Ablot Level 1 of the Dungeon [Shop] Zillidip's Antique Weapon Shoppe a +0 spear (99 gold) a +0 hand axe (99 gold) a +2 flail of venom (534 gold) a +0 dagger (66 gold) a +0 hand axe (99 gold) a +0 short sword (99 gold) a +0 hand axe (99 gold) a +0 hunting sling (49 gold) (0, 0, D:1) a +0 spear (0, 1, D:1) a +0 robe (19, 20, D:1) a +0 dagger (31, -1, D:1) a +0 short sword (37, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -18, D:2) a +0 leather armour (7, -10, D:2) a +0 dagger (8, -14, D:2) a +0 ring mail a +0 club (8, -13, D:2) a +0 whip (8, -12, D:2) a +0 leather armour a +0 club (9, -12, D:2) a +0 ring mail (still there?) a +0 flail (still there?) a +0 hand axe (still there?) (10, -14, D:2) a +0 dagger a +0 chain mail a +0 flail (10, -12, D:2) a +0 short sword (20, -39, D:2) a +0 club (28, -8, D:2) a +0 club (41, 1, D:2) a +0 spear (42, -3, D:2) a +0 helmet (46, -7, D:2) a +0 dagger (52, -20, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Sirof's Antique Armour Boutique the +2 robe of Zin's Grace {Will+ Dex+5 Archmagi} (1386 gold) Dex: It affects your dexterity (+5). Archmagi: It increases the power of your magical spells. Will: It increases your willpower. a +0 leather armour (58 gold) a +0 pair of gloves (130 gold) a +0 scale mail (116 gold) a +4 scale mail of positive energy (812 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) (0, 0, D:3) a +0 scythe a +0 robe (19, 11, D:3) a +0 robe a +0 dagger (28, 34, D:3) a +0 ring mail (32, 10, D:3) a +0 short sword (34, 0, D:3) a +0 long sword (37, 34, D:3) a +0 rapier Level 4 of the Dungeon (10, 0, D:4) a +0 club (14, 10, D:4) a +0 hand axe (17, 34, D:4) a +0 trident (33, 38, D:4) a +0 robe (39, 5, D:4) a +0 club (41, 14, D:4) a +0 war axe (52, 0, D:4) a +0 trident a +0 leather armour (52, 2, D:4) a +0 short sword of electrocution a +0 leather armour (53, -1, D:4) a +0 flail a +0 whip (53, 2, D:4) a +0 club (53, 17, D:4) a potion of haste (55, 16, D:4) 10 gold pieces (55, 18, D:4) 17 gold pieces (56, 16, D:4) 12 gold pieces (56, 32, D:4) 5 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 1, D:5) a +3 scale mail (2, 14, D:5) a +0 hand axe (3, 2, D:5) a +0 dire flail of protection (4, -4, D:5) a +0 robe (6, 11, D:5) a +0 leather armour (13, 4, D:5) a +0 ring mail (17, -12, D:5) a yak corpse (18, -18, D:5) a +0 leather armour (still there?) a +0 mace (still there?) (19, -17, D:5) a +0 falchion (22, -4, D:5) a +0 ring mail (32, -4, D:5) a +0 dagger (36, 13, D:5) a +0 flail (60, -30, D:5) a +0 long sword (65, -24, D:5) a +0 whip Level 6 of the Dungeon [Shop] Jamoxkus's Book Emporium a book of Changes (216 gold) a book of Spatial Translocations (312 gold) a manual of Throwing (960 gold) a book of Storms (384 gold) Great Wizards, Vol. VII (360 gold) a book of Necromancy (192 gold) a book of Geomancy (216 gold) a book of Air (264 gold) (0, 0, D:6) a +0 giant club (9, -11, D:6) a +0 hand axe a +4 hand axe (10, -11, D:6) a +0 robe a +0 dagger a +0 scale mail a +0 whip (10, 3, D:6) a +0 dagger a +0 robe (15, 13, D:6) a +0 giant spiked club (16, -11, D:6) a ring of magical power (17, 12, D:6) a +0 giant spiked club (20, -10, D:6) 3 large rocks (20, 7, D:6) 2 large rocks (21, 7, D:6) a +0 mace a +0 leather armour (47, -13, D:6) a +0 mace (54, 10, D:6) a +0 flail the Ecumenical Temple