Adamkad1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (8, 7, D) a +0 flail (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 1, D) a +0 kite shield a +0 scale mail (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) a +3 scimitar of holy wrath (61, 8, D) a book of Annihilations (62, 0, D) the +8 long sword "Pantuofi" {holy, Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your willpower, your defense against some magical effects. (62, 9, D) the +5 hunting sling of Exoneration {vorpal, rC+ Int+5} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It protects you from cold. (63, 8, D) an uncursed staff of earth (67, 0, D) a box of beasts (70, 8, D) a +0 long sword (70, 9, D) a phial of floods (71, 13, D) an arrow (71, 16, D) an uncursed staff of cold (71, 26, D) a phantom mirror (71, 27, D) +0 shadow dragon scales (72, 8, D) a book of the Dragon (72, 12, D) a +0 dagger a +0 ring mail an elf skeleton (72, 13, D) a +1 war axe of freezing (still there?) a +0 chain mail (still there?) an elf skeleton (still there?) (72, 16, D) a tin of tremorstones (2/2) (72, 17, D) the Tome of Orientation Spells Type Level Known a - Gell's Gravitas Translocation 3 no b - Iskenderun's Mystic Blast Conjuration/Translocation 4 no c - Passage of Golubria Translocation 4 no d - Summon Forest Summoning/Translocation 5 no (72, 21, D) a necrophage corpse (72, 26, D) a book of the Dragon (72, 27, D) a +5 giant spiked club (73, 1, D) a cursed amulet of inaccuracy (73, 12, D) a +0 short sword a +0 shortbow 17 arrows (73, 13, D) a +4 dire flail of holy wrath (73, 16, D) a book of Changes (73, 17, D) Ubbyalee's Handbook of Ghastly Battle Magic Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Fulminant Prism Conjuration/Hexes 4 no e - Animate Dead Necromancy 4 no f - Freezing Cloud Conjuration/Ice/Air 6 no (73, 26, D) a +0 hand axe of venom (73, 27, D) a +5 rapier of holy wrath (74, 2, D) a +0 mace (74, 13, D) an arrow (75, 1, D) a +5 antimagic scythe (75, 13, D) a +0 rapier (still there?) a cursed +0 ring mail (still there?)