Ajdolov Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -19, D:1) a +0 club (5, 12, D:1) a potion of lignification (6, 4, D:1) a potion of curing (6, 12, D:1) a potion of cancellation (20, 1, D:1) a +0 ring mail (21, 20, D:1) a potion of ambrosia (31, 4, D:1) a potion of invisibility (31, 12, D:1) a +0 whip 3 stones (44, -21, D:1) a +2 dagger of venom (47, -5, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 18, D:2) 6 stones (12, 18, D:2) a staff of earth (13, 2, D:2) 3 stones (19, 8, D:2) a +0 dagger (22, 8, D:2) a +0 kite shield (24, 19, D:2) a +0 leather armour (29, 28, D:2) 2 potions of brilliance (30, 15, D:2) a +0 short sword a +0 robe (30, 30, D:2) 7 stones (31, 31, D:2) a potion of curing (32, 15, D:2) a +0 whip (35, 22, D:2) 2 stones (37, 19, D:2) a potion of attraction (42, 20, D:2) a +0 dagger (43, 42, D:2) a potion of degeneration (44, 6, D:2) a +0 hammer (49, 30, D:2) 2 poisoned darts (50, 14, D:2) a +0 plate armour (53, 26, D:2) 3 poisoned darts (58, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 2, D:3) a +0 dagger a +0 short sword a +0 leather armour (6, -26, D:3) a +0 dagger (6, -21, D:3) a +0 dagger (11, -32, D:3) a +0 flail (13, -16, D:3) a +0 war axe 4 boomerangs a +0 leather armour (14, -16, D:3) a +0 leather armour a +0 trident (29, -2, D:3) the +1 robe "Ammaill" {+Inv rF- Slay+2 Archmagi} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (32, -21, D:3) a +0 war axe a +0 leather armour (32, 8, D:3) a +0 robe (34, -21, D:3) a +0 club (41, 7, D:3) a +0 ring mail (43, -16, D:3) a potion of curing (44, -31, D:3) a +0 dagger a +0 dagger (44, -30, D:3) a +0 club a +0 dagger (45, -29, D:3) a +0 club (46, -17, D:3) 9 stones (48, -16, D:3) a +0 club (48, 6, D:3) a +0 dagger (55, -27, D:3) a potion of mutation Level 4 of the Dungeon (0, 0, D:4) a boomerang a +0 hand axe (2, 1, D:4) a +0 mace (7, 16, D:4) a +0 spear (8, 18, D:4) a +0 club (17, 17, D:4) a +0 leather armour (19, 14, D:4) a +0 short sword (20, 32, D:4) a +0 whip (20, 34, D:4) a +0 ring mail a +0 flail (20, 35, D:4) a ring of positive energy (22, 34, D:4) a +0 short sword (24, 32, D:4) a +0 short sword (36, 6, D:4) a +0 scale mail (36, 33, D:4) an amulet of guardian spirit (37, -2, D:4) a +0 giant club (47, 8, D:4) a +0 vorpal spear a +1 dagger of venom a +0 dagger of pain 2 stones (48, 31, D:4) a +0 dagger (49, 8, D:4) a +0 dagger (50, 15, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +4 short sword of freezing a +0 robe a +0 whip (3, 2, D:5) a +3 dagger (still there?) a +0 robe (still there?) (10, -20, D:5) a +0 hand axe (10, -15, D:5) 2 potions of flight