Afay Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-43, 7, D:1) a +0 club (-43, 8, D:1) a +0 dagger (-29, 8, D:1) a +0 leather armour (-2, 12, D:1) a cursed -2 club (-27, 19, D:1) 11 stones (6, 20, D:1) a +0 whip (-42, 22, D:1) 21 sling bullets (-23, 22, D:1) a cursed -3 mace (-12, 34, D:1) a +0 robe (-29, 37, D:1) a +0 club (-49, 40, D:1) a +0 club (-7, 46, D:1) a stone (-33, 52, D:1) a +0 leather armour (-41, 53, D:1) a +0 mace (-37, 58, D:1) 11 arrows Level 2 of the Dungeon (19, 2, D:2) a +0 scale mail (-4, 5, D:2) a +0 club (-4, 11, D:2) a +2 robe of magic resistance (52, 14, D:2) 13 poisoned needles (32, 16, D:2) 20 bolts (10, 27, D:2) a cursed +0 dagger (10, 30, D:2) a +0 chain mail (22, 36, D:2) a +0 dagger (-9, 37, D:2) a +0 club (41, 39, D:2) 13 bolts (-9, 41, D:2) 13 stones (20, 44, D:2) a +0 club a +0 whip (0, 52, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, 6, D:3) a +0 club (-3, 8, D:3) a +0 club a cursed +0 mace a +0 dagger a +0 robe a +0 hand axe (2, 10, D:3) a +0 quarterstaff (-12, 12, D:3) a +0 scale mail (-23, 14, D:3) 28 stones (-23, 16, D:3) a +0 dagger (6, 19, D:3) a +0 hand axe (-12, 21, D:3) 6 sling bullets (-29, 24, D:3) a -1 flail a +0 short sword (-29, 25, D:3) a cursed -1 flail a +0 flail a +0 chain mail (-11, 30, D:3) a +0 club (3, 37, D:3) a +0 whip (27, 37, D:3) 6 stones (6, 38, D:3) a stone (6, 39, D:3) a stone (25, 39, D:3) 5 stones (25, 40, D:3) a +0 ring mail (7, 41, D:3) a +0 short sword 16 stones (16, 43, D:3) 24 bolts (-16, 46, D:3) a +0 club (-21, 51, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (-10, 12, D:4) a +0 giant club (-23, 17, D:4) a +0 robe (9, 19, D:4) 7 needles of sleeping (-23, 21, D:4) a +0 club (-13, 21, D:4) a +0 giant spiked club (8, 25, D:4) the cursed +1 hunting sling of Hacking and Slashing {velocity, +Fly rPois} Any stone fired from it inflicts extra damage. It protects you from poison. It lets you fly. It has a curse placed upon it. (0, 31, D:4) a +0 shield (8, 36, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shield (12, 2, D:5) a +0 chain mail (-3, 4, D:5) a +0 leather armour (19, 7, D:5) 19 stones (-5, 12, D:5) 10 arrows (39, 13, D:5) a +0 giant spiked club (-9, 14, D:5) 11 stones (-6, 15, D:5) a +0 mace (46, 25, D:5) a +0 mace a +0 leather armour a +0 mace a +0 chain mail a +0 short sword (46, 27, D:5) a tomahawk (46, 31, D:5) a tomahawk (37, 32, D:5) a +0 cutlass a +0 leather armour (45, 32, D:5) a tomahawk (46, 32, D:5) 2 tomahawks (15, 33, D:5) a +2 ring of intelligence (2, 39, D:5) a +0 ring mail (11, 39, D:5) 17 stones (32, 41, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) 12 arrows (-1, 1, D:6) a +0 ring mail (1, 1, D:6) a +0 ring mail (12, 10, D:6) a +0 giant club (14, 13, D:6) a cursed +0 hand axe a +0 robe (3, 14, D:6) a +0 flail (13, 14, D:6) a +0 scimitar a +0 robe (12, 15, D:6) a cursed +0 halberd a +0 robe (10, 16, D:6) 25 poisoned needles (5, 18, D:6) a +0 club (20, 19, D:6) a +0 flail an uncursed staff of air (-23, 20, D:6) 20 stones (1, 26, D:6) 16 arrows Level 7 of the Dungeon (-61, 7, D:7) a +0 robe (-20, 7, D:7) a +0 ring mail (-40, 10, D:7) a cursed -1 club (-34, 10, D:7) a +0 mace (-2, 16, D:7) 16 arrows (-10, 19, D:7) a +0 hammer (-11, 20, D:7) a +0 hammer (-12, 24, D:7) a +0 cloak a +3 quarterstaff of chaos (-12, 25, D:7) a +0 hammer (-11, 26, D:7) a +0 hammer (-13, 27, D:7) a +0 hammer (-31, 28, D:7) a +0 mace a +0 halberd a +0 plate armour (-38, 33, D:7) a +0 trident (-21, 34, D:7) a +0 mace (-14, 34, D:7) a +0 dagger (-4, 38, D:7) a +0 falchion a +0 robe (-3, 38, D:7) a +0 trident a +0 robe (-2, 38, D:7) a cursed +2 battleaxe a +0 robe Level 8 of the Dungeon (-45, 2, D:8) a potion of poison (17, 12, D:8) a +0 hand axe (-45, 13, D:8) 2 poisoned needles (-44, 13, D:8) a +0 dagger of protection a +0 robe a +0 club a +2 vampiric long sword a +0 plate armour a +0 club a +0 dagger a +0 dagger a +0 whip (-43, 13, D:8) a cursed -1 blowgun 4 poisoned needles (0, 15, D:8) 7 stones (-40, 18, D:8) a +0 dagger a +0 leather armour (-47, 21, D:8) 21 arrows (4, 21, D:8) a stone (7, 22, D:8) a +0 club a cursed +0 leather armour (2, 25, D:8) a stone (-38, 27, D:8) a +0 dagger a cursed +0 short sword a +0 blowgun 20 poisoned needles a +0 club a +3 short sword a +0 short sword 7 stones (-8, 27, D:8) a +0 dagger (0, 28, D:8) a +0 short sword 3 stones (6, 28, D:8) a +0 spear a +2 animal skin (-21, 30, D:8) a +0 broad axe (-29, 33, D:8) a +0 hand axe (-30, 34, D:8) a tomahawk (-27, 34, D:8) a +2 vampiric dagger a +0 war axe a tomahawk a +0 leather armour (-31, 35, D:8) a tomahawk (-29, 43, D:8) a +0 dagger (-14, 48, D:8) a +0 club (6, 55, D:8) a +0 club a +0 leather armour (5, 57, D:8) a +0 falchion (6, 57, D:8) a +0 club (5, 58, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Godur's Book Shoppe a book of Wizardry (330 gold) a book of Enchantments (550 gold) a book of Control (715 gold) a Grand Grimoire (1214 gold) Mnorem's Guide on Creation (292 gold) Spells Type Level Call Imp Summoning 2 Call Canine Familiar Summoning 3 Summon Lightning Spire Summoning/Air 4 Summon Mana Viper Hexes/Summoning 5 a Grand Grimoire (1214 gold) a book of Hinderance (220 gold) a book of Frost (385 gold) (0, 0, D:9) a cursed +1 spear of freezing a +0 robe (1, 0, D:9) a cursed +0 spear a +0 robe (2, 3, D:9) a +2 mace of protection a +0 robe (1, 7, D:9) a +0 robe a cursed +2 long sword of flaming a +1 great sword a +0 robe (15, 8, D:9) 20 stones (-17, 19, D:9) a +0 club (-25, 23, D:9) 19 stones (22, 27, D:9) a +0 whip (-24, 30, D:9) a +0 robe (18, 30, D:9) a +2 dire flail of protection (-28, 33, D:9) 17 poisoned needles (19, 33, D:9) a +0 club a +0 ring mail (19, 34, D:9) a +0 club (19, 35, D:9) a +0 hand axe a cursed -1 dagger a +0 dagger a cursed +0 robe (-5, 36, D:9) a +0 giant club (-3, 37, D:9) 19 bolts (30, 39, D:9) 16 stones (30, 40, D:9) a +0 dagger of electrocution a +0 cloak (21, 42, D:9) a potion of lignification a wand of polymorph (0) (9, 43, D:9) a +0 ring mail a +0 mace (-23, 45, D:9) 14 steel bolts (3, 45, D:9) a potion of poison (-4, 56, D:9) a +0 leather armour (21, 59, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a cursed -2 leather armour (1, 0, D:10) a +0 flail a +0 chain mail (4, 0, D:10) a +0 scimitar a +0 chain mail (-4, 1, D:10) a +0 leather armour a +2 dagger of venom a +0 robe (-3, 1, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club (1, 1, D:10) a +0 mace of crushing a +0 leather armour (3, 1, D:10) a +1 short sword of electrocution a +0 leather armour (-4, 2, D:10) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour a +0 mace a +0 plate armour a +0 falchion a +0 leather armour (-2, 2, D:10) a +0 flail a +0 leather armour (0, 2, D:10) a +0 scimitar a +1 plate armour of poison resistance (-15, 6, D:10) a +1 naga barding (-5, 7, D:10) a +0 quarterstaff (-21, 8, D:10) a stone (-22, 9, D:10) a stone (-26, 10, D:10) a +0 short