ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Version: Dungeon Crawl Stone Soup 0.25-a0-734-g73332aeda9 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18308509999444712954, deterministic pregen: 1 Command line: /usr/games/crawl-git-73332aeda9 -name AlterAsc -rc /dgldir/rcfiles/crawl-git/AlterAsc.rc -macro /dgldir/rcfiles/crawl-git/AlterAsc.macro -webtiles-socket /crawl-master/webserver/sockets/AlterAsc:dcss-git.sock -morgue /dgldir/morgue/AlterAsc/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-73332aeda9(_Z17write_stack_traceP8_IO_FILE+0x28) [0x558c1bc435a8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-73332aeda9(_Z13do_crash_dumpv+0x47c) [0x558c1bc4b95c]: do_crash_dump() /usr/games/crawl-git-73332aeda9(_Z20crash_signal_handleri+0x7e) [0x558c1bc438ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fe40488c060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fe404c08f9f]: /usr/games/crawl-git-73332aeda9(+0x34d116) [0x558c1bc4b116]: /usr/games/crawl-git-73332aeda9(+0x34d282) [0x558c1bc4b282]: /usr/games/crawl-git-73332aeda9(+0x1bee94) [0x558c1babce94]: /usr/games/crawl-git-73332aeda9(+0x30dd1b) [0x558c1bc0bd1b]: /usr/games/crawl-git-73332aeda9(_Z16fill_status_infoiR11status_info+0xfac) [0x558c1c0fe23c]: fill_status_info(int, status_info&) /usr/games/crawl-git-73332aeda9(_ZN14TilesFramework12_send_playerEb+0x1270) [0x558c1c1f4ef0]: TilesFramework::_send_player(bool) /usr/games/crawl-git-73332aeda9(_ZN14TilesFramework6redrawEv+0x9f) [0x558c1c1f81ef]: TilesFramework::redraw() /usr/games/crawl-git-73332aeda9(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x1a) [0x558c1c1f830a]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-git-73332aeda9(+0x5f0490) [0x558c1beee490]: /usr/games/crawl-git-73332aeda9(_ZN14message_window4moreEbb+0x18d) [0x558c1beef93d]: message_window::more(bool, bool) /usr/games/crawl-git-73332aeda9(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3fb) [0x558c1beeff5b]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-73332aeda9(_ZN13message_store9store_msgERK12message_line+0x116) [0x558c1bef0c56]: message_store::store_msg(message_line const&) /usr/games/crawl-git-73332aeda9(_ZN13message_store10flush_prevEv+0x1a2) [0x558c1bef0e62]: message_store::flush_prev() /usr/games/crawl-git-73332aeda9(+0x5ed284) [0x558c1beeb284]: /usr/games/crawl-git-73332aeda9(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x8a) [0x558c1beeb88a]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-73332aeda9(_Z4mprf16msg_channel_typePKcz+0xa2) [0x558c1beebc82]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-73332aeda9(+0x705ad3) [0x558c1c003ad3]: /usr/games/crawl-git-73332aeda9(_Z13player_reactsv+0x658) [0x558c1c005118]: player_reacts() /usr/games/crawl-git-73332aeda9(_Z12world_reactsv+0x505) [0x558c1c2004e5]: world_reacts() /usr/games/crawl-git-73332aeda9(+0x90447c) [0x558c1c20247c]: /usr/games/crawl-git-73332aeda9(+0x904a35) [0x558c1c202a35]: /usr/games/crawl-git-73332aeda9(main+0x13b) [0x558c1bba3bcb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fe4048792e1]: /usr/games/crawl-git-73332aeda9(_start+0x2a) [0x558c1bba470a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-73332aeda9/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-73332aeda9/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-73332aeda9/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_roguey uniq_maggie uniq_erolcha uniq_fannar Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The killer bee stings you but does no damage. Your ice beast misses the killer bee. The searing ray misses the killer bee. x2; The searing ray hits the killer bee. The killer bee is moderately wounded. The frozen ramparts melt away. You block the killer bee's attack. The killer bee stings your ice beast. The killer bee closely misses you. The killer bee barely misses you. The killer bee stings your ice beast. Your ice beast is poisoned. The killer bee poisons your ice beast! The killer bee misses you. Your ice beast completely misses the killer bee. The searing ray hits the killer bee. You kill the killer bee! Vehumet accepts your kill. The searing ray hits the killer bee! The killer bee is almost dead. You finish channeling your searing ray. The killer bee barely misses your ice beast. You block the killer bee's attack. The killer bee closely misses you. The killer bee misses you. Your ice beast misses the killer bee. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the killer bee. x2 You kill the killer bee! Vehumet accepts your kill. The wall freezes the killer bee. You block the killer bee's attack. The wall freezes the killer bee. x2; You block the killer bee's attack. Your ice beast misses the killer bee. The wall freezes the killer bee. x3 You kill the killer bee! Vehumet accepts your kill. You feel your power returning. The wall freezes the killer bee. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (almost dead) The searing ray hits the killer bee! