Agony Level 1 of the Dungeon (4, -23, D:1) a +0 hand axe (6, -26, D:1) a +0 dagger (6, -11, D:1) a +0 dagger 2 stones (6, -9, D:1) a +0 dagger (10, 1, D:1) a +0 dagger (13, 0, D:1) a +0 club (23, 4, D:1) a +0 robe (25, -4, D:1) a +0 buckler (37, -18, D:1) a +0 leather armour (37, -5, D:1) a scroll of teleportation (42, -2, D:1) a +0 club Level 2 of the Dungeon [Shop] Vohal's Assorted Antiques a potion of brilliance (64 gold) a lightning rod (4/4) (480 gold) 2 potions of mutation (256 gold) a potion of berserk rage (80 gold) a potion of curing (48 gold) a +0 flail (56 gold) a potion of flight (48 gold) a +0 dagger (32 gold) the +9 staff of Wucad Mu {*channel} (1600 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (0, 0, D:2) a bat corpse (skeletalised by now) (0, 10, D:2) a rat corpse (skeletalised by now) (13, -17, D:2) a +0 hand axe (14, -31, D:2) a +0 club (15, -30, D:2) a +0 club (17, -14, D:2) 5 poisoned darts (20, -3, D:2) 4 atropa-tipped darts (25, -1, D:2) 21 stones (30, -14, D:2) a +0 short sword (39, 3, D:2) a dart slug corpse (49, -26, D:2) a +0 club (51, -15, D:2) a frilled lizard corpse Level 3 of the Dungeon (0, 0, D:3) a potion of curing