Alfie Level 1 of the Dungeon (0, 0, D:1) a +1 hand axe of flaming (2, 9, D:1) a +0 whip (2, 10, D:1) a +0 club (5, 0, D:1) 26 arrows (8, 7, D:1) 14 stones (14, -3, D:1) a +0 dagger (16, 5, D:1) a +0 dagger (21, 4, D:1) 2 stones (21, 6, D:1) a stone (22, -12, D:1) a +0 club (22, 6, D:1) a stone (23, 34, D:1) a +0 club (24, -21, D:1) a +0 dagger (24, 27, D:1) a +2 buckler (24, 35, D:1) 18 arrows (27, 35, D:1) a +0 shield (29, 28, D:1) 4 stones (36, -14, D:1) a +0 dagger (38, 3, D:1) a +0 hunting sling (39, -14, D:1) a +0 club (42, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 throwing nets (4, -27, D:2) 17 arrows (5, -24, D:2) a +0 dagger (17, -33, D:2) 16 stones (19, 1, D:2) a stone (20, -1, D:2) a +0 club a +0 hunting sling 14 stones (20, 1, D:2) a stone (22, 12, D:2) a +0 ring mail (23, -16, D:2) 26 stones (27, 6, D:2) a +0 ring mail (28, -21, D:2) a +0 flail (30, -30, D:2) 23 bolts (30, -23, D:2) a +0 club (34, -23, D:2) a +0 robe (35, -37, D:2) a +0 club (41, -16, D:2) a +0 plate armour (49, -18, D:2) 13 sling bullets Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet of Existentialism {rCorr Int+9 SInv Stlth-} (3880 gold) It affects your intelligence (+9). It lets you see invisible. It protects you from acid and corrosion. It makes you less stealthy. the amulet of Enoun {Harm *Drain Str+2} (4120 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It causes draining when unequipped. the cursed +1 hunting sling "Tiw Teuwk" {flame, rF+ Int+2} (2290 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. the +8 hand axe of the Beginning {venom, Int+3} (5690 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). (4, -3, D:3) 16 stones (10, 16, D:3) a +0 club (13, 17, D:3) 14 stones (15, -10, D:3) a +0 hand axe (20, -4, D:3) a +0 hand axe (30, -10, D:3) a +0 dagger (34, -12, D:3) a +0 trident (38, 17, D:3) a poisoned needle (38, 20, D:3) a +0 dagger a +0 blowgun 4 poisoned needles (44, -22, D:3) a +1 short sword of draining (44, 12, D:3) 20 stones (53, -23, D:3) a +0 hunting sling (53, 0, D:3) 18 stones (57, 1, D:3) 15 stones Level 4 of the Dungeon [Shop] Oresaut's Elemental Accessories a phial of floods (520 gold) an uncursed staff of earth (325 gold) the Catalogue of the Arsonist (832 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Fire Conjuration/Fire 6 e - Ignition Fire 8 a wand of lightning (10/15) (182 gold) (0, 0, D:4) 22 stones (5, -1, D:4) a +0 spear (5, 22, D:4) a +0 long sword (19, 16, D:4) 7 curare-tipped needles (30, -1, D:4) 21 bolts (35, 47, D:4) a +0 short sword (36, 9, D:4) 27 stones (36, 30, D:4) a +2 dagger of venom a +0 chain mail (51, 27, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, -4, D:5) a +0 mace (23, 18, D:5) a +0 flail a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 falchion an orc corpse (26, -16, D:5) 14 arrows (27, 5, D:5) 15 poisoned needles (37, 2, D:5) 10 arrows (38, 4, D:5) a worker ant corpse (40, -2, D:5) a quokka corpse (skeletalised by now) (40, 0, D:5) a +0 dagger a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (41, -3, D:5) a +0 ring mail (41, -1, D:5) a +1 trident of venom an orc corpse (skeletalised by now) (44, 14, D:5) a worker ant corpse