sword (-39, 11, D:10) a +0 club (-1, 11, D:10) a +0 flail (-2, 13, D:10) 4 tomahawks (-1, 13, D:10) a tomahawk a +0 dagger a +0 robe (0, 13, D:10) a +3 flail a +0 dagger a +0 robe (1, 13, D:10) a +0 short sword a +0 leather armour (-34, 14, D:10) a +0 giant club (-24, 15, D:10) a +0 falchion (-36, 20, D:10) 15 stones (-12, 21, D:10) a +0 club 3 poisoned tomahawks (-11, 21, D:10) a +0 giant club (-9, 21, D:10) a poisoned tomahawk (-10, 29, D:10) 7 stones (-34, 33, D:10) a book of Unlife (-17, 33, D:10) a +0 dagger (-16, 33, D:10) a +0 dagger (2, 33, D:10) 11 stones (-16, 34, D:10) a +0 whip (-2, 36, D:10) a +0 leather armour (-22, 39, D:10) an arrow (-24, 41, D:10) a +0 shortbow 21 arrows (-37, 47, D:10) a +0 mace Level 11 of the Dungeon (-17, 1, D:11) a +0 giant spiked club (-12, 1, D:11) a +0 dire flail (-9, 5, D:11) a cursed +0 chain mail (-6, 5, D:11) a +0 buckler (-27, 9, D:11) a +0 spear (-21, 9, D:11) a +0 giant spiked club (-22, 13, D:11) a cursed -3 giant club (-18, 14, D:11) a +0 robe (-37, 23, D:11) a +0 dagger a +0 robe (-34, 23, D:11) a stone (-37, 24, D:11) a +0 club (-34, 24, D:11) a stone (5, 24, D:11) a +0 war axe (-39, 25, D:11) a +0 dagger a +0 robe (-34, 25, D:11) a stone (-34, 26, D:11) a stone (-34, 28, D:11) a stone (-34, 30, D:11) a +0 club 16 stones (-26, 30, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) 2 arrows (-1, 1, D:12) a +0 hand crossbow (-5, 4, D:12) a +0 shortbow 15 arrows (-5, 11, D:12) 15 poisoned needles (-20, 14, D:12) a +0 leather armour a +0 dagger (-21, 15, D:12) 18 poisoned arrows (-4, 29, D:12) a +0 quarterstaff (-38, 44, D:12) a +0 giant club (-18, 46, D:12) 25 sling bullets (-41, 49, D:12) the +1 leather armour "Ummaorch" {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (-23, 49, D:12) a +0 giant spiked club (-19, 55, D:12) a +0 hand axe a +0 leather armour (-17, 55, D:12) a +0 dagger of venom (-15, 55, D:12) a tomahawk (-14, 55, D:12) a tomahawk (-19, 56, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (-1, 1, D:13) a +0 short sword (0, 1, D:13) a +0 blowgun 5 poisoned needles (-1, 2, D:13) a +0 club a cursed -2 dagger a +0 robe a +0 scale mail (-2, 3, D:13) a poisoned needle (-1, 3, D:13) a poisoned needle (0, 3, D:13) a +0 quarterstaff Level 1 of the Orcish Mines (0, 0, Orc:1) a potion of poison (2, 2, Orc:1) a +3 leather armour of poison resistance (1, 4, Orc:1) a +0 trident (0, 5, Orc:1) a +0 flail a +0 chain mail a +0 club (1, 5, Orc:1) a +0 club a +0 leather armour (2, 5, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +2 mace of protection a +0 ring mail (0, 6, Orc:1) a +0 falchion (2, 6, Orc:1) a +0 club (1, 14, Orc:1) a +0 flail a +0 plate armour a cursed -3 dagger (2, 14, Orc:1) a +0 mace (6, 17, Orc:1) a +0 club a +0 leather armour (5, 18, Orc:1) a +0 flail a +0 leather armour a +0 ring mail (4, 19, Orc:1) a +0 mace a +0 ring mail (4, 20, Orc:1) a +0 club (0, 24, Orc:1) a +0 short sword (-3, 26, Orc:1) a +0 dagger a +0 robe (17, 44, Orc:1) a +0 giant club a +0 robe (4, 45, Orc:1) a +0 dagger 2 tomahawks a +0 dagger a +2 robe of cold resistance (4, 46, Orc:1) a +0 whip a +0 leather armour (5, 46, Orc:1) a +0 club (6, 46, Orc:1) a +1 dagger of electrocution a +0 robe (22, 48, Orc:1) a +0 trident (13, 50, Orc:1) a +0 trident a +0 ring mail (14, 50, Orc:1) a +0 trident a +0 leather armour (15, 50, Orc:1) a +0 club a +0 leather armour (16, 50, Orc:1) a cursed +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 