Akaron Level 1 of the Dungeon (16, 20, D:1) a +0 club a +0 club (17, -18, D:1) a +0 robe (19, -19, D:1) a +0 club (20, -9, D:1) a +0 club (20, -2, D:1) a +0 mace (25, 13, D:1) a +0 ring mail (28, 21, D:1) a +0 leather armour (29, -28, D:1) a +0 club (34, 12, D:1) a +0 short sword (58, -11, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 24 arrows (1, -25, D:2) a +0 dagger of venom (2, -25, D:2) a +0 short sword (3, -24, D:2) a +0 whip a +0 whip (6, -33, D:2) a +0 club (9, 0, D:2) a +0 dagger (21, -22, D:2) a +0 robe (23, -20, D:2) a +0 dagger (41, -25, D:2) a +0 hunting sling (52, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -21, D:3) a +0 whip (12, 2, D:3) a +0 hand axe (16, -7, D:3) a +0 dagger (17, -13, D:3) a +0 dagger (19, -4, D:3) a +0 falchion (20, -19, D:3) a +0 dagger a +0 leather armour (48, 0, D:3) a +0 short sword (52, 21, D:3) a +0 short sword (68, -7, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Daoducs's Mayhem Merchandise a +0 executioner's axe (100 gold) a book of Fire (440 gold) a +0 hand axe of electrocution (95 gold) a +0 broad axe (40 gold) a +0 hand axe (30 gold) a +0 broad axe (40 gold) a wand of iceblast (1) (50 gold) a wand of iceblast (4) (80 gold) (0, 0, D:4) a +0 whip (0, 11, D:4) a +0 robe (1, 0, D:4) a +0 mace a +0 ring mail a +0 mace (1, 2, D:4) a +0 hand axe (2, 20, D:4) a +0 ring mail (6, -11, D:4) a +0 ring mail (7, -10, D:4) a +0 ring mail (14, -13, D:4) 17 sling bullets (15, 15, D:4) a +0 dagger (24, 6, D:4) a +0 club (25, 6, D:4) a +0 club a +0 leather armour (35, 8, D:4) a +0 club (36, 4, D:4) a +0 leather armour (37, -16, D:4) 4 poisoned darts (38, 0, D:4) 15 sling bullets (38, 2, D:4) 17 sling bullets (39, -17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 short sword of venom (0, 10, D:5) a +0 giant spiked club (1, -2, D:5) a +0 short sword (1, 0, D:5) a +0 ring mail a +0 club (2, 1, D:5) a +0 leather armour a +0 dagger (5, 24, D:5) a +0 giant club (20, 17, D:5) the +0 leather armour of Intuition {rF- Will- Str+3 Slay+6 SInv} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Will: It decreases your willpower. (30, 0, D:5) a +0 buckler (31, 17, D:5) a +0 flail (32, 15, D:5) a +1 vorpal flail (32, 16, D:5) a +0 robe a +0 whip a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Atiab's Distillery a potion of cancellation (120 gold) a potion of curing (45 gold) a potion of mutation (120 gold) a potion of brilliance (60 gold) a potion of flight (45 gold) a potion of magic (120 gold) a potion of heal wounds (75 gold) a potion of brilliance (60 gold) 3 potions of might (180 gold) a potion of heal wounds (75 gold) [Shop] Plog's Armour Emporium the +4 chain mail of Morality {rPois rN+ rCorr Str-3 Dex+3} (637 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 leather armour (28 gold) a +0 robe (9 gold) a +1 chain mail of cold resistance (231 gold) a +0 robe (9 gold) a scarf of resistance (448 gold) [Shop] Zuaqoc's Antique Armour Emporium a +0 ring mail (116 gold) a +1 plate armour of fire resistance (1015 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (2320 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a scarf of shadows (348 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) [Shop] Mocronk's Weapon Emporium a +0 club (11 gold) a +0 dagger (22 gold) the +7 sceptre of Torment {pain, torment} (1320 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +1 dagger of venom (103 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) a +2 glaive of freezing (260 gold) 22 stones (24 gold) (0, 0, D:6) a scroll of vulnerability (4, 12, D:6) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (9, -6, D:6) a wand of iceblast (15) (17, 8, D:6) a +0 great sword (40, 4, D:6) a +0 club (45, 19, D:6) a +0 giant club (50, 15, D:6) the +1 robe "Duthreeg" {Contam rF++ Dex+8} Dex: It affects your dexterity (+8). rF: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. the Ecumenical Temple