Againsto Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -23, D:1) a +0 ring mail (15, -32, D:1) a +0 leather armour (22, -38, D:1) a +0 club (27, -16, D:1) 18 stones (29, -6, D:1) a +0 club (32, -33, D:1) 27 stones (34, -4, D:1) a +0 short sword (39, -12, D:1) a +0 dagger (45, -42, D:1) a +0 club (46, -36, D:1) a +0 club (47, -40, D:1) 17 stones (51, 5, D:1) 18 stones Level 2 of the Dungeon [Shop] Qynwoha's Weapon Boutique a +0 short sword (42 gold) the +8 hunting sling of Micw {freeze, rElec rN+} (852 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +2 mace of holy wrath (243 gold) 6 boomerangs of dispersal (126 gold) a +0 hand axe (42 gold) a +0 war axe (49 gold) a +0 mace (42 gold) a +0 hunting sling (21 gold) (0, 0, D:2) 18 stones (7, 37, D:2) a +0 club (16, 37, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Oroicwe's Armour Emporium a +2 scale mail of willpower (252 gold) a +0 ring mail (48 gold) a +0 pair of boots of stealth (138 gold) a +3 leather armour (228 gold) a +2 leather armour of willpower (228 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) (0, 0, D:3) a +0 club an orc corpse (11, -1, D:3) a +0 war axe (13, -2, D:3) a +0 dagger (14, -2, D:3) a +0 dagger an orc corpse (16, -3, D:3) a +0 dagger a +0 robe an orc corpse a hobgoblin corpse (17, -4, D:3) a bat corpse (26, -2, D:3) a +0 dagger of venom (still there?) a +0 leather armour (still there?) (35, -7, D:3) a +0 scale mail (36, -13, D:3) a hobgoblin corpse (skeletalised by now) (36, -9, D:3) 7 stones (46, -14, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now)