Alannah Level 1 of the Dungeon (0, 0, D:1) 6 large rocks (5, 21, D:1) 20 stones (17, 8, D:1) 2 stones (23, 10, D:1) 2 stones (32, 49, D:1) a +0 club (43, 29, D:1) 20 sling bullets (49, 12, D:1) a +0 ring mail (54, 51, D:1) a stone (56, 22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (19, -41, D:2) a +0 short sword (19, -30, D:2) 9 stones (22, -7, D:2) 2 stones (23, -7, D:2) a stone (24, -9, D:2) a stone (24, 19, D:2) a +0 club (25, -9, D:2) a +0 dagger (27, 20, D:2) a +0 chain mail (28, -11, D:2) a +0 dagger (28, -8, D:2) a +0 club 3 stones (31, -10, D:2) a +0 whip a +0 robe (44, -11, D:2) a +0 club (48, -7, D:2) a +0 club (49, -12, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 8, D:3) a +0 whip (1, 2, D:3) a +4 mace of draining (3, -20, D:3) a +0 dagger a +0 leather armour a +0 chain mail a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 dagger (6, -45, D:3) a +0 club (9, 6, D:3) a +0 mace (10, -39, D:3) a +0 club a +0 robe (13, 13, D:3) a +0 mace a +0 scale mail (13, 14, D:3) a +0 hand axe (19, -43, D:3) a +0 hunting sling (19, 3, D:3) a +0 trident (22, -35, D:3) a +0 short sword (23, -36, D:3) a +0 short sword a +0 dagger a +0 robe a +0 whip a +0 chain mail (32, -25, D:3) a +0 whip (32, -24, D:3) a +0 spear (34, 2, D:3) a +0 club (53, 4, D:3) a +0 dagger (54, -21, D:3) 13 stones Level 4 of the Dungeon [Shop] Qaetuer's Antique Armour Shoppe the cursed +1 fire dragon scales of Context {rF++ rC- Slay+3} (2203 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. a +0 ring mail (108 gold) a +0 robe (18 gold) a cursed +0 ring mail (27 gold) a cursed +0 helmet (40 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (1620 gold) It protects you from cold. a +0 plate armour (621 gold) a +0 ring mail (108 gold) the +0 pair of boots of Plasticity {*Contam Str+4 Dex+3} (556 gold) It affects your strength (+4). It affects your dexterity (+3). It causes magical contamination when unequipped. a +0 ring mail (108 gold) +2 steam dragon scales (1404 gold) (0, 0, D:4) a +0 giant club (4, 3, D:4) a +0 trident (7, -4, D:4) a +0 dagger (13, -10, D:4) 18 stones (19, -1, D:4) a +0 quarterstaff 5 boomerangs (19, 2, D:4) 11 bolts (20, 3, D:4) a +0 robe (26, -28, D:4) a +0 robe (38, -26, D:4) a +0 leather armour (40, -24, D:4) a +1 mace of venom (43, 6, D:4) a +0 short sword a +0 ring mail (44, 8, D:4) a +0 club a +0 leather armour a +1 dagger of protection a +0 robe (45, 8, D:4) a +0 dagger a +0 robe (57, -27, D:4) a +0 robe Level 5 of the Dungeon [Shop] Hymoj's Mayhem Merchandise a book of the Tempests (700 gold) a book of Fire (650 gold) a +0 broad axe (40 gold) a +0 broad axe (40 gold) a +0 war axe (35 gold) a book of the Tempests (700 gold) a +0 war axe (35 gold) a wand of iceblast (7) (110 gold) (12, -10, D:5) a cursed -3 giant spiked club (14, -9, D:5) a +0 dagger (18, 0, D:5) a +0 club (36, 14, D:5) 16 sling bullets (38, 29, D:5) a cursed +0 leather armour Level 6 of the Dungeon [Shop] Tiluar's Weapon Emporium a +1 demon trident of freezing (476 gold) 7 stones (9 gold) a +0 hunting sling (21 gold) the +6 shortbow of the Open Hand {freeze, Str+3} (681 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). a +0 rapier (56 gold) 7 poisoned darts (39 gold) 18 sling bullets (126 gold) 22 sling bullets (154 gold) a +0 quarterstaff (56 gold) a +0 battleaxe (91 gold) (1, 0, D:6) a +0 club a +0 giant spiked club (2, -7, D:6) a +0 giant club (2, 3, D:6) a +0 flail a +0 chain mail (2, 20, D:6) 32 stones (3, 38, D:6) a +0 giant club (6, 27, D:6) a scroll of remove curse (7, 27, D:6) a scroll of identify (11, -4, D:6) 32 stones (19, 34, D:6) a +0 rapier (28, 8, D:6) a +0 giant spiked club (37, -5, D:6) 16 poisoned darts Level 7 of the Dungeon (3, 38, D:7) a +0 giant spiked club a throwing net (8, 20, D:7) a +0 great mace (20, 36, D:7) 19 sling bullets (21, 8, D:7) 24 stones (24, 44, D:7) a +0 leather armour (37, 13, D:7) a +0 trident (37, 22, D:7) the +4 morningstar of Taolin {vamp, rF+ MR+ Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 robe (40, 26, D:7) a cursed +0 robe (41, 20, D:7) a +3 leather armour of fire resistance (42, 18, D:7) a +0 dagger (42, 20, D:7) a +1 dagger of speed (44, 30, D:7) a +0 flail a +0 flail a +0 flail (45, 35, D:7) 25 stones (50, 20, D:7) a +0 giant club (53, 13, D:7) a +0 giant club (53, 14, D:7) a +0 whip a +0 dire flail a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword of electrocution a +0 cloak (2, -1, D:8) a +0 leather armour (4, -31, D:8) a +0 giant club a +0 giant club (5, -4, D:8) a +0 club (5, -3, D:8) a +0 dagger a +0 robe (8, -23, D:8) a +0 giant spiked club (8, 1, D:8) 29 bolts (15, -11, D:8) a +0 helmet (18, -13, D:8) a +0 quarterstaff (20, -6, D:8) a scarf of harm a +0 chain mail a +0 short sword a +0 helmet a +0 ring mail a +0 leather armour (24, -13, D:8) a +0 giant spiked club (26, 5, D:8) 4 boomerangs (26, 6, D:8) a +0 dagger a +0 robe (27, 4, D:8) a +0 scimitar (29, -1, D:8) a +0 robe (31, -31, D:8) a +0 shortbow (31, -14, D:8) a +0 battleaxe (36, -23, D:8) a +0 shortbow (37, 7, D:8) a +0 hand axe (42, -16, D:8) a +0 giant club a +0 great mace Level 9 of the Dungeon (8, -3, D:9) a +0 whip (17, 16, D:9) a +0 dagger (24, 10, D:9) a +0 club (28, 14, D:9) a +0 robe (33, 7, D:9) a +0 giant club (33, 9, D:9) a +0 giant club (44, 9, D:9) 27 stones (48, -3, D:9) a +0 morningstar a +0 ring mail (49, -3, D:9) a +0 trident (49, -2, D:9) a +0 trident 14 bolts (50, -3, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (15, 30, D:10) a poisoned dart (17, 20, D:10) a +0 leather armour a cursed -3 short sword a +0 robe a +0 dagger a +0 chain mail a +0 glaive (18, 20, D:10) a +0 scale mail a +0 trident of protection (18, 21, D:10) a throwing net a cursed +0 club (18, 22, D:10) a +0 chain mail (19, 29, D:10) a stone (20, 30, D:10) a stone (21, 31, D:10) a +0 dagger 6 poisoned darts (26, 32, D:10) 2 stones (30, 2, D:10) a cursed -3 giant club (36, 7, D:10) 17 bolts (36, 42, D:10) 25 stones (40, 36, D:10) a +0 dire flail a +0 plate armour (41, 35, D:10) a +0 falchion a +2 falchion of pain a +0 ring mail (41, 36, D:10) a +2 antimagic short sword a +0 leather armour (48, 44, D:10) a +0 robe (49, 10, D:10) the cursed +1 trident of Boseg {freeze, *Corrode +Fly Str+5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It lets you fly. