Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -3, D:1) a +0 trident (17, -2, D:1) a +0 club (32, 10, D:1) a +0 dagger (34, 26, D:1) a +0 club (39, 48, D:1) 4 curare-tipped darts (41, 3, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 8, D:2) a ball python corpse (17, 24, D:2) a +0 ring mail (18, 29, D:2) a hobgoblin corpse (21, 21, D:2) a frilled lizard corpse (skeletalised by now) (23, 4, D:2) a rat corpse (skeletalised by now) (23, 37, D:2) an adder corpse (24, 11, D:2) a rat corpse (skeletalised by now) (25, 26, D:2) the +9 hand axe "Cifomp" {elec, rF- rC++ Str+7} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+7). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. (28, 10, D:2) a quokka corpse