Aggronaut Level 1 of the Dungeon (6, -26, D:1) a +0 hunting sling (13, 0, D:1) 23 arrows (14, -19, D:1) 9 stones (15, 2, D:1) a +0 hunting sling (16, 7, D:1) a cursed -2 mace (19, -26, D:1) 20 stones (19, 5, D:1) a +0 short sword (20, 18, D:1) a +0 leather armour (24, 16, D:1) a +0 robe (29, 18, D:1) a +0 dagger 2 stones (32, 2, D:1) 12 stones (34, -28, D:1) a +0 dagger 4 stones (36, -31, D:1) a stone (36, 18, D:1) a stone (40, -14, D:1) a +0 club (45, -27, D:1) a +0 club (47, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 26 bolts (15, 27, D:2) a +0 dagger (20, 6, D:2) a +0 scythe a +0 robe (21, 4, D:2) a +0 robe (39, -1, D:2) a stone (40, -2, D:2) a stone (41, -5, D:2) a stone (41, 21, D:2) 18 stones (42, -5, D:2) a stone (43, -5, D:2) a cursed -1 club a +0 hunting sling 10 stones (43, -1, D:2) a +0 club (48, 20, D:2) a +0 mace (63, 24, D:2) a +0 ring mail Level 3 of the Dungeon (10, -16, D:3) a +0 short sword 6 poisoned darts (11, -5, D:3) a +0 leather armour (16, -24, D:3) a +0 whip (19, 5, D:3) a +0 club (20, -25, D:3) 22 stones (22, -25, D:3) a +0 club (23, 4, D:3) an uncursed staff of wizardry (25, -14, D:3) a +2 flail of holy wrath a cursed +0 hand axe a +0 dagger (27, -14, D:3) a +0 club (27, 17, D:3) a +0 club (33, 7, D:3) 18 stones (43, -12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -1, D:4) a +0 whip (6, -19, D:4) 12 arrows (10, 0, D:4) a +0 falchion (10, 1, D:4) 29 sling bullets (14, -22, D:4) a +0 short sword (25, -12, D:4) 20 stones (34, 19, D:4) 16 arrows (41, 3, D:4) 14 bolts (43, 16, D:4) a +0 club a +0 whip a +0 robe (44, 16, D:4) a +0 spear (52, -7, D:4) 16 stones (52, 8, D:4) 20 sling bullets Level 5 of the Dungeon (0, 0, D:5) 13 stones (2, 8, D:5) an uncursed ring of resist corrosion (8, 8, D:5) a +0 club a cursed +0 leather armour (11, -15, D:5) a +0 hunting sling (20, -26, D:5) 7 boomerangs of dispersal (27, -32, D:5) 15 arrows a cursed +0 shortbow (28, -32, D:5) a +0 giant spiked club (37, -34, D:5) a cursed +0 quarterstaff a +0 short sword a +0 ring mail a +0 hand axe a +0 ring mail (38, -33, D:5) a +0 hand axe a +0 leather armour (41, -34, D:5) a +0 mace (46, -3, D:5) 15 stones (52, -12, D:5) 18 stones (54, -11, D:5) a +0 giant club (59, -2, D:5) a +0 leather armour a +0 dagger 3 boomerangs a +0 leather armour (60, -3, D:5) a +0 hand axe (60, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 7 stones (6, -10, D:6) a +0 giant spiked club (9, 9, D:6) a +0 giant club (14, -3, D:6) a +0 mace (22, -2, D:6) a +0 falchion (24, -33, D:6) 15 stones (25, -13, D:6) a +0 giant spiked club (28, -7, D:6) 22 sling bullets (30, -14, D:6) a +0 leather armour a +0 club (32, 14, D:6) a +1 falchion of holy wrath (49, -1, D:6) an uncursed ring of resist corrosion an uncursed amulet of harm (53, -31, D:6) a +0 battleaxe (56, -43, D:6) a +0 robe (62, 11, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (0, 24, D:7) 10 stones (5, 8, D:7) 19 stones (10, -1, D:7) 8 stones (10, 5, D:7) a +0 great sword a +0 robe (12, 24, D:7) a +0 leather armour (15, 27, D:7) a +0 scale mail (35, 39, D:7) a +0 pair of gloves (40, 30, D:7) a cursed -2 flail a +0 leather armour (40, 31, D:7) a +0 trident (40, 32, D:7) a +0 mace a +0 dagger (41, 31, D:7) a +0 dagger a +0 robe (42, 11, D:7) a cursed +0 war axe (42, 12, D:7) a +0 dagger the +4 leather armour of the Jabberwock {rElec MR+ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (42, 18, D:7) a +0 falchion (43, 11, D:7) a +0 trident (46, 