Ackmard Level 1 of the Dungeon (9, 18, D:1) 3 stones (20, 30, D:1) a +0 sling (25, 15, D:1) a +0 whip (25, 36, D:1) 4 stones (28, 2, D:1) 5 stones (30, 36, D:1) a +0 club (31, 36, D:1) a +0 dagger 4 stones (53, 16, D:1) a +0 whip (53, 33, D:1) a +0 club (54, 37, D:1) 3 stones (62, 17, D:1) a +0 pair of boots (63, 10, D:1) 8 stones (65, 1, D:1) a +0 robe (68, 25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, 30, D:2) a +0 hand axe (7, 10, D:2) a quokka corpse (skeletalised by now) (8, 26, D:2) a quokka corpse (12, 10, D:2) a +0 ring mail (14, 1, D:2) a ball python corpse (skeletalised by now)