Alannah Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 4, D:1) a +4 ring mail (6, 6, D:1) a +0 dagger 3 stones (9, -18, D:1) 20 sling bullets (21, 10, D:1) a +0 ring mail (23, -10, D:1) 21 stones (24, 0, D:1) 19 stones (38, -5, D:1) a +0 hand axe (41, -2, D:1) a +0 club (44, 11, D:1) 21 stones (51, -7, D:1) a +0 club (53, 4, D:1) a stone (53, 6, D:1) a stone (53, 7, D:1) a stone (53, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) 2 stones (2, -1, D:2) a stone (4, -1, D:2) a +0 short sword a stone (15, 10, D:2) a +0 robe (29, 24, D:2) 24 arrows (31, 5, D:2) a +0 club (35, -6, D:2) a +0 leather armour (36, 8, D:2) a +0 leather armour (37, -5, D:2) a +0 short sword (42, 13, D:2) a cursed +0 hand axe (43, 10, D:2) a +0 leather armour (45, -7, D:2) a +0 whip (52, 1, D:2) a +0 ring mail Level 3 of the Dungeon (6, -14, D:3) 12 stones (10, -5, D:3) a +0 club (39, 2, D:3) a +0 short sword 2 stones (42, 2, D:3) a +0 club 2 poisoned darts (44, 4, D:3) 2 poisoned darts (45, 3, D:3) a +0 leather armour (47, 7, D:3) a poisoned dart (47, 9, D:3) a poisoned dart Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 hand axe (1, -26, D:4) 21 stones (12, -29, D:4) a -4 ring of intelligence 2 potions of degeneration a scroll of random uselessness (26, -36, D:4) a +0 scale mail (29, 0, D:4) a cursed -1 hand axe a +0 hunting sling a +0 leather armour (35, 8, D:4) 15 arrows (39, 1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 flail a +0 dagger a +0 robe a +0 club a +0 ring mail (16, 36, D:5) a +0 falchion a +0 chain mail (17, 47, D:5) 23 stones (20, 9, D:5) a +0 ring mail (21, 35, D:5) a +0 hand axe (23, 35, D:5) a +0 spear (24, 32, D:5) a +0 dagger (24, 36, D:5) a +0 spear (24, 39, D:5) a +0 flail of draining (25, 39, D:5) a +0 halberd (26, 5, D:5) a +0 short sword of electrocution a +0 robe (26, 39, D:5) a +1 halberd of venom a +0 spear a +0 spear (27, 39, D:5) a cursed -2 whip a +0 leather armour (28, 7, D:5) a +0 dagger a +0 leather armour (29, 9, D:5) a +0 hand axe a +0 ring mail (31, 6, D:5) a cursed +0 giant spiked club 25 bolts (36, 2, D:5) a +0 giant club (36, 11, D:5) a +0 dagger (36, 31, D:5) 14 stones (40, 21, D:5) a +0 mace (40, 23, D:5) a +0 giant spiked club (40, 30, D:5) 17 arrows Level 6 of the Dungeon (7, -1, D:6) a +0 whip (7, 2, D:6) 15 stones (22, -4, D:6) 7 sling bullets (30, -18, D:6) a +0 whip (31, -18, D:6) a +0 halberd (32, -18, D:6) a +0 halberd (33, -2, D:6) a +0 trident (33, 1, D:6) a +0 leather armour (41, -21, D:6) 18 stones (45, -18, D:6) a +0 dagger a +0 robe (47, -15, D:6) a +0 short sword (48, -15, D:6) a +0 flail (49, -14, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Huwesoeng's Weapon Shop a +0 flail (49 gold) 12 stones (16 gold) 4 boomerangs (28 gold) a throwing net (42 gold) a +0 short sword (42 gold) the +10 halberd "Lifebane" {chaos, +Rage Int-2 Stlth+} (928 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (-2). It lets you go berserk. It makes you more stealthy. a +0 dagger (28 gold) a +2 rapier of venom (235 gold) the +7 hunting sling "Xiodoc" {vorpal, +Inv MR+ Int+2} (854 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. (0, 0, D:7) a cursed -3 dagger a +0 robe (2, -2, D:7) a +0 dagger a +0 robe a +0 club (3, 15, D:7) a +0 short sword a +0 plate armour (4, 16, D:7) a +0 dagger a +0 robe (6, 14, D:7) a +3 dagger a +0 robe (7, 13, D:7) a stone (7, 19, D:7) a +0 battleaxe 16 stones a +0 plate armour (8, 14, D:7) a potion of degeneration (8, 19, D:7) a +0 mace a +1 scale mail of cold resistance (8, 20, D:7) a +0 trident (11, -1, D:7) a +0 hunting sling (17, 6, D:7) a +0 leather armour a +0 club (25, 4, D:7) a +0 leather armour a cursed -1 club (26, 3, D:7) a +0 mace (27, 10, D:7) an uncursed ring of teleportation (27, 16, D:7) 21 stones (28, 