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You see here a killer bee corpse. The killer bee corpse isn't edible. Things that are here: a killer bee corpse x2 There isn't anything edible to butcher here. You start resting. Your ice beast looks more healthy. The frozen ramparts melt away. Your magical contamination has completely faded away. You start resting. Your ice beast disappears in a puff of smoke! Magic restored. There is a stone staircase leading down here. You start resting. Some of the chunks of flesh in your inventory have rotted away. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. HP restored. You climb downwards. Level annotation: Fannar There is a stone staircase leading up, spattered with blood here. u - 59 poisoned darts (gained 14) You open the door. A centaur comes into view. The centaur shouts! You hear a shout! x2 There is an open door here. The centaur hits you but does no damage. The centaur barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the centaur. The centaur hits you but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering 16 arrows (lightly wounded) You freeze the centaur! The centaur is heavily wounded. The wall freezes the centaur. The centaur closely misses you. An orc comes into view. It is wielding a +0 club. The wall freezes the centaur. The centaur hits you! The wall freezes the centaur. You kill the centaur! Vehumet accepts your kill. You feel your power returning. The wall freezes the orc. The wall freezes the orc! You kill the orc! Vehumet accepts your kill. 2 wights come into view. The wight moves out of view. Items here: ( )) † a +0 club; a +0 shortbow; 16 arrows; a centaur corpse You butcher the centaur corpse. Items here: % ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; 6 chunks of flesh; a centaur skeleton Press: ? - help, v - describe, . - travel Here: a wight, wielding a +0 long sword and wearing a +0 robe The floor. There is an open door here. The wight completely resists. The wall freezes the wight but do no damage. The frozen ramparts melt away. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 long sword and wearing a +0 robe The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight! The wight is heavily damaged. The wight hits you with a +0 long sword. You feel drained. The searing ray misses the wight. The wight barely misses you. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You finish channeling your searing ray. Things that are here: a +0 long sword; a +0 robe There isn't anything to butcher here. There is an open door here. A shadow imp comes into view. The shadow imp shouts, "Decamp, thou tender shard-borne joithead!" The shadow imp moves out of view. T - 6 chunks of flesh Items here: ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; a centaur skeleton An adder comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the shadow imp! You kill the shadow imp! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. (Press . to maintain the ray.) The wall freezes the adder. The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. You feel your power returning. A wight comes into view. It is wielding a +3 falchion. Items here: ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; a centaur skeleton A wight comes into view. It is wielding a +0 battleaxe. Found a scroll of identify and a scroll labeled ZADDYNOTUX. You see here an adder corpse. Items here: ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; a centaur skeleton The wight resists. The wall freezes the wight. There is an open door here. The wight resists. The wall freezes the wight. The wight resists. The wall freezes the wight. Things that are here: a +0 long sword; a +0 robe The wight resists. The wall freezes the wight. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 falchion and wearing a +0 robe (moderately damaged) The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) The wight resists. The wall freezes the wight. The searing ray misses the wight. The wight resists. The wall freezes the wight. The wight resists. The wall freezes the wight. You destroy the wight! Vehumet accepts your kill. You feel your power returning. Your base Ice Magic skill increases to level 11! The searing ray misses the wight. The frozen ramparts melt away. The searing ray hits the wight! The wight is severely damaged. The searing ray hits the wight. The wight is moderately damaged. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (severely damaged) The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Things that are here: a +0 battleaxe; a +0 robe Items here: ))) [[[ There isn't anything to butcher here. Okay, then. There is an open door here. Items here: ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; a centaur skeleton A wight comes into view. It is wielding a +3 flail. You see here an adder corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. Items here: ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; a centaur skeleton There is an open door here. The wight resists. The wall freezes the wight. Press: ? - help, v - describe, . - travel, g - get item Here: a wight, wielding a +3 flail and wearing a cursed +0 robe A +0 club. There is something else lying underneath. The floor. Unknown command. The wight resists. The wall freezes the wight. