Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 mace (32, -24, D:1) a +0 hand axe (36, -20, D:1) a +0 dagger (46, -28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -1, D:2) a +0 short sword (12, 4, D:2) a +0 club (27, 46, D:2) a +0 club (27, 47, D:2) a +0 club (32, 47, D:2) a +0 whip (41, 1, D:2) a +0 dagger (41, 15, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 scale mail of Distant Shores {Rampage rC+ rN+} (4720 gold) rC: It protects you from cold. rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. the +2 buckler of Jeroelea {rF+ Int-2 Slay+2 Stlth+} (3550 gold) Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. Stlth: It makes you more stealthy. the ring of Quikim {rC+ Int+6} (4460 gold) [ring of protection from cold] Int: It affects your intelligence (+6). rC: It protects you from cold. the +1 robe "Nuotenk" {Harm Str+4} (2110 gold) Str: It affects your strength (+4). Harm: It increases damage dealt and taken. (8, -29, D:3) a +0 dagger (10, -12, D:3) a +0 club (10, 1, D:3) a +0 leather armour (12, -25, D:3) a +0 ring mail (13, -30, D:3) a +0 leather armour (19, 12, D:3) a +0 dagger of venom (27, -25, D:3) a +0 dagger (29, 20, D:3) a +0 mace (36, -5, D:3) a +0 dagger (44, -24, D:3) a +0 club (46, -4, D:3) a +0 short sword a +0 leather armour (46, -1, D:3) a +0 dagger (46, 10, D:3) a +0 club (47, -28, D:3) a +0 trident a +0 ring mail (48, -20, D:3) a +0 whip (48, -19, D:3) a +0 club (49, -10, D:3) a +0 club (55, -28, D:3) a +0 club a +0 leather armour (56, -17, D:3) a +0 giant spiked club (57, -11, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (1, 8, D:4) 16 gold pieces (4, 1, D:4) a +0 dagger a +0 robe an orc corpse (5, 0, D:4) a +0 war axe (6, -2, D:4) 5 curare-tipped darts (6, 0, D:4) a +0 mace a +0 trident an orc corpse (9, -4, D:4) an amulet of guardian spirit