Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707122 (console) character file. Game seed: 8887558785907413981, levelgen mode: deterministic 2 AlterAsc the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Oct 28, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (112 turns). AlterAsc the Vexing (Vampire Enchanter) Turns: 112, Time: 00:01:47 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. You die... ### ### #.# .# #.####.## #.##.##### ...##.#'# #### ##.....#... ....'##.## h.# ##......>... ...###...## #.# #........... #.###^....########)###.....?..... ####...<...........†.#.....>.br.. #)###.....##########h...........b (..###...##.....@h.br............ ....'##.##....######h#........... ...##.#'#### ............... #.####.## #####.......#... ### ### ############ You could see 3 jackals, a bat and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlterAsc the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms, minmay_misc_feat_more_columns Action || total -------------------------++------- Melee: Dagger || 21 Bite || 3 Abil: Exsanguinate || 1 Armor: Robe || 2 Dodge: Dodged || 20