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 flail and wearing a cursed +0 robe (lightly damaged) The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The wight resists. The wall freezes the wight. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. Vehumet offers you knowledge of Conjure Flame. You feel your power returning. Your life force feels restored. Your Fighting skill increases to level 6! There is an open door here. Things that are here: a +3 flail; a cursed +0 robe There isn't anything to butcher here. Okay, then. Okay, then. Items here: ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; a centaur skeleton There isn't anything to butcher here. Okay, then. You see here an adder corpse. The frozen ramparts melt away. h - 7 scrolls of identify (gained 1) M - 2 scrolls labeled ZADDYNOTUX (gained 1) You see here an adder corpse. You butcher the adder corpse. T - 8 chunks of flesh (gained 2) You see here an adder skeleton. A wraith comes into view. Found a battleaxe. Press: ? - help, v - describe, . - travel Here: a wraith (resting) The floor. A wraith is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - wraith Aim: a wraith (resting) Attack! Your ice beast hits the wraith! Your ice beast freezes the wraith. The wraith resists. The wraith hits your ice beast. Your ice beast barely misses the wraith. A two-headed ogre comes into view. It is wielding a +0 dire flail and a -1 giant spiked club. Your ice beast hits the wraith. Your ice beast freezes the wraith. The wraith resists. Your ice beast hits the wraith. Your ice beast freezes the wraith! The wraith resists. The wraith hits your ice beast! Your ice beast hits the wraith but does no damage. Casting: Summon Ice Beast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wraith hits your ice beast! The wraith drains your ice beast's vigour! Your ice beast seems to slow down. Your ice beast hits the wraith but does no damage. The wall freezes the two-headed ogre. The wall freezes the two-headed ogre! The wall freezes the two-headed ogre! The wall freezes the two-headed ogre. Press: ? - help, v - describe, . - travel Here: a two-headed ogre, wielding a +0 dire flail and a -1 giant spiked club (heavily wounded) The floor. The wall freezes the two-headed ogre. The frozen ramparts melt away. You see here an adder skeleton. Items here: ( )) ÷ a +0 club; a +0 shortbow; 16 arrows; a centaur skeleton Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the two-headed ogre! The two-headed ogre hits you with a +0 dire flail! The two-headed ogre hits you but does no damage. The wall freezes the two-headed ogre. The wall freezes the two-headed ogre! You kill the two-headed ogre! Vehumet accepts your kill. You feel your power returning. Your Shields skill increases to level 2! Your Spellcasting skill increases to level 12! There is an open door here. Things that are here: a +3 flail; a cursed +0 robe Items here: ( )))) ÷ There isn't anything to butcher here. You see here an adder skeleton. Items here: ( )))) ÷ There is an open door here. Things that are here: a +3 flail; a cursed +0 robe The frozen ramparts melt away. As you open the door, it creaks loudly! An ice beast comes into view. Found a ration. There is an open door here. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray misses the ice beast. You block the ice beast's attack. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channeling your searing ray. You hear a screech! A hippogriff comes into view. The ice beast completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded) The searing ray hits the ice beast! You kill the ice beast! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the hippogriff. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff (lightly wounded) The searing ray hits the hippogriff! The hippogriff is moderately wounded. (Press . to maintain the ray.) The wall freezes the hippogriff. The searing ray hits the hippogriff! The hippogriff is heavily wounded. The wall freezes the hippogriff! The hippogriff barely misses you. The hippogriff pecks you. The hippogriff claws you! The searing ray hits the hippogriff! You kill the hippogriff! Vehumet accepts your kill. There is an open door here. There isn't anything here! You start resting. The frozen ramparts melt away. You start resting. Magic restored. c - 20 rations (gained 1) You open the door. There is an open door here. The brown ugly thing is too close now for your liking. Press: ? - help, v - describe, . - travel Here: a brown ugly thing (hasn't noticed you) An open door. