Ablot Level 1 of the Dungeon [Shop] Xinuz's Antique Weapon Shop a +0 hunting sling (34 gold) a +0 club (23 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (1936 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +0 hunting sling (34 gold) the +4 trident "Nasch" {elec, Will+ Int+7 Stlth-} (1255 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+7). Will: It increases your willpower. Stlth: It makes you less stealthy. a +1 dagger of electrocution (276 gold) a +1 flail of protection (257 gold) a +0 spear of venom (128 gold) (0, 0, D:1) a +0 whip (17, -39, D:1) a +0 dagger (18, -32, D:1) a +0 short sword (19, -31, D:1) a +0 dagger (21, -4, D:1) a +0 rapier (29, -10, D:1) a +0 whip (29, 0, D:1) a +0 dagger (41, 9, D:1) a +0 short sword (53, -22, D:1) a +0 short sword (57, 9, D:1) a +0 dagger Level 2 of the Dungeon (1, -22, D:2) a +0 scale mail (34, 18, D:2) a +0 spear (36, -5, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -40, D:3) a +0 dagger (15, -47, D:3) a +0 dagger (33, -23, D:3) a +0 hand axe (33, -18, D:3) a +0 mace of protection Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (still there?) 5 stones (still there?) (16, -5, D:4) a +0 dagger