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (52, 35, D:10) a +0 mace Level 11 of the Dungeon [Shop] Nisir's General Store a scroll of remove curse (42 gold) a +0 chain mail (63 gold) 20 stones (28 gold) a potion of curing (42 gold) an uncursed amulet of reflection (420 gold) a scroll of silence (105 gold) a +0 halberd of venom (95 gold) a +0 scale mail (56 gold) a +6 ring of strength (819 gold) a scroll of enchant weapon (105 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) 17 stones (23 gold) (0, 4, D:11) a cursed +0 scale mail (3, 4, D:11) a +0 giant spiked club (3, 8, D:11) a +0 leather armour a +0 leather armour (4, 7, D:11) a +0 battleaxe of electrocution a +0 ring mail (5, -22, D:11) a +0 club a +0 morningstar a +0 leather armour a +0 flail 19 stones a +0 chain mail a +0 dagger a +0 robe (5, -21, D:11) 2 stones (5, -20, D:11) 2 stones a +0 flail (5, -19, D:11) a +0 club 3 boomerangs (6, -23, D:11) a +0 dagger a +0 chain mail (13, 14, D:11) a cursed -2 giant spiked club (21, 2, D:11) a +0 rapier (23, -28, D:11) a +0 ring mail (29, -20, D:11) a +2 helmet (36, 3, D:11) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 leather armour (0, 1, Orc:1) a +1 trident of venom a +0 chain mail (0, 2, Orc:1) a +0 dagger (1, 1, Orc:1) a +0 dagger a +0 robe a +0 short sword (1, 2, Orc:1) a +0 dagger a +0 robe (2, -29, Orc:1) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (2, -27, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 halberd a +0 plate armour (2, 1, Orc:1) a +0 dagger a +0 robe (9, -29, Orc:1) a +0 club a +0 chain mail a +0 dire flail 6 boomerangs a +0 chain mail (13, -25, Orc:1) a +0 dagger a +0 robe (23, -20, Orc:1) a +0 trident (23, 8, Orc:1) a +0 dire flail a +0 dire flail (24, -21, Orc:1) a +0 dagger a cursed +0 robe (24, -20, Orc:1) a +0 flail (25, -22, Orc:1) a +0 trident a +0 scale mail a +0 dire flail a +0 plate armour (27, -24, Orc:1) a +0 giant club (30, -28, Orc:1) a +0 club (30, -27, Orc:1) a +0 leather armour (30, -26, Orc:1) a +0 giant spiked club a +0 giant spiked club (31, -28, Orc:1) a +0 flail a +0 plate armour (31, -25, Orc:1) a +0 mace (31, -6, Orc:1) a +0 long sword a +0 chain mail a +0 flail a +0 leather armour (31, -5, Orc:1) a +0 short sword a +0 ring mail (32, -29, Orc:1) a cursed -1 dagger a +0 robe (34, -29, Orc:1) a +0 dagger a +0 robe (34, -27, Orc:1) a +0 long sword a +0 plate armour (35, -27, Orc:1) a +0 dagger a +0 robe a +1 plate armour of cold resistance a +0 war axe a +0 plate armour (35, -26, Orc:1) a +0 dagger a +0 robe (36, -28, Orc:1) a +0 dagger a +2 robe of fire resistance Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 flail a +0 scale mail an orc skeleton (1, -18, Orc:2) a +0 troll leather armour (1, -5, Orc:2) a +0 falchion an orc skeleton (2, -5, Orc:2) a +0 mace (2, -4, Orc:2) a +0 halberd a +0 plate armour an orc skeleton (3, -4, Orc:2) a +0 hand axe a +2 plate armour of fire resistance an orc skeleton (4, -4, Orc:2) a +0 mace a +0 scale mail (4, -1, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (5, -36, Orc:2) a +0 club (7, -39, Orc:2) a +0 hand axe (9, -34, Orc:2) a +0 plate armour 8 silver boomerangs a +0 short sword of venom (9, -33, Orc:2) a +0 chain mail a +0 mace (11, -34, Orc:2) a cursed +0 plate armour 5 boomerangs a +0 trident (12, -33, Orc:2) a +0 robe a +0 dagger (21, -21, Orc:2) a cursed -3 dagger (unseen) (22, -29, Orc:2) 16 gold pieces (22, -22, Orc:2) a +0 falchion (unseen) (23, -31, Orc:2) 27 gold pieces (23, -27, Orc:2) a +0 mace (23, -23, Orc:2) a +0 war axe of venom (unseen) (23, -22, Orc:2) a +0 dagger (unseen) (25, -26, Orc:2) a +0 dagger (unseen) (26, -25, Orc:2) a +0 leather armour (26, -24, Orc:2) a +0 mace Level 1 of the Lair of Beasts (17, 42, Lair:1) a cursed -1 great sword (26, 46, Lair:1) 2 curare-tipped darts (28, 13, Lair:1) a +0 long sword (30, 22, Lair:1) 13 stones (50, 23, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 javelins (41, 20, Lair:2) a +0 short sword (51, 8, Lair:2) a +0 morningstar (55, -20, Lair:2) a +0 long sword (55, -9, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (33, -37, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (52, -10, Lair:3) a +0 plate armour (57, 0, Lair:3) a +2 hat (61, -39, Lair:3) 13 bolts (62, 11, Lair:3) an uncursed amulet of guardian spirit a +0 pair of boots of stealth a +0 long sword a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (9, -2, Lair:4) a cursed +0 club (12, 11, Lair:4) 24 bolts (13, 3, Lair:4) 20 bolts (17, 8, Lair:4) a +0 chain mail (18, -8, Lair:4) a +0 cloak (41, 37, Lair:4) 18 bolts (43, -10, Lair:4) a +4 dagger of speed 2 potions of degeneration 5 scrolls of amnesia a cursed +0 plate armour 3 scrolls of random uselessness a +3 short sword (60, 3, Lair:4) a cursed +6 ring of intelligence (64, 4, Lair:4) a +0 hunting sling of freezing (68, 23, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (8, -23, Lair:5) a +0 kite shield (11, -14, Lair:5) a tin of tremorstones (3/3) (19, 20, Lair:5) 7 poisoned darts (21, -14, Lair:5) 17 bolts (26, -27, Lair:5) a +0 quick blade (50, -26, Lair:5) a +0 scale mail (52, 9, Lair:5) an uncursed amulet of guardian spirit (53, -35, Lair:5) a +0 falchion (58, 3, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a book of Conjurations (0, 2, Lair:6) a potion of degeneration (2, 4, Lair:6) 24 sling bullets (3, -5, Lair:6) 15 stones (4, 26, Lair:6) a +0 robe (8, 1, Lair:6) a +0 hand crossbow (16, 24, Lair:6) a +0 scale mail (26, 0, Lair:6) a +0 hunting sling (39, -6, Lair:6) an uncursed amulet of guardian spirit (58, 32, Lair:6) 8 atropa-tipped darts (64, 0, Lair:6) a +0 glaive (67, 35, Lair:6) 24 sling bullets (68, 34, Lair:6) the +6 hunting sling of Bevvo {venom, rF- rC+ Dex+4 SInv} It poisons the ammo it fires. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (73, 16, Lair:6) a +0 cloak