the Dungeon (1, -12, D:2) a +0 short sword (4, 16, D:2) a +0 short sword (10, -10, D:2) a +0 club (13, 5, D:2) a +0 club (19, -12, D:2) a +0 leather armour (21, 6, D:2) a +0 club (21, 14, D:2) a +0 chain mail (25, -19, D:2) a +0 leather armour (26, -6, D:2) a +0 short sword (31, -16, D:2) a +0 dagger (36, -14, D:2) a +0 club (38, -23, D:2) a +0 mace (38, -13, D:2) a +0 short sword (41, -21, D:2) a +0 club (49, -2, D:2) an uncursed amulet of inaccuracy (51, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -2 ring mail (8, -15, D:3) a +0 club (9, 22, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (9, 23, D:3) a +0 club (13, -10, D:3) a +0 club (14, -25, D:3) a +0 dagger (18, 2, D:3) a +0 robe (27, -25, D:3) a +0 whip (33, -31, D:3) a +0 spear (34, 15, D:3) a +0 club (36, 15, D:3) a +0 short sword (40, -18, D:3) a +0 club (41, -24, D:3) a +0 short sword (42, 11, D:3) a +0 leather armour (58, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +2 rapier of Karma {vamp, Fragile MP+9 Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your magic capacity (+9). It will be destroyed if unequipped. (6, -5, D:4) a scroll of fog (7, -4, D:4) 10 sling bullets (7, 43, D:4) a +0 trident (still there?) 15 gold pieces (still there?) (32, 29, D:4) a +0 dagger a +0 robe (33, 29, D:4) a +0 dagger a +0 hand axe (33, 30, D:4) a cursed +0 hand axe