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The brown ugly thing gurgles horribly! There is an open door here. The wall freezes the brown ugly thing! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brown ugly thing Aim: a brown ugly thing (lightly wounded) The searing ray hits the brown ugly thing! The brown ugly thing is moderately wounded. (Press . to maintain the ray.) The searing ray hits the brown ugly thing! The brown ugly thing is moderately wounded. Press: ? - help, v - describe, . - travel Here: a brown ugly thing (moderately wounded) An open door. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wall freezes the brown ugly thing! The wall freezes the brown ugly thing. The brown ugly thing tentacle-slaps you! You are splashed with acid! The wall freezes the brown ugly thing! Some of the chunks of flesh in your inventory have rotted away. Unknown command. Press: ? - help, v - describe, . - travel Here: a brown ugly thing (severely wounded) The floor. Casting: Summon Ice Beast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - brown ugly thing Aim: a brown ugly thing (severely wounded) The searing ray hits the brown ugly thing! The brown ugly thing is almost dead. (Press . to maintain the ray.) The brown ugly thing tentacle-slaps you. You are splashed with acid! Your ice beast completely misses the brown ugly thing. Press: ? - help, v - describe, . - travel Here: a brown ugly thing (almost dead) The floor. The searing ray hits the brown ugly thing. The brown ugly thing is almost dead. The frozen ramparts melt away. The brown ugly thing tentacle-slaps you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * Your ice beast hits the brown ugly thing. Your ice beast freezes the brown ugly thing! The brown ugly thing dies! Vehumet accepts your kill. You swap places. You see here an ugly thing corpse. The ugly thing corpse isn't edible. You swap places. All of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a stone staircase leading up, spattered with blood here. You start resting. Your ice beast disappears in a puff of smoke! Magic restored. You start resting. You are feeling hungry. You start resting. You are feeling very hungry. As you open the door, it creaks loudly! There is an open door here. You now have 731 gold pieces (gained 17). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. An orc priest and 2 orc wizards come into view. The orc wizard shouts! The orc priest shouts! The orc wizard shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the orc wizard. The wall freezes the orc wizard! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The wall freezes the orc priest. The wall freezes the orc priest! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The wall freezes the orc wizard. The wall freezes the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! The wall freezes the orc wizard! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The wall freezes the orc priest! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The wall freezes something. Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. You now have 742 gold pieces (gained 11). Things that are here: a +0 club; a +0 dagger; a +0 robe There isn't anything to butcher here. g - 7 cyan potions (gained 1) Things that are here: a +0 dagger; a +0 robe; an orc corpse You butcher the orc corpse. T - 2 chunks of flesh Things that are here: a +0 dagger; a +0 robe; an orc skeleton Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. There isn't anything to butcher here. The frozen ramparts melt away. You open the door. Erolcha the Cunning comes into view. She is wielding a +0 giant club. There is an open door here. Press: ? - help, v - describe, . - travel Here: Erolcha, wielding a +0 giant club and wearing a cursed +0 robe (resting) The floor. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - Erolcha Aim: Erolcha, wielding a +0 giant club and wearing a cursed +0 robe (resting) Attack! You swap places. You swap places. Erolcha screams, "Erolcha kill you!" Casting: Summon Ice Beast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. Erolcha roars. Erolcha casts a spell at you. Your ice beast resists with significant effort. Your ice beast hits Erolcha but does no damage. Your ice beast hits Erolcha. Your ice beast freezes Erolcha! Your ice beast barely misses Erolcha. The wall freezes Erolcha. Erolcha closely misses your ice beast. Your ice beast hits Erolcha but does no damage. Your ice beast barely misses Erolcha. The wall freezes Erolcha. Erolcha barely misses your ice beast. Your ice beast barely misses Erolcha. Your ice beast hits Erolcha. Your ice beast freezes Erolcha! Your ice beast hits Erolcha. Your ice beast freezes Erolcha! The wall freezes Erolcha! You kill Erolcha! Vehumet accepts your kill. You have reached level 11! You swap places. You swap places. There is an open door here. The frozen ramparts melt away. Found a wand of flame (23). Things that are here: a +0 giant club; a cursed +0 robe There