Ablot Level 1 of the Dungeon (0, 1, D:1) a +0 club (8, -2, D:1) a +0 leather armour (9, -7, D:1) a +0 dagger (10, 2, D:1) a +0 club (10, 13, D:1) a +0 hand axe (14, -17, D:1) a +0 club (22, 4, D:1) a +0 mace (31, 5, D:1) a +0 short sword (32, -39, D:1) a +0 club (34, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 24, D:2) a +0 short sword (1, 28, D:2) a +0 club (5, 24, D:2) a +0 hunting sling (8, 27, D:2) a +0 short sword a +0 dagger (17, -4, D:2) a +0 dagger (21, 22, D:2) a +0 dagger (22, 9, D:2) a +0 robe (34, 4, D:2) a +0 leather armour (37, 42, D:2) a +0 leather armour (49, 6, D:2) a +0 war axe (52, 24, D:2) a +0 spear Level 3 of the Dungeon (7, 39, D:3) a +0 chain mail (10, 34, D:3) a +0 short sword (29, 31, D:3) a +0 robe (39, 43, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 18 gold pieces (7, -21, D:4) a +0 robe (16, -39, D:4) a +1 whip of electrocution (25, -36, D:4) a +0 spear (26, -21, D:4) a scroll of enchant weapon (28, -21, D:4) 13 gold pieces (33, -14, D:4) a ring of the Octopus King {Fly AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of flight] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). Fly: It grants you flight.