Aksej Level 1 of the Dungeon (2, 15, D:1) a +0 dagger (24, 17, D:1) a +1 whip of pain (33, 35, D:1) a +0 kite shield (39, 15, D:1) a +0 leather armour (43, 0, D:1) 19 stones (51, 7, D:1) a +1 shortbow (55, 28, D:1) a +0 dagger (56, 45, D:1) a +0 dagger (57, 20, D:1) a +0 whip (62, -18, D:1) a +0 short sword a stone (63, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 6, D:2) a +0 ring mail (2, 9, D:2) a +0 dagger (12, -18, D:2) 22 stones (22, -22, D:2) a +0 club (29, -10, D:2) a staff of cold (31, 11, D:2) a +0 dagger (32, -19, D:2) 2 potions of flight (36, -19, D:2) 17 stones (40, -19, D:2) a +0 leather armour (42, 14, D:2) 29 stones (43, -9, D:2) a +0 dagger a +0 robe (46, -9, D:2) a potion of attraction (49, 6, D:2) 4 javelins (52, 7, D:2) a +2 robe (54, 6, D:2) a +0 whip (55, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, -20, D:3) 22 stones (6, 0, D:3) a +0 whip (9, -3, D:3) a +0 dagger 4 stones (10, -3, D:3) a +0 dagger (13, -8, D:3) 4 poisoned darts (17, 13, D:3) a +0 club (25, -33, D:3) a +0 falchion (40, -4, D:3) a +0 ring mail (45, 1, D:3) a +0 scythe a +0 robe (50, -15, D:3) a +0 club (54, -9, D:3) a +0 robe (55, -27, D:3) a +0 scale mail (56, 6, D:3) a +0 club (64, -26, D:3) a +0 whip 8 poisoned darts (64, -10, D:3) 3 poisoned darts Level 4 of the Dungeon (7, 0, D:4) a +0 dagger (10, 25, D:4) 24 stones (11, 24, D:4) a +0 leather armour (13, 3, D:4) 5 stones (23, 20, D:4) a +0 short sword (31, 6, D:4) a +0 short sword 3 stones (46, 1, D:4) 8 stones (46, 2, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Keexzaa's Weapon Shop a +0 dagger (28 gold) a +0 whip (35 gold) a +0 rapier (56 gold) a +0 dagger (28 gold) a +3 dagger of venom (271 gold) a +0 quarterstaff (56 gold) the +3 scimitar "Jellyslayer" {protect, rPois rC+++ rN+ Int+3} (1071 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). rC: It renders you almost immune to cold. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 flail (49 gold) a +0 rapier (56 gold) [Shop] Kozxonet's General Store a +0 robe (9 gold) a wand of iceblast (6) (130 gold) a +0 ring mail (52 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) [Shop] Ymopn's Antique Armour Shoppe a +0 robe (20 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) the +1 scale mail of the Crushed Scars {Str+4 Dex+2} (829 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+2). a +0 robe (20 gold) a +0 scale mail (116 gold) (0, 0, D:5) a +0 ring mail (8, 8, D:5) a +0 whip (9, -4, D:5) a +0 leather armour (10, 36, D:5) a +0 great sword a +0 robe (12, -2, D:5) 21 stones (12, 26, D:5) a +0 robe (13, 30, D:5) a +0 scimitar a +0 robe (13, 47, D:5) a +0 flail a +0 robe (14, 37, D:5) a +2 long sword a +0 robe (15, 37, D:5) a potion of degeneration (18, 39, D:5) a +1 long sword a +0 robe (23, 23, D:5) a +0 halberd a +0 robe (25, -5, D:5) a +0 leather armour (27, 4, D:5) a +2 vorpal dire flail a +0 scale mail (29, 27, D:5) 16 stones (34, 15, D:5) 2 scrolls of vulnerability (41, 18, D:5) a +3 battleaxe a +0 robe (42, 13, D:5) a +0 war axe a +0 robe (43, 11, D:5) a +3 spear of freezing a +0 robe a +0 scimitar a +0 robe (45, 14, D:5) a scroll of vulnerability Level 6 of the Dungeon (0, 0, D:6) a +0 club a stone (3, 40, D:6) a +0 club (6, 24, D:6) a +0 dagger (9, 18, D:6) a +0 dagger (13, 31, D:6) a +0 pair of boots (15, 30, D:6) a +0 ring mail (18, 10, D:6) a +0 whip (18, 17, D:6) a +0 short sword (20, 11, D:6) 16 stones (20, 17, D:6) a +0 dagger a curare-tipped dart a +0 dagger 3 poisoned darts (23, -8, D:6) a +0 short sword 3 stones (32, 20, D:6) a potion of flight Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 1, D:7) a scroll of vulnerability (3, 6, D:7) a +0 hunting sling (8, -1, D:7) 12 stones (12, -2, D:7) a +0 short sword (26, 23, D:7) a +0 dagger (27, 16, D:7) 16 stones (27, 29, D:7) a +0 ring mail a +0 club a +0 robe a +1 dagger of draining (27, 30, D:7) a +0 robe a +0 dagger (28, 5, D:7) 3 boomerangs (29, 18, D:7) 19 stones (30, 8, D:7) a +0 short sword (30, 10, D:7) a +0 dagger (30, 12, D:7) a +0 leather armour a +0 dagger (33, 10, D:7) a potion of flight (33, 31, D:7) a +0 robe (37, 6, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (2, 6, D:8) 11 stones (2, 25, D:8) a killer bee corpse (4, 16, D:8) a +0 shortbow (12, 21, D:8) a +0 pair of boots (20, 20, D:8) the +3 ring mail of the Unstoppable Orbs {Harm Fly rC+++ Int-2} Int: It affects your intelligence (-2). rC: It renders you almost immune to cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. (21, 19, D:8) a +6 ring of strength (22, 12, D:8) a +0 club (22, 13, D:8) a +0 halberd a +0 robe (22, 19, D:8) a staff of earth (36, 24, D:8) a +0 mace a +2 chain mail of willpower (43, 18, D:8) the +2 pair of gloves of the Pink Corner {Str+6} Str: It affects your strength (+6). the Ecumenical Temple