Alfie Level 1 of the Dungeon (0, 3, D:1) a +0 dagger (4, 11, D:1) a +0 short sword (8, 3, D:1) 10 stones (10, -19, D:1) a +0 plate armour (20, -16, D:1) a +0 club (23, -28, D:1) a +0 hand axe (24, -16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 2, D:2) 20 poisoned needles (3, 15, D:2) a +0 leather armour (6, 3, D:2) 19 sling bullets (23, 1, D:2) 19 stones (25, 17, D:2) a +0 club (40, 16, D:2) a +0 dagger (42, 9, D:2) a +0 club (42, 28, D:2) a +2 dagger of venom (47, 19, D:2) a stone Level 3 of the Dungeon (4, -28, D:3) a cursed +0 hunting sling (9, -33, D:3) a +0 club a +0 club (9, -27, D:3) a +0 hunting sling (9, -14, D:3) a +0 ring mail (14, -37, D:3) a +0 club (14, -25, D:3) a +0 club (21, -16, D:3) a +0 flail (21, -15, D:3) a +0 long sword a +0 plate armour (28, -5, D:3) a +0 hand axe (28, -4, D:3) a +0 mace a +0 morningstar a +2 leather armour of positive energy (38, -30, D:3) a +1 helmet (39, -19, D:3) a +0 club (42, -24, D:3) a +0 club (44, -29, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) a +1 vampiric whip an orc corpse (4, 16, D:4) the +5 dagger of Reinforcement {protect, *Drain rC+ Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from cold. It causes draining when unequipped. (9, 2, D:4) a frilled lizard corpse (skeletalised by now) (10, 9, D:4) a +0 dagger (12, 29, D:4) a +0 leather armour (16, 44, D:4) a +0 shortbow (18, 20, D:4) a frilled lizard corpse (24, 20, D:4) a +0 dagger a +0 robe an orc corpse (26, 22, D:4) a +0 ring mail (34, 43, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (1, 3, D:5) an uncursed ring of stealth (2, -5, D:5) a potion of flight (4, 3, D:5) an arrow (5, 3, D:5) an arrow (7, 3, D:5) 5 gold pieces (12, 2, D:5) a hound corpse