Afay Level 1 of the Dungeon (0, 0, D:1) 18 bolts (-60, 2, D:1) a +0 club (-36, 4, D:1) a +0 flail (-47, 8, D:1) a +0 club (-24, 14, D:1) a +0 dagger (-41, 15, D:1) a +0 club (-13, 15, D:1) a +0 dagger (-13, 17, D:1) 2 stones (0, 17, D:1) a +0 hunting sling (-13, 19, D:1) a +0 dagger (-20, 22, D:1) 16 sling bullets (-4, 26, D:1) a +0 leather armour (-46, 30, D:1) a +0 whip (-8, 32, D:1) a cursed -2 club (-61, 39, D:1) a throwing net (-11, 45, D:1) a +0 club Level 2 of the Dungeon (-19, 4, D:2) a +0 robe (-25, 7, D:2) a +0 whip (5, 14, D:2) a +0 long sword (11, 15, D:2) a +0 whip (20, 17, D:2) 15 stones (-27, 22, D:2) 20 arrows (1, 27, D:2) a +0 ring mail (-14, 29, D:2) a +1 mace of protection (-31, 35, D:2) a +0 club a +0 club (-7, 36, D:2) a +0 cutlass Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (-5, 12, D:3) 9 sling bullets (-51, 15, D:3) 22 stones (-38, 16, D:3) a +0 cutlass (-18, 21, D:3) a +0 dagger (-44, 23, D:3) 26 stones (-39, 36, D:3) a +0 robe (-21, 41, D:3) a +0 robe (-32, 43, D:3) a +0 mace a +0 ring mail (-30, 45, D:3) a +0 mace (-48, 47, D:3) 14 stones (5, 51, D:3) a +0 club (-40, 53, D:3) a stone (-40, 54, D:3) a stone (-40, 55, D:3) a stone (-41, 57, D:3) a +0 dagger 2 stones Level 4 of the Dungeon (0, 0, D:4) a cursed ring of loudness (5, 2, D:4) 3 stones (7, 4, D:4) a cursed -3 club (10, 7, D:4) 2 stones (12, 7, D:4) a +0 war axe (-7, 15, D:4) 17 stones (11, 28, D:4) a +0 scale mail (6, 31, D:4) a +0 dagger (-13, 41, D:4) a +0 club (-6, 49, D:4) a +0 flail (-50, 59, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 21 stones (-15, 20, D:5) a +0 blowgun 14 poisoned needles (8, 21, D:5) a +0 short sword (26, 23, D:5) a +1 short sword of protection a +0 leather armour (27, 23, D:5) 23 sling bullets (-18, 26, D:5) a poisoned needle (28, 26, D:5) a +0 club a +0 leather armour (-15, 28, D:5) a poisoned needle (-9, 34, D:5) 14 stones (-4, 37, D:5) a +0 robe (11, 40, D:5) a +0 leather armour (-5, 42, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Mnoel's Magic Scroll Boutique a scroll of summoning (104 gold) a scroll of magic mapping (38 gold) 2 scrolls of teleportation (66 gold) a scroll of blinking (82 gold) a scroll of silence (82 gold) a scroll of recharging (104 gold) a scroll of immolation (38 gold) (0, 0, D:6) a +0 quarterstaff (-38, 5, D:6) a +0 cutlass (-36, 7, D:6) 8 stones (-3, 8, D:6) the -6 cloak "Joempiha" {rN+ Dex-2} It affects your dexterity (-2). It protects you from negative energy. (-3, 13, D:6) a +0 blowgun (13, 13, D:6) a +0 leather armour (-20, 15, D:6) 23 stones (-4, 26, D:6) a +0 falchion (-1, 28, D:6) a potion of confusion 2 potions of degeneration a scroll of random uselessness (-31, 38, D:6) a +0 trident (-19, 46, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed -1 club (-2, 3, D:7) a +0 hand axe a cursed +0 plate armour (-35, 4, D:7) a +0 chain mail (-29, 7, D:7) the +4 quarterstaff of the Countless Wishes {freeze, *Rage rElec Str+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It insulates you from electricity. It may make you go berserk in combat. a cursed -3 ring of intelligence (-6, 7, D:7) a +1 hand axe of electrocution a +0 ring mail a +0 dagger (-40, 8, D:7) a +0 helmet (-48, 9, D:7) a +0 robe (-41, 9, D:7) a +0 dagger a +0 robe (-43, 11, D:7) 16 arrows (-42, 15, D:7) 12 arrows (-30, 17, D:7) a +0 club (-12, 30, D:7) a +0 shortbow 31 arrows (-2, 30, D:7) a cursed -1 whip a +0 robe a +0 whip (-10, 34, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe (-6, 3, D:8) a +3 shortbow 12 arrows (-6, 7, D:8) 3 arrows (-6, 8, D:8) an arrow (-6, 9, D:8) 5 arrows (-36, 11, D:8) 14 stones (-6, 11, D:8) an arrow (-23, 21, D:8) a +0 dagger (-35, 23, D:8) a +2 whip of electrocution a +0 robe (-27, 24, D:8) a +0 chain mail (-27, 25, D:8) 17 bolts (-22, 25, D:8) 15 stones Level 9 of the Dungeon (-15, 1, D:9) 10 bolts (-14, 6, D:9) 17 stones (-1, 9, D:9) a +0 hunting sling (1, 9, D:9) a +0 giant club (-6, 11, D:9) a +0 ring mail (2, 14, D:9) 17 stones (3, 14, D:9) a +0 giant club a +0 dagger a cursed +0 scale mail (4, 14, D:9) a stone (-16, 18, D:9) 17 poisoned sling bullets (29, 23, D:9) a +0 robe (11, 32, D:9) the +12 halberd of Ruquih {venom, +Rage rF+ rN+ Int+2 Stlth--} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. It lets you go berserk. It makes you much less stealthy. (26, 42, D:9) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 chain mail (14, 3, Lair:1) 9 stones (5, 5, Lair:1) a +0 leather armour (-46, 12, Lair:1) 13 arrows (-46, 13, Lair:1) 3 silver javelins (-43, 13, Lair:1) 19 stones (-12, 16, Lair:1) a +0 chain mail (-25, 17, Lair:1) 10 stones (-16, 17, Lair:1) a +0 hand axe (7, 18, Lair:1) a +0 war axe (-33, 22, Lair:1) the +9 whip of Hicugroff {slash, Dex+1 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+1). (-11, 34, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe (-23, 3, Lair:2) 16 poisoned needles (-12, 3, Lair:2) a scroll of random uselessness (-20, 10, Lair:2) a sheep corpse (skeletalised by now) a sheep corpse (skeletalised by now) (-4, 10, Lair:2) 5 poisoned arrows (-48, 15, Lair:2) a +0 robe (-21, 21, Lair:2) a +0 shield (-25, 25, Lair:2) a +0 long sword of electrocution (-6, 28, Lair:2) 27 arrows (-53, 29, Lair:2) 2 needles of sleeping (-22, 34, Lair:2) a +0 robe (-11, 34, Lair:2) a +0 ring mail (-26, 40, Lair:2) a cursed +0 robe (-50, 50, Lair:2) a +3 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a green rat corpse (10, 16, Lair:3) a komodo dragon corpse (18, 18, Lair:3) a +0 great mace