Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 6808100148479491408 2 Againsto the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Apr 12, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (48 turns). Againsto the Grave Robber (Deep Elf Necromancer) Turns: 48, Time: 00:00:27 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 4/6 EV: 12 Int: 19 God: Gold: 18 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of fog {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 42% N/A 1% 1 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 10% N/A 19% 4 Agony Necr 21% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History 2 jackals come into view. The jackal barks! x2; You hear a bark! The jackal barks! You hit the jackal. The jackal is moderately wounded. You hear a bark! The jackal bites you. The jackal closely misses you. A jackal comes into view. You hit the jackal but do no damage. The jackal is moderately wounded. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to affect: 90%) The jackal writhes in agony. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal closely misses you. The jackal barks! You hit the jackal. You kill the jackal! You hear an angry hiss. A jackal comes into view. The jackal barely misses you. Your Necromancy skill increases to level 5! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 90%) The jackal writhes in agony. The jackal bites you. You die... #...#...##...# #...#........# #...#........# #...##......## #...##......# #...###....## #...####''####.. #............... #@†............. #h#########.#### #h...h... ... ...h..... ..#.. ..h....... .. . ...>....... .. .......h.... ............. .............. You could see 5 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Againsto the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 48 | D:1 | Reached skill level 5 in Necromancy 48 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Club || 4 Cast: Pain || 3 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts