Ackmard Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -4, D:1) 16 stones (4, 0, D:1) a +0 dagger (6, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -15, D:1) a +0 short sword (11, 15, D:1) a +0 club (15, -10, D:1) a +0 pair of gloves (18, 17, D:1) 11 stones (19, -4, D:1) 17 stones (21, 5, D:1) a +1 dagger of speed (21, 6, D:1) 3 stones (26, -18, D:1) a +0 short sword 2 stones (28, -2, D:1) a stone (28, 9, D:1) a +0 dagger (29, 11, D:1) a +0 whip 3 stones (31, -2, D:1) a +0 hand axe (31, 17, D:1) 24 arrows (34, -23, D:1) a frilled lizard corpse (35, -2, D:1) a +0 short sword a stone (35, 0, D:1) a +0 dagger (37, 24, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (37, 29, D:1) 22 arrows (39, -23, D:1) a +0 short sword a kobold corpse (39, 23, D:1) a +0 club (40, 31, D:1) 16 stones (42, 1, D:1) a +0 robe (52, -9, D:1) a giant cockroach corpse Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 7, D:2) a potion of heal wounds (7, 6, D:2) a rat corpse (7, 7, D:2) a stone (7, 12, D:2) a stone (8, 4, D:2) a +0 club (still there?) a hobgoblin corpse (still there?) (9, 1, D:2) a jackal corpse (9, 4, D:2) a +0 club (10, 4, D:2) an adder corpse (still there?) a hobgoblin corpse (still there?) (10, 7, D:2) a +0 spear (10, 12, D:2) 7 gold pieces (10, 13, D:2) a potion of stabbing (15, 6, D:2) 7 gold pieces (16, 5, D:2) a scroll of identify