Almogavar Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a stone (4, 6, D:1) a +0 robe (6, 3, D:1) a +0 club (14, 29, D:1) a scroll of immolation (22, 7, D:1) a +0 hunting sling (24, -6, D:1) a +0 robe (25, 12, D:1) a +0 short sword (26, 34, D:1) a stone (28, -12, D:1) a +0 robe (30, -11, D:1) a +0 robe (30, 33, D:1) 2 stones (33, -8, D:1) 10 stones (33, 32, D:1) a stone (42, -5, D:1) a +0 club (42, 32, D:1) a +0 robe (45, 20, D:1) a +0 dagger (52, 9, D:1) a +0 dagger Level 2 of the Dungeon (2, -9, D:2) a +0 club (4, -3, D:2) 20 stones (15, 1, D:2) a +2 short sword of distortion (20, -29, D:2) a scroll of random uselessness (20, -4, D:2) 4 stones (23, -1, D:2) a stone (29, -13, D:2) a +0 short sword (29, 7, D:2) a +0 club (30, 8, D:2) a +0 club (32, -24, D:2) a +0 dagger (32, -2, D:2) 13 arrows (33, -3, D:2) a +0 quarterstaff (34, -26, D:2) 17 bolts (35, 2, D:2) a stone (36, -27, D:2) a +0 falchion a +0 club (37, -26, D:2) a -2 hand axe a +0 leather armour (37, -25, D:2) a +0 mace (38, -28, D:2) a +0 whip (38, 1, D:2) a stone (39, 2, D:2) a stone (40, -29, D:2) a +0 spear (41, -2, D:2) 19 arrows (42, -6, D:2) a +0 short sword a +0 robe (43, -6, D:2) 2 stones (45, 10, D:2) 21 arrows (47, 6, D:2) a +0 hand axe (50, -2, D:2) 26 stones (50, -1, D:2) a +0 whip (58, -2, D:2) a +0 scythe a +0 robe (62, -3, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 1, D:3) a cursed -2 club (15, 18, D:3) a +0 whip (17, -1, D:3) a +0 giant club (19, 17, D:3) a +0 club a +1 robe (20, 17, D:3) a +0 ring mail (21, -6, D:3) a +0 whip of electrocution a +0 robe (32, 13, D:3) a +0 dagger (37, 41, D:3) 12 arrows (40, 26, D:3) a +0 dagger (45, -15, D:3) a +0 club (47, 12, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 barding (9, 14, D:4) a cursed -2 dagger (11, -16, D:4) 21 stones (18, 15, D:4) a +0 giant club (19, -8, D:4) a +0 leather armour (21, -1, D:4) a +0 robe (22, -18, D:4) a +0 long sword (32, -20, D:4) a +0 club (34, -36, D:4) a +0 ring mail (39, -19, D:4) 6 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) 7 atropa-tipped darts (13, -10, D:5) 19 stones (14, -19, D:5) a +0 mace (15, -13, D:5) a +0 mace (17, 19, D:5) a +0 hand axe (20, -17, D:5) a +0 flail (20, -16, D:5) a +0 hand axe (21, -17, D:5) a +0 club (37, -5, D:5) 22 stones a +0 robe (39, 14, D:5) a +0 trident (41, 10, D:5) a +0 ring mail (41, 14, D:5) a +0 ring mail a +0 hand axe (43, 14, D:5) a +0 dagger (still there?) a +0 robe (still there?) (44, 16, D:5) a +0 hand axe (still there?) a +0 leather armour (still there?) (45, -4, D:5) a +0 leather armour a +2 dagger of flaming (46, 18, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Jeutrari's Gadget Emporium a wand of paralysis (4) (72 gold) a wand of flame (22) (144 gold) a lightning rod (4/4) (360 gold) a condenser vane (480 gold) a lightning rod (4/4) (360 gold) a box of beasts (480 gold) a wand of paralysis (6) (96 gold) a wand of iceblast (9) (156 gold) a wand of digging (6) (240 gold) [Shop] Tiotous's Book Shop a book of Geomancy (385 gold) a book of Geomancy (385 gold) a book of Spatial Translocations (715 gold) a book of Misfortune (220 gold) a book of Misfortune (220 gold) a book of Party Tricks (550 gold) a book of Cantrips (220 gold) a book of the Sky (715 gold) the Disquisition on the Hurtful Oath (715 gold) Spells Type Level Known a - Tukima's Dance Hexes 3 yes b - Freezing Cloud Conjuration/Ice/Air 6 no a book of Debilitation (440 gold) a book of Callings (330 gold) the Grimoire of Venom and Translocation (2110 