isn't anything to butcher here. Your ice beast disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! G - a wand of flame (47) (gained 23 charges) S - 2 bubbling white potions (gained 1) There is an open door here. HP restored. A howler monkey zombie comes into view. You swap places. Your ice beast disappears in a puff of smoke! The howler monkey zombie closely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey zombie Aim: a howler monkey zombie (black smoke) The searing ray hits the howler monkey zombie. The howler monkey zombie is moderately damaged. (Press . to maintain the ray.) The howler monkey zombie hits you but does no damage. The searing ray hits the howler monkey zombie! The howler monkey zombie is severely damaged. The howler monkey zombie barely misses you. The searing ray hits the howler monkey zombie! You destroy the howler monkey zombie! Vehumet accepts your kill. You finish channeling your searing ray. Found an escape hatch in the floor. There is an open door here. There is an open door here. A wraith comes into view. Found a stone staircase leading down. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wraith completely resists. The wall freezes the wraith but do no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith The searing ray hits the wraith! The wraith is heavily damaged. (Press . to maintain the ray.) The wraith resists. The wall freezes the wraith. The searing ray hits the wraith. The wraith is severely damaged. The wraith resists. The wall freezes the wraith. The wraith hits you! The searing ray hits the wraith! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 whip. The orc shouts! There is an open door here. The wall freezes the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The frozen ramparts melt away. There is an open door here. You see here a +0 whip. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. There is an open door here. A centaur zombie comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (hasn't noticed you) The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. (Press . to maintain the ray.) The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. The centaur zombie completely misses you. The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. The centaur zombie hits you but does no damage. x2 The searing ray hits the centaur zombie! You destroy the centaur zombie! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. h - 8 scrolls of identify (gained 1) There is an open door here. There is an open door here. You open the door. Maggie the Vainglorious comes into view. She is wielding a +0 glaive and carrying a wand of flame (12). Press: ? - help, v - describe, . - travel Here: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing an uncursed ring of ice (covered in an icy film, hasn't noticed you) The floor. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - you Okay, then. Casting: Summon Ice Beast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wraith resists. The wall freezes the wraith. Casting: Summon Ice Beast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Fannar says, "You will make a fine ice sculpture." The wraith resists. The wall freezes the wraith. Your ice beast hits the wraith but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - wraith Aim: a wraith (moderately damaged) Attack! The wraith resists. The wall freezes the wraith. The wraith hits your ice beast! The wraith drains your ice beast's vigour! Your ice beast seems to slow down. Your ice beast closely misses the wraith. Your ice beast hits the wraith but does no damage. You swap places. Fannar resists. The wall freezes Fannar. The wraith resists. The wall freezes the wraith. The wraith hits your ice beast but does no damage. Your ice beast closely misses the wraith. There is an open door here. Fannar resists. The wall freezes Fannar. The wraith resists. The wall freezes the wraith. The wraith closely misses your ice beast. Your ice beast hits the wraith but does no damage. Your ice beast misses the wraith. The wraith resists. The wall freezes the wraith. The wraith hits your ice beast. The wraith drains your ice beast's vigour! Your ice beast seems to slow down. Fannar resists. The wall freezes Fannar. Your ice beast closely misses the wraith. Your ice beast hits the wraith but does no damage. Fannar resists. The wall freezes Fannar. The wraith resists. The wall freezes the wraith. The wraith closely misses your ice beast. Your ice beast hits the wraith but does no damage. Fannar completely resists. The wall freezes Fannar but do no damage. Fannar gestures wildly while chanting. The wraith resists. The wall freezes the wraith. The wraith hits your ice beast. The wraith drains your ice beast's vigour! Your ice beast seems to slow down. Your ice beast hits the wraith but does no damage. x2 You hear a shout! The wraith resists. The wall freezes the wraith. You destroy the wraith! Vehumet accepts your kill. You feel your power returning. Fannar resists. The wall freezes Fannar. The ice beast completely resists. The wall freezes the ice beast but do no damage. Your ice beast barely misses Fannar. The frozen ramparts melt away. Maggie practices a pose. Fannar gestures wildly while chanting. Your ice beast closely misses Fannar. You swap places. Your ice beast completely misses the ice beast. Casting: Summon Ice Beast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. Fannar completely resists. The wall freezes Fannar but do no damage. Your ice beast barely misses the ice beast. You swap places. