Dungeon Crawl Stone Soup version 0.25-a0-10-g2fe12d4386 (webtiles) character file. Game seed: 9254422478784685100, levelgen mode: deterministic 34 Alarkh the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Oct 14, 2019. Got out of the dungeon alive. The game lasted 00:00:47 (1014 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 1014, Time: 00:00:48 Health: 29/29 AC: 6 Str: 16 XL: 3 Next: 14% Magic: 3/3 EV: 6 Int: 10 God: Gold: 85 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1, nightstalker 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls f - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} Potions c - a potion of might e - a potion of curing {unknown} Comestibles d - 3 rations Skills: + Level 3.2 Fighting + Level 3.0 Armour + Level 2.9 Shields * Level 2.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are slightly more attuned to the shadows. Message History You block the ball python's attack. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! Your Armour skill increases to level 3! No target in view! No target in view! Things that are here: an adder corpse; a rat corpse HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....................##........... ..##############'#####........... ..# ##PP#.#PP##.......(... ..###### ##P≈≈#.#.PP##..######## .......# ##P≈≈≈#.#P..P##.# .......# #P≈≈≈≈#.#...PP#.# .......# #P≈≈≈≈#.#...PP#.# .......#########.#######.# .......'.+......@......+.# .......#.#######.#######.# ##.....#.#PP...#.#≈≈≈≈P#.# #.....#.#P....#.#≈≈≈≈P#.# ##.....#.##P..P#.#≈≈≈P##.# .......#.###P.P#.#≈≈P##..# .......#.# ##PP#.#PP##.)## .......#.# ####+####...###### .......#.######..#...........# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) A kobold (D:2) 4 bats A frilled lizard (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 232 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 897 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 897 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 1014 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_misc_feat_roman D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 2 | 2.5 Armour | 3 | 3.0 Fighting | | 3.2 Shields | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 110 Headbutt || 3 Use: Potion || 1 Armor: Scale mail || 61 Dodge: Dodged || 41 Block: Shield || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 27 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------