Dungeon Crawl Stone Soup version 0.25-a0-10-g2fe12d4386 (webtiles) character file. Game seed: 10873407560251758451, levelgen mode: deterministic 8 Alarkh the Skirmisher (level 2, 14/24 HPs) Began as a Demonspawn Fighter on Oct 14, 2019. Got out of the dungeon alive. The game lasted 00:00:11 (164 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 164, Time: 00:00:12 Health: 14/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Potions c - a potion of might Comestibles d - a ration Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields * Level 2.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History The jackal is almost dead. You block the jackal's attack. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You block the jackal's attack. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal completely misses you. You hit the jackal. You kill the jackal! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣.♣.♣♣...♣♣.♣.♣ ♣♣.♣.♣.♣♣.8♣.♣.♣♣ ♣8.♣.♣.♣8.♣♣.♣.8♣ # ♣♣.♣.♣.♣♣....♣.♣♣ . ♣.♣.♣♣.♣♣♣♣8♣.♣ #.♣.♣♣.♣♣...♣♣♣.♣ #.♣♣.♣♣.♣♣♣♣...♣♣ #.#..♣♣.♣♣...♣♣8♣♣ ....♣♣.♣♣♣.@♣♣♣ #..♣♣..♣♣♣♣ #..†.....# #.###....# # ###### There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 96 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 96 | D:1 | Reached XP level 2. HP: 9/24 MP: 2/2 164 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, kennysheep_boxes Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.1 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 29 Armor: Scale mail || 23 Dodge: Dodged || 11 Block: Shield || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------