Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 13620234242627952903 35 Almogavar the Skirmisher (level 3, -1/35 HPs) Began as a Gnoll Wanderer on May 7, 2021. Splashed by a jelly's acid (11 damage) ... on level 1 of the Dungeon. The game lasted 00:03:08 (489 turns). Almogavar the Skirmisher (Gnoll Wanderer) Turns: 489, Time: 00:03:08 Health: -1/35 AC: -5 Str: 17 XL: 3 Next: 33% Magic: 1/9 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 11 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: corroded, very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (13) Scrolls e - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of lignification {unknown} Skills: + Level 6.5 Fighting + Level 4.5 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 2.6 Throwing + Level 0.7 Armour + Level 0.7 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 2.1 Poison Magic + Level 0.9 Invocations + Level 2.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 13% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 21% 2 Call Imp Summ 5% 21% 2 Slow Hex 5% 21% 2 Mephitic Cloud Conj/Pois/Air 6% 32% 3 Conjure Flame Conj/Fire 5% 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 0% to evade) The magic dart hits the jelly. The jelly is heavily wounded. Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 0% to evade) The magic dart hits the jelly. The jelly is heavily wounded. You puncture the jelly! The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. Your hands burn! You bite the jelly, but do no damage. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #......<......#..# #..... +⌠....###....⌠'..##########..... #.............#..##............. #######r#######..##............. ..BBr..BJJ.#................. h..ww.B...J..#..#.............. .............#..#.............. ##############J##.############# .......@##†# #...# ........##.# #...# #######.##.# #...# #.....# #...# #..##.#########...# #.................. #...#.#########...# #...#.# #.... .).. #.# #...# You could see a jelly. Vanquished Creatures An ooze (D:1) 3 worms (D:1) 5 giant cockroaches (D:1) 2 goblins (D:1) 4 jackals (D:1) A bat (D:1) 6 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almogavar the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Almogavar set off with the following items: a +0 short | sword, a wand of random effects (15), a +0 robe; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Blink, Call Imp, Slow, | Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 0 | D:1 | Noticed a jelly 1 | D:1 | Found a runed translucent door. 49 | D:1 | Reached XP level 2. HP: 16/29 MP: 7/7 231 | D:1 | Reached XP level 3. HP: 22/35 MP: 0/9 359 | D:1 | Reached skill level 5 in Spellcasting 489 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Poison Magic | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 6.5 Short Blades | | 4.5 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 2.6 Armour | | 0.7 Dodging | | 0.7 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Invocations | | 0.9 Evocations | | 2.6 Action || total -------------------------++------- Melee: Short sword || 74 Bite || 5 Cast: Magic Dart || 30 Evoke: Wand || 2 Armor: Robe || 10 Dodge: Dodged || 30