Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, -35, D:1) a +0 club (24, -16, D:1) a +0 dagger (25, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 30, D:2) a +0 dagger (11, 15, D:2) a +0 whip of electrocution (13, 12, D:2) a potion of haste (25, 2, D:2) a +0 club a +0 club a +0 hunting sling a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 animal skin (27, 2, D:2) a +0 dagger (37, 13, D:2) a +0 ring mail (44, 29, D:2) a +0 leather armour a +0 dagger a +0 club (58, 19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 mace (1, 0, D:3) the +3 mace "Buussan" {flame, *Rage Fly Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (2, 0, D:3) the +3 mace "Xagaz" {vamp, +Blink Will+ Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. +Blink: It lets you blink. Will: It increases your willpower. Stlth: It makes you more stealthy. (2, 2, D:3) a +0 mace (7, -22, D:3) a +0 club a +0 hunting sling (14, -19, D:3) an amulet of guardian spirit (18, -25, D:3) a +0 leather armour (20, 14, D:3) a ball python corpse (35, -22, D:3) a +0 dagger (48, -19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, -17, D:3) a +0 club