5, D:7) a +0 robe Level 8 of the Dungeon (3, -30, D:8) a +0 shortbow 25 arrows (4, -30, D:8) 2 arrows (6, -3, D:8) a wand of clouds (5) (10, -30, D:8) 16 arrows a cursed -1 quarterstaff (15, -32, D:8) a +0 trident a +0 leather armour (16, -34, D:8) a +0 robe (20, 21, D:8) 17 bolts (27, 18, D:8) 23 stones (34, 3, D:8) 23 stones (39, -27, D:8) a +0 dagger (41, -17, D:8) 27 arrows a cursed -1 shortbow (42, -15, D:8) an arrow (43, -23, D:8) a +0 leather armour (45, -33, D:8) a +0 dagger (49, -13, D:8) a +0 whip a +0 war axe a cursed +0 leather armour a +3 dagger of venom a +0 scale mail a +0 battleaxe a +0 plate armour (50, -13, D:8) a +0 dagger a +0 ring mail (55, 13, D:8) 24 sling bullets (56, 13, D:8) 22 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +2 whip of flaming a +0 robe (8, -15, D:9) a +0 dire flail (12, 15, D:9) a +0 scale mail (13, -15, D:9) a +0 mace (13, 11, D:9) a +0 short sword (19, 0, D:9) a cursed +0 giant club a +0 dagger a +0 robe (22, -14, D:9) a +0 hunting sling (22, 1, D:9) a +0 dagger (22, 8, D:9) 19 stones (23, -20, D:9) a +0 scale mail (23, -15, D:9) a +0 club (23, -14, D:9) a +0 robe a +0 dagger (23, 0, D:9) a cursed -1 falchion a +0 chain mail (26, 7, D:9) a +0 short sword (27, 4, D:9) 13 bolts (28, -22, D:9) a +0 flail a +0 chain mail (28, 18, D:9) a +0 pair of boots (30, -21, D:9) a +0 plate armour (35, -1, D:9) a +0 ring mail (42, -9, D:9) 16 stones (44, 7, D:9) a +0 war axe a +0 leather armour (45, -19, D:9) an uncursed ring of teleportation (53, 4, D:9) a stone (57, 3, D:9) a +0 short sword 5 stones (57, 4, D:9) a +0 dagger (58, 4, D:9) 3 stones (59, 4, D:9) a +0 dagger a +0 short sword Level 10 of the Dungeon [Shop] Ydysuok's General Store a +0 shortbow (45 gold) a wand of flame (19) (157 gold) a +0 battleaxe (97 gold) a +2 dagger of venom (216 gold) 15 bolts (45 gold) a scroll of amnesia (52 gold) a book of Frost (525 gold) a ration (75 gold) a scroll of remove curse (45 gold) (0, 0, D:10) an uncursed staff of wizardry (0, 1, D:10) the +3 war axe of Uskayaw's Supremacy {flame, rElec rPois Str-3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. (4, -12, D:10) 2 stones (5, -12, D:10) a +0 mace a +0 short sword a +0 leather armour a stone (22, 10, D:10) a +0 leather armour (28, -24, D:10) a +0 trident (28, -23, D:10) a +0 flail a +0 scale mail (28, -22, D:10) a +0 leather armour (31, 26, D:10) 11 arrows (36, -3, D:10) a +1 spear of freezing (36, 8, D:10) 8 gold pieces (36, 10, D:10) 10 gold pieces (39, 14, D:10) a cursed -2 rapier (42, -7, D:10) 18 stones (42, 12, D:10) 16 gold pieces (42, 14, D:10) a +0 long sword a +0 plate armour (43, 14, D:10) a +0 dagger a +0 robe (48, -19, D:10) a cursed -3 shortbow 21 arrows (49, 7, D:10) 30 bolts (49, 16, D:10) 20 sling bullets (50, -18, D:10) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the cursed +0 leather armour of Haklit {*Corrode Str+6 Dex+7} It affects your strength (+6). It affects your dexterity (+7). It may corrode you when you take damage. It has a curse placed upon it. (7, 9, Lair:1) a +0 leather armour (22, -7, Lair:1) a blink frog corpse a blink frog skeleton a blink frog skeleton a blink frog skeleton a porcupine skeleton (22, -6, Lair:1) a spiny frog corpse (22, -2, Lair:1) a -6 ring of evasion the +8 quarterstaff of Wefaul {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. The Shining One disapproves of the use of such an item. a water moccasin corpse (23, -8, Lair:1) a blink frog corpse