Alannah Level 1 of the Dungeon (0, 0, D:1) 6 javelins (8, -14, D:1) a +0 spear (9, -24, D:1) 22 stones (12, 10, D:1) a +0 dagger of flaming (15, -5, D:1) 24 stones (18, -4, D:1) a +0 dagger (22, -18, D:1) a +0 club (27, -13, D:1) 20 stones (30, -2, D:1) a +3 dagger (32, 3, D:1) 22 stones (41, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (10, 0, D:2) 3 stones (17, 15, D:2) a +0 ring mail (18, 11, D:2) a +0 club a +0 club (21, 2, D:2) 22 stones (24, 32, D:2) 29 stones (24, 33, D:2) a cursed -2 mace (27, 32, D:2) a +0 club (28, 46, D:2) a +0 leather armour (30, 38, D:2) a +0 hand axe (35, 28, D:2) a +0 short sword 3 stones (42, 28, D:2) 2 stones (45, 24, D:2) a +0 robe (46, 41, D:2) a +0 long sword (53, 17, D:2) a cursed -2 club (57, 31, D:2) 30 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 1, D:3) a +0 leather armour (2, -17, D:3) a +0 whip (3, -3, D:3) a +0 club (4, 11, D:3) 22 stones (6, -21, D:3) a +0 war axe (9, 27, D:3) a +0 robe (11, -3, D:3) 18 stones (11, 0, D:3) 13 stones a +0 leather armour (11, 28, D:3) a cursed -2 club (13, -26, D:3) a +0 war axe (14, -33, D:3) a stone (16, 11, D:3) 30 stones (18, -34, D:3) a +0 whip (21, -35, D:3) 2 stones (26, -6, D:3) a +0 leather armour (31, -26, D:3) a +0 dagger (31, -11, D:3) a +2 robe of the Archmagi (35, -11, D:3) a +0 short sword (37, -10, D:3) 5 large rocks Level 4 of the Dungeon (9, 6, D:4) a +0 leather armour (11, -19, D:4) a +0 leather armour (11, -7, D:4) 19 stones (15, 11, D:4) a +0 club a cursed +0 scale mail (27, -12, D:4) a +0 hand crossbow (29, 14, D:4) a +0 flail (31, 3, D:4) a +0 whip a +0 chain mail (31, 4, D:4) a +0 war axe a +0 leather armour (32, 4, D:4) a +0 trident (32, 17, D:4) a +0 ring mail (33, 5, D:4) a +0 falchion a +0 chain mail (34, 5, D:4) a +0 short sword (35, 8, D:4) a +0 mace (43, -19, D:4) a +0 whip Level 5 of the Dungeon [Shop] Taexik's Antique Weapon Shoppe a +2 glaive of venom (435 gold) a +0 hand axe (66 gold) the +2 war axe of Jayng {antimagic, rPois rC- Str+4} (728 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. a +2 hunting sling of flaming (323 gold) a +0 whip (55 gold) a +1 quarterstaff of protection (259 gold) a +0 spear (66 gold) a +1 scythe of venom (233 gold) a +0 vampiric scimitar (308 gold) a +0 spear (66 gold) a cursed +0 club (2 gold) a +0 war axe (77 gold) a +2 vorpal mace (363 gold) (0, 0, D:5) a +0 trident (3, -26, D:5) 21 stones (8, -42, D:5) 20 stones (10, -41, D:5) 10 stones (11, -27, D:5) a cursed -1 flail (12, -27, D:5) a +0 giant club a +0 hand axe a +0 scale mail a +0 mace a +0 chain mail (12, -16, D:5) a +0 leather armour (13, -27, D:5) a +0 short sword (18, -30, D:5) a +0 robe (18, 0, D:5) a bullfrog skeleton (21, -13, D:5) a +0 leather armour (22, -12, D:5) 20 stones (34, -27, D:5) a +0 shortbow 15 arrows (35, -26, D:5) an arrow (36, -28, D:5) a +0 club (41, -21, D:5) a +1 dagger of speed 3 boomerangs (42, -21, D:5) a +0 dagger a +0 robe (50, -38, D:5) a +0 dagger a +0 robe (51, -38, D:5) a cursed +0 short sword 5 boomerangs a +0 leather armour a +0 dagger of draining a +0 leather armour (51, -29, D:5) a +0 dagger (52, -33, D:5) a stone (52, -32, D:5) a +0 hand axe (52, -31, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (2, 2, D:6) 5 gold pieces (5, 5, D:6) a bolt (6, 3, D:6) a +0 falchion of electrocution (still there?) a +0 great sword (still there?) (7, 2, D:6) a +0 flail (unseen) (7, 3, D:6) a cursed +0 mace a +0 robe a bolt (9, 5, D:6) a bolt (11, 7, D:6) a bolt (12, 8, D:6) a bolt (13, 7, D:6) a bolt