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast barely misses your ice beast. Maggie casts a spell. Maggie attempts to bespell you! You easily resist. Fannar resists. The wall freezes Fannar. Your ice beast hits the ice beast but does no damage. There is an open door here. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. Maggie casts a spell. Maggie attempts to bespell you! You resist with almost no effort. Fannar completely resists. The wall freezes Fannar but do no damage. Your ice beast barely misses the ice beast. Something hits your ice beast but does no damage. Something hits your ice beast. Something freezes your ice beast. Your ice beast completely resists. Something hits your ice beast. Something freezes your ice beast. Your ice beast completely resists. You swap places. The ice beast completely resists. The wall freezes the ice beast but do no damage. Fannar completely resists. The wall freezes Fannar but do no damage. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Your ice beast hits the ice beast but does no damage. There is an open door here. Press: ? - help, v - describe, . - travel Here: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing an uncursed ring of ice (lightly wounded, covered in an icy film) The floor. Unknown command. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast hits your ice beast but does no damage. Fannar completely resists. The wall freezes Fannar but do no damage. Fannar gestures wildly while chanting. The ice beast completely resists. The wall freezes the ice beast but do no damage. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast barely misses your ice beast. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! Fannar resists. The wall freezes Fannar. Fannar hits your ice beast with a +0 quarterstaff of freezing! Your ice beast misses the ice beast. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. x2 The wall freezes the ice beast but do no damage. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast closely misses your ice beast. You are no longer entranced. Fannar completely resists. The wall freezes Fannar but do no damage. Fannar hits your ice beast with a +0 quarterstaff of freezing. Your ice beast dies! The ice beast completely resists. The wall freezes the ice beast but do no damage. Your ice beast barely misses the ice beast. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast hits your ice beast but does no damage. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. You swap places. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast hits your ice beast but does no damage. Your ice beast hits the ice beast but does no damage. Fannar resists. The wall freezes Fannar. Fannar barely misses your ice beast. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing an uncursed ring of ice (lightly wounded, covered in an icy film) Okay, then. Unknown command. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The wall freezes Maggie. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Press: ? - help, v - describe, . - travel Here: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing an uncursed ring of ice (lightly wounded, covered in an icy film) The floor. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast barely misses your ice beast. The wall freezes Maggie. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Fannar completely resists. The wall freezes Fannar but do no damage. The ice beast completely resists. The wall freezes the ice beast but do no damage. The ice beast barely misses your ice beast. The wall freezes Maggie. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Press: ? - help, v - describe, . - travel Here: an ice beast (summoned) The floor. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cannonade of hail descends around you! The ice beast is unaffected. x2; The hail pelts Fannar! Fannar partially resists. Fannar is moderately wounded. The frozen ramparts melt away. The ice beast hits your ice beast but does no damage. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. Your ice beast hits the ice beast but does no damage. Press: ? - help, v - describe, . - travel Here: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing an uncursed ring of ice (moderately wounded, covered in an icy film) The floor. Unknown command. