Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 8, D:1) a +0 battleaxe (15, -7, D:1) a +0 short sword (24, 18, D:1) a +0 spear (30, -13, D:1) a +0 dagger (33, 21, D:1) a +0 dagger (56, -7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ejetixt's Weapon Shoppe a +0 spear (36 gold) a +0 rapier (48 gold) a +0 dagger (24 gold) the +7 staff of the Meek {protect, meekguard} (561 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. a +0 trident (42 gold) a +0 war axe (42 gold) 15 sling bullets (90 gold) a +0 scimitar (48 gold) (0, 0, D:2) a +0 dagger (2, 23, D:2) a +0 hand axe (5, 23, D:2) a +0 club (6, 2, D:2) a +0 hand axe (9, 1, D:2) a +0 dagger a +0 club a +0 club a +0 dagger (15, -17, D:2) a +0 dagger (15, 24, D:2) a +0 short sword (16, 0, D:2) a +0 falchion a +0 chain mail (20, 0, D:2) a +0 leather armour (21, 0, D:2) a +0 short sword (23, -3, D:2) a +0 club a +0 club (24, -3, D:2) a +0 club a +0 dagger (32, -4, D:2) a +0 club (33, 13, D:2) a +0 chain mail (45, 1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 1, D:3) a +0 dagger (6, 8, D:3) a +0 dagger (21, -12, D:3) a +0 dagger a +0 robe (23, -18, D:3) a +0 ring mail (23, 9, D:3) a +0 whip (28, -5, D:3) a +0 club (30, -17, D:3) a +0 flail (37, 0, D:3) a +0 leather armour a +0 hand axe (37, 2, D:3) a +0 mace a +0 ring mail a +0 short sword a +0 dagger (39, -8, D:3) a +0 flail a +0 ring mail (40, -8, D:3) a +0 whip (41, -6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (still there?) a goblin corpse (still there?) (2, -3, D:4) a ball python corpse (2, 3, D:4) a poisoned dart (4, 12, D:4) a poisoned dart (5, 10, D:4) a poisoned dart (18, 16, D:4) a +0 dagger a kobold corpse