Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 15914830641360358701 53 Almogavar the Conjurer (level 4, -3/24 HPs) Began as a Kobold Conjurer on Nov 12, 2021. Slain by Terence (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:20 (1803 turns). Almogavar the Conjurer (Kobold Conjurer) Turns: 1803, Time: 00:07:20 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 11% Magic: 3/7 EV: 14 Int: 20 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... b - amulet of magic regeneration HPRegen 0.08/turn (no ring) MPRegen 0.35/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 leather armour i - a +0 helmet Jewellery b - an amulet of magic regeneration (around neck) Scrolls e - a scroll of enchant armour {unknown} g - 2 scrolls of magic mapping {unknown} h - a scroll of identify {unknown} j - a scroll of noise {unknown} Potions f - a potion of degeneration {unknown} Skills: + Level 0.1 Short Blades + Level 2.7 Dodging + Level 3.4 Stealth + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence but does no damage. The bat hits you. The searing ray hits Terence. Terence is lightly wounded. The bat barely misses you. The bat hits you but does no damage. The bat misses you. The bat completely misses you. The bat barely misses you. There is a stone staircase leading up here. Magic restored. The bat hits you. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The bat hits you. Terence hits you with a +0 flail! The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. The bat barely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is almost dead. You finish channeling your searing ray. The bat hits you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... ....###.####..###.######.#### # <.....#.........#.######)######## ......#######...#.#..)(.....##... ####### #.......##...##.##.## ### #...#.#...#..##.##.# ..# #.........#..##.##.## #.# ##...##.........##... #.# ##..b.......######## #.# #@@##.##..## ### #.##### #####.##..#### #.. #.#...###### #....)...# #.# #.#........# #####.##.# #.# #.#........# #.##.# #.# #.'........# #...†# #.# #.#........# #.#### #.# #.#........### #.# #.# ..#####......# #.# #.# You could see Terence and a bat. Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins 5 jackals 6 kobolds 2 quokkas 5 bats 2 frilled lizards (D:1) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almogavar the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 373 | D:1 | Learned a level 2 spell: Searing Ray 532 | D:1 | Found a faded altar of an unknown god. 555 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 1310 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/7 1787 | D:3 | Noticed Terence 1803 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic, amethyst_killhole, minmay_ruptured D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Short Blades | | 0.1 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 11 | 4 || 15 Cast: Magic Dart | 50 | 2 || 52 Searing Ray | 3 | 2 || 5 Stab: Sleeping | 8 | 3 || 11 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 17 | 7 || 24