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cannonade of hail descends around you! The ice beast is unaffected. x2; The hail pelts Fannar! Fannar partially resists. Fannar is moderately wounded. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The ice beast closely misses your ice beast. Maggie casts a spell. Maggie attempts to bespell you! You are mesmerised by Maggie! Your ice beast closely misses the ice beast. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cannonade of hail descends around you! The ice beast is unaffected. x2; The hail pelts Fannar. Fannar partially resists. Fannar is heavily wounded. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The ice beast barely misses your ice beast. Your ice beast hits the ice beast but does no damage. The ice beast hits your ice beast but does no damage. x2 Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The ice beast closely misses your ice beast. Maggie casts a spell. Maggie draws you further into her thrall. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast hits your ice beast but does no damage. The ice beast closely misses your ice beast. Your ice beast hits the ice beast but does no damage. The ice beast barely misses your ice beast. x2 Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Press: ? - help, v - describe, . - travel Here: an ice beast (heavily wounded, summoned) The floor. Unknown command. The ice beast hits your ice beast but does no damage. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. Your ice beast hits the ice beast but does no damage. The ice beast hits your ice beast but does no damage. The ice beast barely misses your ice beast. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast barely misses your ice beast. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. Your ice beast hits the ice beast but does no damage. The ice beast completely misses your ice beast. The ice beast hits your ice beast but does no damage. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast barely misses your ice beast. The ice beast hits your ice beast but does no damage. Your ice beast hits the ice beast but does no damage. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. Your ice beast barely misses the ice beast. The ice beast closely misses your ice beast. The ice beast hits your ice beast but does no damage. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Your ice beast disappears in a puff of smoke! The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The ice beast completely misses your ice beast. Your ice beast barely misses the ice beast. Fannar casts a spell at you. The bolt of cold hits the ice beast. The ice beast completely resists. The bolt of cold misses your ice beast. The bolt of cold hits you! You resist. The ice beast hits your ice beast but does no damage. x2 Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The ice beast completely misses your ice beast. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing an uncursed ring of ice (moderately wounded, covered in an icy film) Really fire in your ice beast's direction? The searing ray hits your ice beast but does no damage. Your ice beast is severely wounded. The searing ray hits the ice beast! The ice beast is almost dead. The searing ray hits Fannar! Fannar is heavily wounded. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.25-a0-734-g73332aeda9 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [AlterAsc] Species: Deep Elf Job: Ice Elementalist HP: 50/65; mods: 0/0 MP: 9/29; mod: 0 Stats: 5 (5) 24 (24) 15 (15) Position: (11, 31), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: open door Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 6 | 1655 | 171/495 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 3 | 212 | 0/141 Stealth | X | 0 | 0 | 2 | 134 | 45/89 Shields | X | 1 | 16 | 2 | 324 | 112/212 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 2 | 33 | 12 | 2827 | 330/505 Conjurations | X | 0 | 0 | 5 | 647 | 17/252 Hexes | | 0 | 0 | 0 | 0 | 0/29 Charms | | 0 | 0 | 0 | 0 | 0/25 Summonings | X | 0 | 0 | 3 | 273 | 21/168 Necromancy | | 0 | 0 | 0 | 0 | 0/35 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 2 | 33 | 11 | 3272 | 371/630 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 772 #13: 30 #23: 10641 #24: -600792665 #27: 12061 #36: 1 #49: 811 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #21: staff of poison eq slot #1, inv slot #33: +0 cloak eq slot #2, inv slot #10: +0 helmet eq slot #3, inv slot #26: +2 pair of gloves eq slot #5, inv slot #49: +0 buckler eq slot #6, inv slot #40: +1 robe of cold resistance eq slot #7, inv slot #25: ring of flight }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #...... #..... #.... ... #@# ##e# #YY# #Y## ##@###### #.§.....# ###### #.......# ###....> #§§.....# #.'..... #....>..# ##.#..... #.......###..#..... #......)'...##..... #.......#########'# ###'###### #.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Recursive crash.