gold) Spells Type Level Known a - Apportation Translocation 1 yes b - Poisonous Vapours Poison/Air 2 yes c - Portal Projectile Hexes/Translocation 3 no d - Spider Form Transmutation/Poison 3 no e - Iskenderun's Mystic Blast Conjuration/Translocation 4 no f - Malign Gateway Summoning/Translocation 7 no a book of Air (385 gold) a book of Cantrips (220 gold) (0, 0, D:6) a +0 spear (18, -42, D:6) a +0 long sword (24, -35, D:6) a +0 hand axe a +0 robe (28, -33, D:6) 5 arrows (28, -32, D:6) 25 arrows a +0 shortbow (29, -31, D:6) an arrow (30, -37, D:6) a +0 robe a +0 dagger a +0 robe a +0 halberd (31, -39, D:6) a +0 robe a cursed +0 falchion (31, -36, D:6) a +0 hand axe (32, -40, D:6) a +3 whip of electrocution (32, -39, D:6) a +0 robe a cursed +0 morningstar (32, -38, D:6) a +0 robe (33, -39, D:6) a +0 robe a +0 dagger of protection (34, -39, D:6) a +0 leather armour a +0 whip (37, -38, D:6) a +0 whip (41, -49, D:6) a +2 dagger of venom a +0 robe (41, 1, D:6) a +3 long sword of freezing a cursed +0 robe (45, -24, D:6) a +4 hand axe (50, -53, D:6) 2 stones (50, -52, D:6) 6 stones (50, -2, D:6) 6 poisoned darts (51, -52, D:6) a +0 dagger a +0 robe (52, -53, D:6) a stone (52, -28, D:6) a +0 hunting sling (53, -53, D:6) a stone (57, -51, D:6) a +0 club 3 stones a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 25 bolts (9, -33, D:7) 15 poisoned darts (12, 6, D:7) 18 poisoned darts (22, -14, D:7) a +0 leather armour (25, -31, D:7) a +0 rapier (26, -27, D:7) a +0 shortbow (26, -25, D:7) an uncursed amulet of faith (27, -31, D:7) an arrow (27, -30, D:7) an arrow (27, -28, D:7) 8 arrows (27, 25, D:7) a +0 battleaxe (28, -32, D:7) 32 arrows (29, -33, D:7) an arrow (29, -18, D:7) a +0 leather armour (33, -30, D:7) a +0 giant spiked club (34, 7, D:7) a +0 falchion (49, 25, D:7) a +0 robe (54, 8, D:7) a +0 leather armour (61, -20, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 7 poisoned darts (2, -28, D:8) a cursed +0 leather armour (2, 16, D:8) a potion of degeneration (9, -33, D:8) a +0 whip (10, -28, D:8) a +0 dagger (12, 2, D:8) a +0 short sword a +0 ring mail (12, 3, D:8) a +0 leather armour (13, 3, D:8) a +0 chain mail a +0 club (14, -25, D:8) a +0 plate armour (still there?) a +0 hand axe (still there?) (17, -15, D:8) 12 stones (23, -24, D:8) a +0 short sword a +0 scale mail (24, -26, D:8) a +0 falchion (24, -24, D:8) a +0 leather armour a +0 dagger a cursed -2 robe (24, 11, D:8) a +0 broad axe (39, -30, D:8) 19 bolts (57, -18, D:8) 19 arrows (62, 1, D:8) a cursed +0 long sword (63, -13, D:8) a +2 robe of positive energy (64, -9, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 ring mail (1, -4, D:9) a cursed -1 dagger a +0 robe (1, -2, D:9) a +0 dagger a +0 robe (2, -4, D:9) a +0 flail a +0 scale mail (3, -5, D:9) 9 bolts (4, 10, D:9) 22 arrows (8, -10, D:9) an arrow (9, 1, D:9) 13 arrows (10, -24, D:9) 3 stones a poisoned dart (11, -24, D:9) a +1 dagger of speed 5 stones (12, -25, D:9) a stone (12, -24, D:9) 5 poisoned darts (12, -23, D:9) a +0 flail (12, -10, D:9) an arrow (13, -9, D:9) a +0 shortbow 12 arrows (15, -24, D:9) a +0 dagger of venom a +0 robe (21, 16, D:9) a +0 giant club (26, 22, D:9) a throwing net (37, -18, D:9) a +0 war axe (37, -10, D:9) a +0 giant club (50, -3, D:9) a +0 ring mail (52, 2, D:9) a +0 halberd (56, -5, D:9) 27 bolts Level 10 of the Dungeon [Shop] Inom's Assorted Antiques a scroll of teleportation (63 gold) a +0 hand crossbow (73 gold) a +2 battleaxe of flaming (497 gold) a +0 robe (14 gold) a +0 long sword (73 gold) a wand of digging (5) (378 gold) a +0 club (21 gold) a +0 battleaxe (136 gold) a scroll of noise (21 gold) a scroll of fear (73 gold) a scroll of identify (42 gold) (0, 0, D:10) 27 arrows (1, -12, D:10) a +0 hand axe (3, -51, D:10) a +0 flail a +0 mace a +0 chain mail (4, -51, D:10) a +0 flail (7, -50, D:10) a +0 dagger a +0 robe (18, -38, D:10) a cursed staff of conjuration (21, -18, D:10) 23 stones (30, -35, D:10) 13 stones (34, -25, D:10) a +0 leather armour (34, -24, D:10) a +0 rapier (39, -39, D:10) a +0 rapier (39, -2, D:10) a +0 scale mail (45, -15, D:10) 31 stones (50, -41, D:10) a +0 ring mail (56, -16, D:10) 17 bolts (56, -5, D:10) 14 stones the Ecumenical Temple Level 1 of the Lair of Beasts (2, -22, Lair:1) 14 sling bullets (2, -21, Lair:1) 19 sling bullets (3, -4, Lair:1) an uncursed ring of fire (19, 0, Lair:1) 24 stones (27, 9, Lair:1) 15 bolts Level 2 of the Lair of Beasts (1, -24, Lair:2) 16 sling bullets (8, -24, Lair:2) the +9 quarterstaff "Zeowez" {vamp, rC++ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It makes you more stealthy. (11, -19, Lair:2) 16 arrows (20, -31, Lair:2) a +0 great sword (23, -21, Lair:2) a +0 trident (27, -15, Lair:2) a +0 leather armour (31, -17, Lair:2) a +0 rapier (33, -44, Lair:2) 14 stones (33, -43, Lair:2) a +0 quarterstaff (34, 2, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (37, 1, Lair:2) a +0 hand axe (45, -47, Lair:2) a +0 rapier (52, -37, Lair:2) 10 arrows (52, -31, Lair:2) an uncursed amulet of inaccuracy (55, -13, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (3, -17, Lair:3) a +2 helmet of intelligence (15, -39, Lair:3) a +0 scimitar (19, -1, Lair:3) 22 stones (26, -31, Lair:3) 24 sling bullets (30, -13, Lair:3) 4 large rocks (57, -6, Lair:3) 20 arrows (61, -28, Lair:3) 18 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of random effects (12) (2, 14, Lair:4) a +0 spear (8, 46, Lair:4) a +0 buckler (9, 2, Lair:4) the +1 leather armour "Taguinki" {rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. (17, 28, Lair:4) 20 sling bullets (19, 10, Lair:4) 22 stones (19, 30, Lair:4) 3 datura-tipped darts (26, 45, Lair:4) a +0 robe (27, 43, Lair:4) 20 stones (28, 26, Lair:4) a +0 spear (43, 22, Lair:4) a +0 dagger (55, 21, Lair:4) a book of Cantrips Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hunting sling (5, -23, Lair:5) a death yak corpse (9, -16, Lair:5) 17 arrows (10, -17, Lair:5) a +1 falchion of freezing (14, -13, Lair:5) 25 stones (15, -4, Lair:5) a +0 war axe of venom (16, -4, Lair:5) an uncursed ring of ice (17, -21, Lair:5) a +0 chain mail (23, -19, Lair:5) 18 stones (38, -28, Lair:5) a wand of random effects (19) (39, -21, Lair:5) 21 stones (41, 13, Lair:5) a +0 scimitar (43, -9, Lair:5) a +1 demon whip of draining (43, -8, Lair:5) a +0 helmet (43, 14, Lair:5) 8 bolts 15 sling bullets (53, -14, Lair:5) the +0 buckler of Cica {*Corrode Int+8 Slay-5 Stlth+} It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It may corrode you when you take damage. It makes you more stealthy. (54, -14, Lair:5) a +4 ring of protection Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 bolts (1, 19, Lair:6) 17 gold pieces (1, 26, Lair:6) 15 gold pieces (3, 22, Lair:6) the +10 triple sword "Addarauc" {protect, Int-4 Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-4). It affects your dexterity (+5). (4, 19, Lair:6) 5 javelins (7, 21, Lair:6) 2 silver javelins (8, 21, Lair:6) 2 silver javelins (52, 6, Lair:6) 21 bolts (59, -7, Lair:6) 22 arrows (unseen)