Akaron Level 1 of the Dungeon [Shop] Efimatedgh's Weapon Shop a +0 falchion (42 gold) a +0 trident (49 gold) the +7 flail of the Big Bang {spect, Fly Will+ Str-5 SInv} (729 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-5). SInv: It lets you see invisible. Fly: It grants you flight. Will: It increases your willpower. a +1 hunting sling of flaming (135 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (994 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 club (14 gold) a +0 short sword (42 gold) a +0 war axe (49 gold) a +0 dagger (28 gold) a +3 shortbow of flaming (313 gold) a +3 mace (280 gold) a +0 whip (35 gold) (0, 0, D:1) a +0 club (14, 4, D:1) a +0 dagger (15, 5, D:1) a +0 dagger a +0 dagger 2 stones (20, -7, D:1) 28 stones (30, -14, D:1) a +0 club (35, 17, D:1) 18 stones (38, -12, D:1) a +0 short sword (55, 14, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (7, 2, D:2) 17 sling bullets (8, 19, D:2) a scroll of teleportation (35, -2, D:2) a +0 flail (46, 0, D:2) 18 bolts (48, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 arrows (6, 12, D:3) a +0 trident (11, 3, D:3) a +0 whip (17, 4, D:3) a +0 ring mail (20, -16, D:3) a +0 club 8 poisoned darts (25, -29, D:3) a +0 hunting sling (35, -11, D:3) a +0 falchion (38, -17, D:3) a bat corpse (skeletalised by now) (42, -6, D:3) 8 sling bullets (43, -31, D:3) a book of Callings Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 6, D:4) a potion of curing (6, -10, D:4) a +0 robe