Acheron Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 15, D:1) a +0 club (6, -11, D:1) a +0 hand axe (14, 33, D:1) 21 arrows (16, 30, D:1) 19 bolts (37, 22, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -12, D:2) a +0 club (5, 3, D:2) a +0 short sword (6, -13, D:2) a scroll of random uselessness (8, -29, D:2) a +0 club (11, -1, D:2) a +0 hunting sling (13, 1, D:2) a +0 club (33, -28, D:2) a +0 flail a stone (34, -7, D:2) a +0 short sword (35, -29, D:2) a +0 dagger a +0 robe (36, -29, D:2) a +0 robe a +0 cloak (36, 0, D:2) a +0 club (37, 0, D:2) 15 bolts (38, -29, D:2) a +0 hand axe (39, -29, D:2) a stone (39, -10, D:2) a +0 chain mail (51, -25, D:2) an uncursed ring of poison resistance (52, -29, D:2) a +0 robe Level 3 of the Dungeon (12, -28, D:3) a +0 club (20, -27, D:3) a +0 robe (34, -19, D:3) a +0 mace (34, -15, D:3) a +0 flail (43, -5, D:3) a +0 club (62, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 25 stones (5, 3, D:4) a scroll of remove curse (7, 2, D:4) a sling bullet (7, 4, D:4) a wand of digging (4) (11, -29, D:4) a ration (11, -3, D:4) the +1 pair of gloves "Fownit" {MR+ Regen+ rCorr} It affects your resistance to hostile enchantments. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (16, -23, D:4) a +0 mace Level 5 of the Dungeon (9, 8, D:5) a +0 club (10, 9, D:5) a +0 hunting sling (11, 27, D:5) 10 poisoned needles (14, 9, D:5) a stone (15, 9, D:5) a stone (16, 9, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) 2 arrows (1, -8, D:6) a water moccasin skeleton (5, 0, D:6) a +0 ring mail (23, 10, D:6) a +0 dagger a +0 robe (28, 18, D:6) a +0 leather armour (44, 24, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (6, 12, D:7) 13 gold pieces Level 8 of the Dungeon (0, 0, D:8) 12 gold pieces the Ecumenical Temple