6, D:7) a +0 hunting sling of freezing a +0 ring mail a +0 whip (29, 2, D:7) a potion of degeneration (30, 4, D:7) a +0 plate armour a +0 short sword (31, 18, D:7) 3 boomerangs (38, -4, D:7) a +0 ring mail (38, 25, D:7) 31 bolts Level 8 of the Dungeon [Shop] Ecud's Weapon Shoppe a +1 scimitar of flaming (198 gold) a cursed +0 great mace (77 gold) a +7 antimagic scythe (644 gold) 19 stones (26 gold) a +3 short sword of draining (313 gold) 6 atropa-tipped darts (50 gold) a +0 short sword (42 gold) a +0 dire flail (56 gold) (2, 9, D:8) 17 bolts (10, 37, D:8) a +0 dagger (15, -5, D:8) a cursed +0 cloak (27, 19, D:8) a +0 ring mail (29, 30, D:8) a +0 leather armour (40, 31, D:8) a +0 leather armour (41, -3, D:8) 22 arrows (42, 39, D:8) a -1 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (6, 17, D:9) a +0 mace 2 boomerangs (7, 17, D:9) a +0 leather armour (8, 17, D:9) a +0 dagger a +0 robe (13, -9, D:9) 7 poisoned darts (18, 7, D:9) a +0 ring mail (20, 29, D:9) a +0 leather armour (23, 30, D:9) 17 stones (25, 19, D:9) a +0 whip (26, 34, D:9) a +0 scimitar a +0 plate armour a +0 short sword of speed a cursed +0 leather armour (33, -10, D:9) a +0 chain mail (35, -8, D:9) a +0 hand axe (35, -7, D:9) a +0 dagger a +0 leather armour a cursed -3 dagger a +0 robe (35, 4, D:9) 27 arrows (35, 5, D:9) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 mace (36, -8, D:9) a +0 hand axe a +0 leather armour (37, 7, D:9) a cursed -1 club a +0 leather armour (47, 25, D:9) a +3 dagger of chaos a +0 robe (51, 1, D:9) a +0 spear (51, 2, D:9) a +0 whip a +0 spear a +0 scale mail (53, 34, D:9) a +0 hand axe a +0 hand axe a +0 chain mail (53, 35, D:9) a +0 leather armour (54, 28, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +2 robe of cold resistance (0, 1, D:10) a +0 club a +0 leather armour (0, 2, D:10) a cursed -2 long sword a +0 plate armour (2, 26, D:10) a +0 robe (3, -3, D:10) a +0 hand axe (4, 27, D:10) a scroll of random uselessness (5, 3, D:10) 27 stones (13, -13, D:10) 24 bolts (13, 12, D:10) a +2 rapier of protection (15, 24, D:10) 4 large rocks (19, -2, D:10) a +0 club (27, 1, D:10) a +0 great mace a +0 giant spiked club (29, 4, D:10) a +0 scale mail (34, 19, D:10) a +0 dagger of venom (34, 20, D:10) a tin of tremorstones (3/3) (35, 18, D:10) the +1 helmet of Midwinter {Regen+ rCorr Int+4} It affects your intelligence (+4). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (35, 19, D:10) a +2 dagger of electrocution (35, 20, D:10) a +0 executioner's axe of flaming (36, 19, D:10) an uncursed staff of cold (36, 20, D:10) a +1 vorpal shortbow (40, -2, D:10) 26 bolts (41, -15, D:10) a +0 dagger a +0 robe (41, -14, D:10) a +0 club a +0 mace a +0 glaive a +0 plate armour (41, -13, D:10) a +0 mace (52, 4, D:10) a +0 dagger a +0 robe (53, 1, D:10) a +0 dagger a +0 robe a +0 hand axe (53, 2, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Zeohud's Jewellery Shop an uncursed amulet of magic regeneration (420 gold) a cursed -4 ring of evasion (28 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of ice (350 gold) the ring of Day {MR+ MP+9 Str+9 Int-4 Dex+2} (662 gold) [ring of magical power] It affects your strength (+9). It affects your intelligence (-4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a cursed ring of teleportation (63 gold) an uncursed ring of protection from cold (350 gold) a +6 ring of intelligence (819 gold) an uncursed ring of wizardry (420 gold) (0, 0, D:11) a +0 robe (6, 20, D:11) a +0 hand axe (15, 16, D:11) a +0 ring mail (21, 29, D:11) an electric eel skeleton (31, 39, D:11) 27 bolts (33, 20, D:11) a book of Hexes (33, 21, D:11) an electric eel corpse (36, 43, D:11) a +0 flail a +0 leather armour (37, 42, D:11) +0 acid dragon scales a +0 whip a +0 flail a +0 whip