Alannah Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -4, D:1) a +0 club 18 stones a +0 robe (10, -5, D:1) a cursed -3 dagger (11, -19, D:1) 19 poisoned needles (15, -16, D:1) a +0 club (16, 9, D:1) a +0 club a +0 club (17, -27, D:1) a +0 club (24, -1, D:1) 6 curare-tipped needles a +0 dagger (25, -35, D:1) a +0 dagger (26, -26, D:1) a +0 club a +0 club (41, 14, D:1) a +0 club (46, -30, D:1) a +0 mace (56, -13, D:1) a +0 club Level 2 of the Dungeon (2, 18, D:2) a +0 dagger (4, -5, D:2) a +0 scale mail (4, 25, D:2) a cursed -1 halberd (8, 7, D:2) a +0 club (9, 32, D:2) a +0 club (9, 33, D:2) a +0 spear a +0 spear a +0 halberd (12, -15, D:2) a +0 chain mail (15, 16, D:2) a +0 short sword (16, 18, D:2) a stone (20, 10, D:2) a +0 dagger (23, 22, D:2) a +0 ring mail (39, 17, D:2) 15 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 leather armour of the Pleiades {+Inv rElec} (2500 gold) It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. the +3 ring mail of Ybonk {rElec Slay+3} (4560 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. the +5 ring mail of Erofy {rF+ Slay+3} (5560 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. the ring "Naxkam" {rPois MP+9 Int+3} (3750 gold) [ring of magical power] It affects your intelligence (+3). It protects you from poison. It affects your magic capacity (+9). (0, 0, D:3) a -1 whip (8, -4, D:3) a +0 dagger a +0 robe (8, -3, D:3) a +0 dagger a +0 robe a +0 club (9, -4, D:3) a +0 flail (9, 2, D:3) a +0 club (23, -5, D:3) 19 stones (23, 5, D:3) a +0 whip a +0 blowgun 3 curare-tipped needles (23, 8, D:3) a +0 dagger (24, 20, D:3) a +0 hand axe (25, 3, D:3) a curare-tipped needle (27, -11, D:3) 20 bolts (27, 1, D:3) a curare-tipped needle (27, 14, D:3) a +0 ring mail (28, -1, D:3) a curare-tipped needle Level 4 of the Dungeon (0, 0, D:4) a +2 quarterstaff of chaos (2, -1, D:4) a +0 mace (7, -6, D:4) a +0 flail a +0 flail a +0 club (7, -5, D:4) a +0 halberd (7, 5, D:4) a +0 dagger a +0 robe a +0 war axe (8, 6, D:4) a +0 dagger a +0 robe (9, -22, D:4) a +0 ring mail (13, 22, D:4) a +0 dagger (14, -11, D:4) a +0 club a +0 whip a +0 leather armour (16, -10, D:4) a +0 leather armour (18, -18, D:4) 19 bolts (20, 22, D:4) 15 arrows (31, -8, D:4) a +0 hunting sling (33, -7, D:4) a +1 hand axe of chopping (34, -8, D:4) a +0 halberd (35, -9, D:4) 22 stones (35, -8, D:4) a +0 club (36, -7, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) 16 arrows (4, -31, D:5) a +0 quarterstaff (4, 8, D:5) 14 gold pieces (8, -27, D:5) 14 bolts (9, -26, D:5) a +0 leather armour (9, -20, D:5) a +0 rapier (11, 20, D:5) a +0 short sword (13, -1, D:5) a +0 falchion a +0 leather armour (31, -36, D:5) a +0 long sword of protection (32, -23, D:5) 22 stones (39, -36, D:5) a +0 trident (51, -27, D:5) the +3 quarterstaff "Concordance" {freeze, +Blink rF+ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from fire. It lets you blink. Level 6 of the Dungeon (6, 7, D:6) a +0 short sword a +0 flail a +0 plate armour (11, 37, D:6) 23 stones (22, 32, D:6) a +0 chain mail (23, 41, D:6) an arrow (25, 42, D:6) an arrow (26, 41, D:6) an arrow (27, 41, D:6) an arrow (28, 41, D:6) 3 arrows (29, 41, D:6) a +0 shortbow 7 arrows a +0 flail a +3 plate armour a +0 club (34, 42, D:6) a +0 ring mail (34, 47, D:6) a +0 trident (35, 8, D:6) a +0 trident Level 7 of the Dungeon (1, -13, D:7) a +3 hand axe of chopping (3, 8, D:7) a +0 ring mail (17, 6, D:7) a +0 dagger (21, 26, D:7) a +0 scimitar (22, -12, D:7) 18 poisoned needles (26, 18, D:7) 17 poisoned needles (36, -9, D:7) 23 stones (37, -6, D:7) a +0 ring mail (44, -18, D:7) an uncursed staff of energy (44, -16, D:7) a +0 long sword (45, -15, D:7) 33 stones (48, -16, D:7) a +0 hunting sling (49, 1, D:7) a +0 dagger a +0 robe (50, 2, D:7) a +0 flail a +0 flail a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a quokka corpse (0, 1, D:8) a jackal corpse (5, -8, D:8) 10 gold pieces (12, 5, D:8) 5 large rocks (18, -8, D:8) a book of Debilitation (19, 14, D:8) a +0 ring mail (20, -9, D:8) 29 arrows (22, -3, D:8) a +0 halberd a +0 robe (22, 14, D:8) 8 curare-tipped needles (23, -4, D:8) a +2 mace of freezing a +0 robe a +0 great sword a +0 robe a +0 giant club a cursed -2 giant club (24, -9, D:8) a +0 short sword the Ecumenical Temple