Dungeon Crawl Stone Soup version 0.25-a0-10-g2fe12d4386 (webtiles) character file. Game seed: 15348269543264922864, levelgen mode: deterministic 8 Alarkh the Skirmisher (level 2, 11/24 HPs) Began as a Demonspawn Fighter on Oct 14, 2019. Got out of the dungeon alive. The game lasted 00:00:22 (146 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 146, Time: 00:00:22 Health: 11/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 1 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of might Comestibles d - 3 rations Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields * Level 2.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You hit the bat. The bat is severely wounded. You block the bat's attack. You block the bat's attack. You see here a +0 club. The bat hits you but does no damage. You closely miss the bat. The bat is severely wounded. The bat barely misses you. You block the bat's attack. The bat barely misses you. You punch the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Found 16 gold pieces. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..................# .§#......#.###...###.. .≈......#.# #....#### .≈..)...#.###..#.# .. .#......#.....##.# ≈§§ ##≈≈≈###.###.##.#### ....#.)...#..##......... .$..≈..⌠..≈..#..#....... ....≈..@..≈..#.##....... ....#.....#....##....... . ##≈≈≈#'..########### #........# ########## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 bats (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 122 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 146 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.1 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 66 Armor: Scale mail || 27 Dodge: Dodged || 22 Block: Shield || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 1 | 8.3 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 11 | 1 | 8.3 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+-------