Alfie Level 1 of the Dungeon (0, 0, D:1) 27 bolts (1, -10, D:1) 19 bolts (1, -9, D:1) a +0 scale mail (12, -14, D:1) 2 stones (13, -14, D:1) a +0 club (14, -14, D:1) a stone (21, -7, D:1) 29 arrows (23, -22, D:1) a +0 club (24, -5, D:1) 3 steel javelins (33, -23, D:1) a +0 chain mail (35, -21, D:1) a +0 dagger (36, -18, D:1) a +0 ring mail (38, 9, D:1) a +0 dagger (39, -20, D:1) a stone (40, -19, D:1) a stone (41, -19, D:1) a stone (42, 6, D:1) a +0 ring mail (44, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 bolts (1, -12, D:2) 9 stones (1, -10, D:2) a stone (2, -10, D:2) a stone (7, 14, D:2) a +0 short sword (8, -1, D:2) a +0 hunting sling (8, 4, D:2) 11 bolts (9, 27, D:2) 5 needles of sleeping (14, 29, D:2) a +0 ring mail (21, 30, D:2) a +0 club a +0 short sword (22, -6, D:2) a +0 whip (22, 30, D:2) a stone (23, 30, D:2) a stone (24, 30, D:2) a stone (25, 30, D:2) a stone (26, 30, D:2) a stone (27, 4, D:2) a +0 chain mail (27, 30, D:2) a stone (38, 21, D:2) 7 sling bullets (41, 31, D:2) a +0 hand axe (48, -3, D:2) 20 stones (57, 23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 20 stones (8, 6, D:3) a +0 flail (14, -7, D:3) a +0 whip (24, -22, D:3) a +3 quarterstaff of chaos (25, -24, D:3) a +0 mace (26, -33, D:3) a +0 short sword of draining (26, -10, D:3) a quokka corpse (skeletalised by now) (30, -2, D:3) a +0 hunting sling (32, -17, D:3) a +0 cloak (39, -27, D:3) a +0 ring mail (41, -23, D:3) 21 stones Level 4 of the Dungeon (0, 19, D:4) a +0 trident (2, 1, D:4) a bread ration (3, 3, D:4) a +0 giant club (7, 30, D:4) a +2 mace of protection (10, 18, D:4) a hound corpse an adder corpse (38, -15, D:4) 21 arrows (38, -12, D:4) 23 arrows (38, 16, D:4) the cursed +2 spear of Meusihin {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It has a curse placed upon it. (38, 30, D:4) 19 stones (43, -25, D:4) a +0 spear (46, -17, D:4) a +0 falchion a +0 leather armour (49, 19, D:4) 19 arrows