mace a cursed +0 ring mail a +2 vampiric whip (1, 0, Orc:2) a +0 dagger a +0 dagger a +0 robe (2, 0, Orc:2) a +1 antimagic trident (1, 1, Orc:2) a +0 war axe a +0 leather armour (0, 2, Orc:2) a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 hand axe (1, 2, Orc:2) a cursed -2 dagger (2, 2, Orc:2) a +0 trident (2, 3, Orc:2) a +0 trident (14, 10, Orc:2) a +0 ring mail (12, 11, Orc:2) a +0 flail (13, 11, Orc:2) a +0 short sword a +1 chain mail of fire resistance a +0 flail (14, 11, Orc:2) a +0 falchion a +0 leather armour (25, 19, Orc:2) a +0 hand axe (24, 20, Orc:2) a tomahawk (25, 20, Orc:2) a +1 flail of holy wrath a tomahawk (24, 21, Orc:2) a +0 club (26, 21, Orc:2) a +0 trident a +0 leather armour Level 3 of the Orcish Mines [Shop] Vaxewic's Weapon Shoppe a +0 flail of distortion (149 gold) a +0 scimitar (56 gold) 23 poisoned bolts (128 gold) a throwing net (42 gold) a +2 morningstar of draining (268 gold) a +1 hand crossbow of flaming (186 gold) a +0 hunting sling (21 gold) a +0 club (14 gold) a +2 hand axe of chopping (231 gold) 23 stones (32 gold) a +0 war axe (49 gold) the -2 hand axe of Reinolim {freeze, *Rage rF+ rC+} (200 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It may make you go berserk in combat. a +0 arbalest (63 gold) 8 stones (11 gold) (0, 0, Orc:3) a +0 club (5, 8, Orc:3) a +0 flail of draining a +0 ring mail a +0 mace a +0 short sword a +0 flail a +0 mace a +0 club a +0 leather armour a +0 flail a +0 ring mail (5, 9, Orc:3) a +0 scale mail a +0 flail (6, 9, Orc:3) a +0 dagger a +0 robe 2 tomahawks (7, 9, Orc:3) a cursed -3 dagger a +0 robe (5, 10, Orc:3) a +0 club a tomahawk a +0 dagger a +0 robe a +0 whip a +0 scale mail (6, 10, Orc:3) a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 short sword a +0 ring mail (7, 10, Orc:3) a +0 dagger a +0 ring mail (8, 10, Orc:3) a +0 trident (6, 11, Orc:3) a +0 halberd a +0 plate armour (-22, 13, Orc:3) a +0 falchion a +0 whip (15, 13, Orc:3) a large rock (-23, 14, Orc:3) a +0 club a +0 ring mail a +0 dagger (-22, 14, Orc:3) a +0 war axe a +0 ring mail (-23, 16, Orc:3) a +0 dagger a +2 robe of magic resistance a wand of disintegration (16) (17, 16, Orc:3) a +0 flail a +0 war axe a +0 leather armour (16, 17, Orc:3) the -1 demon whip of Linearity {freeze, *Rage rC+ Dex-1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-1). It protects you from cold. It may make you go berserk in combat. a +0 whip an orc corpse (skeletalised by now) (17, 17, Orc:3) a cursed -3 mace a +1 short sword of flaming (16, 18, Orc:3) a +1 flail of crushing a +0 dire flail a +0 plate armour a +0 hand axe a +0 scale mail 4 large rocks (17, 18, Orc:3) a +0 dagger (25, 20, Orc:3) a +0 short sword a +0 leather armour a +0 dagger a cursed +0 chain mail (-36, 22, Orc:3) a +0 giant club (-6, 25, Orc:3) a +0 trident (-5, 25, Orc:3) a +0 club a +0 scale mail a +0 war axe a +0 leather armour (-42, 26, Orc:3) a +0 flail a +0 leather armour (-6, 26, Orc:3) a +0 falchion Level 4 of the Orcish Mines (0, 0, Orc:4) a +0 short sword a cursed +0 ring mail a cursed +0 club a +0 leather armour (1, 0, Orc:4) a +0 leather armour (1, 1, Orc:4) a +0 club an orc corpse (-19, 2, Orc:4) a +0 dagger a +0 robe (-19, 3, Orc:4) a +0 war axe a +0 plate armour (-18, 3, Orc:4) a +0 ring mail (-25, 4, Orc:4) a +0 giant club (unseen) (0, 19, Orc:4) a +0 club (0, 20, Orc:4) a +0 battleaxe a +0 chain mail a +0 leather armour a +0 battleaxe a +0 plate armour (1, 20, Orc:4) 6 tomahawks a +0 dagger a +0 leather armour (0, 21, Orc:4) a +0 flail a +0 plate armour a +0 mace a +0 leather armour (1, 21, Orc:4) a +0 flail a +0 leather armour a +0 club a +0 short sword a +0 chain mail (2, 21, Orc:4) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of ice (-4, 1, Lair:1) an uncursed ring of fire (31, 1, Lair:1) 15 stones (39, 3, Lair:1) a +0 trident (-10, 23, Lair:1) a +0 leather armour (-6, 23, Lair:1) a throwing net (29, 26, Lair:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (40, 26, Lair:1) a wand of polymorph (11) (5, 33, Lair:1) 23 stones (19, 36, Lair:1) a potion of heal wounds (-6, 37, Lair:1) a +0 ring mail (-7, 42, Lair:1) a book of Changes Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (21, 5, Lair:2) a wand of magic darts (8) a wand of frost (19) (30, 12, Lair:2) a +0 shield (-3, 17, Lair:2) 12 bolts of flame (7, 25, Lair:2) a cursed +0 robe (18, 25, Lair:2) 17 arrows (-5, 28, Lair:2) a book of Wizardry a book of Transfigurations (-24, 30, Lair:2) 19 stones (-8, 30, Lair:2) a +2 whip of draining (-13, 32, Lair:2) a +0 hand crossbow (-21, 38, Lair:2) a +0 ring mail (-13, 45, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (-5, 2, Lair:3) a +0 hand axe (38, 31, Lair:3) a potion of lignification (41, 35, Lair:3) a +0 plate armour (35, 36, Lair:3) a +0 morningstar (19, 37, Lair:3) a +2 falchion of flaming (35, 45, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shield (21, 9, Lair:4) a wand of teleportation (4) (32, 15, Lair:4) a cursed -6 ring of strength (-8, 29, Lair:4) the +4 ring mail of Gozag's Approval {+Blink +Fly} It lets you fly. It lets you blink. (27, 32, Lair:4) 16 stones (-9, 35, Lair:4) a +0 long sword (23, 37, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (-1, 2, Lair:5) a +0 dagger (-29, 10, Lair:5) a +1 ring of slaying (-56, 11, Lair:5) a +2 arbalest of flaming (-17, 24, Lair:5) a plain deck of wonders (-57, 26, Lair:5) 14 sling bullets (-50, 26, Lair:5) a +0 falchion (-26, 34, Lair:5) a plain deck of changes (-33, 36, Lair:5) a +0 centaur barding (-31, 36, Lair:5) 23 poisoned needles (-24, 37, Lair:5) 9 poisoned needles Level 6 of the Lair of Beasts (59, 9, Lair:6) a +0 hand crossbow (4, 15, Lair:6) a +0 ring mail (41, 16, Lair:6) 3 potions of restore abilities (42, 16, Lair:6) a wand of teleportation (2) (28, 21, Lair:6) a potion of heal wounds (20, 22, Lair:6) the +3 quarterstaff of World Downfall {pain, +Blink} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you blink. (15, 24, Lair:6) a +0 ring mail (53, 25, Lair:6) an uncursed ring of poison resistance a +2 scale mail of poison resistance a +1 shield of poison resistance (11, 26, Lair:6) a +0 scale mail (3, 29, Lair:6) a cursed +0 ring mail (22, 40, Lair:6) 12 bolts (26, 48, Lair:6) 4 tomahawks Level 7 of the Lair of Beasts (0, 0, Lair:7) 17 arrows (-12, 7, Lair:7) a +0 glaive (4, 15, Lair:7) 17 stones (-16, 17, Lair:7) 15 stones (-13, 35, Lair:7) a +3 ring of intelligence (1, 40, Lair:7) a +0 ring mail Level 8 of the Lair of Beasts (0, 0, Lair:8) 26 stones (-33, 3, Lair:8) a +0 hunting sling (-43, 8, Lair:8) a book of the Sky (-1, 11, Lair:8) a +5 executioner's axe of electrocution (4, 28, Lair:8) a +0 robe a +0 short sword (-2, 32, Lair:8) a potion of poison (-30, 47, Lair:8) a cursed -3 glaive (4, 51, Lair:8) a +6 dagger of electrocution a cursed +0 robe (13, 53, Lair:8) a +0 trident (-13, 54, Lair:8) 13 bolts of penetration