Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -13, D:1) a +0 dagger (17, -15, D:1) a +0 dagger (20, -22, D:1) a +0 falchion (24, -21, D:1) a +0 mace (24, -19, D:1) a +0 robe (24, 3, D:1) a hobgoblin corpse (skeletalised by now) (35, 5, D:1) a +0 club (43, -5, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Peenin's Weapon Emporium a +0 whip (25 gold) a +0 trident (35 gold) a +0 glaive (65 gold) a +0 quarterstaff (40 gold) a +0 short sword (30 gold) a +0 falchion (30 gold) a +0 hunting sling (15 gold) the +9 long sword of Cigh {flame, Stlth+} (611 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. a +0 dagger (20 gold) (0, 0, D:2) a +0 leather armour (4, 17, D:2) a +0 club (still there?) a goblin corpse (still there?) (6, 17, D:2) a +0 club a +0 club a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse (7, 18, D:2) a scroll of magic mapping (16, 15, D:2) a +0 club (still there?) a goblin corpse (still there?) (22, 13, D:2) a bat corpse