Alannah Level 1 of the Dungeon (0, 0, D:1) 19 stones (2, -2, D:1) a cursed -3 club (5, -22, D:1) 21 arrows (7, -4, D:1) a +0 short sword (9, -7, D:1) 13 stones (15, -26, D:1) a +0 dagger (19, -20, D:1) a +0 club (21, -26, D:1) 22 stones (37, -16, D:1) a +0 club 2 stones (38, -32, D:1) a +0 club (47, -26, D:1) a +0 dagger (52, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a sling bullet (3, 0, D:2) a +0 club (3, 2, D:2) a +1 hunting sling of freezing a +0 dagger 15 sling bullets (12, 20, D:2) a +0 robe (14, -8, D:2) 20 arrows (18, 13, D:2) a +0 flail (31, 7, D:2) a +0 club (33, 8, D:2) a +0 dagger (36, 5, D:2) a +0 shortbow (41, 1, D:2) 22 stones (50, 21, D:2) a +0 whip a +0 club (54, 11, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (0, 1, D:3) a +0 flail a +0 scale mail a +0 leather armour a +0 whip 17 stones (0, 2, D:3) a +0 short sword 29 stones a cursed +0 chain mail (1, 20, D:3) a +0 spear (8, 35, D:3) a +0 club (9, 24, D:3) a +0 quarterstaff (9, 35, D:3) a cursed -1 mace (11, 5, D:3) a cursed -3 dagger (17, 31, D:3) a +0 club (20, 14, D:3) a +0 flail a +0 dagger a +0 robe (21, 1, D:3) a +0 dagger a +0 scale mail (21, 26, D:3) a +0 leather armour (31, -2, D:3) 11 stones (31, 26, D:3) a stone (32, 24, D:3) a stone (34, 28, D:3) a +0 short sword (35, -1, D:3) a +0 dagger (35, 0, D:3) a +0 club a +0 short sword a +0 ring mail (35, 26, D:3) a +0 hand axe (43, 40, D:3) a +0 short sword (43, 41, D:3) a +0 hunting sling 13 stones 6 boomerangs (44, -2, D:3) a +0 hunting sling 21 stones (44, 40, D:3) a +0 hand axe a +0 leather armour (44, 41, D:3) 2 stones (45, 1, D:3) a stone (47, 43, D:3) a stone (55, 22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 22 stones (2, -37, D:4) the +9 long sword "Efaxoim" {speed, *Rage *Drain rElec Int+9} Attacks with this weapon are significantly faster. It affects your intelligence (+9). It insulates you from electricity. It may make you go berserk in combat. It causes draining when unequipped. (14, -18, D:4) 25 arrows (46, -40, D:4) a +0 robe (52, -17, D:4) a +0 giant club (53, -28, D:4) a +0 ring mail (57, -3, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Touweb's Assorted Antiques 2 potions of curing (132 gold) a wand of clouds (5) (594 gold) a +0 whip (55 gold) a scroll of enchant armour (165 gold) a +0 chain mail (99 gold) a scroll of identify (44 gold) a potion of degeneration (22 gold) a +5 quick blade (924 gold) a potion of haste (220 gold) a +0 long sword (77 gold) (0, 0, D:5) 5 arrows (5, -9, D:5) a book of Callings (6, -4, D:5) a +0 shortbow 7 arrows (13, -19, D:5) an uncursed staff of cold (14, -16, D:5) a +0 leather armour (14, -3, D:5) 13 arrows (14, 37, D:5) 8 javelins (17, 38, D:5) 12 stones (22, -4, D:5) 8 gold pieces (22, 26, D:5) the +11 falchion "Ulaakh" {venom, *Corrode Fragile rElec rN+++ Stlth+} It poisons the flesh of those it strikes. It insulates you from electricity. It renders you almost immune to negative energy. It may corrode you when you take damage. It will be destroyed if unequipped. It makes you more stealthy. (23, -8, D:5) a +0 trident (24, -4, D:5) a bolt (26, -5, D:5) a bolt (27, 0, D:5) 14 poisoned darts (34, 25, D:5) a +0 giant spiked club (35, -15, D:5) a +0 ring mail (41, 3, D:5) 8 javelins