Dungeon Crawl Stone Soup version 0.24.1-8-ga250c9d538 (webtiles) character file. Game seed: 12011721929209549616, levelgen mode: deterministic 23 Alistaric the Vandal (level 3, -2/24 HPs) Began as a Halfling Hunter on May 1, 2020. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:08:30 (780 turns). Alistaric the Vandal (Halfling Hunter) Turns: 780, Time: 00:08:30 Health: -2/24 AC: 5 Str: 13 XL: 3 Next: 10% Magic: 3/3 EV: 13 Int: 9 God: Gold: 15 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . j - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword n - a cursed +0 hunting sling Missiles e - 14 stones (quivered) Armour c - a +0 leather armour j - a +0 ring mail (worn) m - a +0 robe Scrolls g - a scroll of fog {unknown} h - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} Comestibles f - 3 rations Skills: + Level 1.9 Fighting + Level 6.8 Slings + Level 0.2 Armour + Level 2.2 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Firing (i - inventory) e - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a stone. The stone barely misses Sigmund. Firing (i - inventory) e - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a stone. The stone barely misses Sigmund. A jackal comes into view. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Firing (i - inventory) e - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a stone. The jackal barks! The stone hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe. You die... .(... ... #..#. ... # .... #.# #. ... #.# ####)###.. #.. .....h..@ # #.# #...(# .# #.# ######@#..##.# #<# #........!.... #.# #.####.#..#### #.# #.# #.#..# #.# #.# #.. .# #.#####.# ####.# #.......# # ######### You could see Sigmund and a jackal. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alistaric the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 219 | D:1 | Reached skill level 6 in Slings 546 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/2 706 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 756 | D:2 | Noticed Sigmund 780 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Slings | 6 | 6.8 Fighting | | 1.9 Armour | | 0.2 Dodging | | 2.2 Stealth | | 1.1 Action || total -------------------------++------- Fire: Hunting sling || 56 Armor: Leather armour || 2 Ring mail || 1 Dodge: Dodged || 12